Personal favorite is to play trepidation and stab the hell out of the killers like a crazed majima meeting kiryu for the 19th time of the day out of a smaller traffic cone
TSUnderSwap buffs would make him op, he’s already nearly unbeatable without the use of a KoffinK to bypass phase 1. Giving him 4 or 5 more bones on phase 1 will probably make him one of the best characters (Take this from a TS main who has a win loss ratio of 32/3)
i honestly think phase 3 disbelief needs the big bone zone nerf and phase 2 needs a buff so it isn't just an extra phase that mostly doesn't even last 30 seconds with all upgrades
yo dude! nice video! although finna be honest. most of these characters need reworks not buffs. i agree with some of the buffs proposed here but i do have issues with some- i don't quite think increasing bad time sans' movement speed is a good idea considering how much his blue soul effects slowdown any frisks he hits with certaint moves. he also has alot of mobility already with his moves (especially in phase 2) so him being slower is kinda like a tradeoff for all the mobility he gets. disbelief papyrus is mostly fine but i did find a cheese strat where if you use S action with mane ax when the screen turns black just before he enters the phase 2 start cutscene (right after the phase 1 end cutscene) he has around like 60% mercy in phase 2. bypassing the mercy % clear on phases. completely undodgeable since he can't move. easy to do. and it allows mane ax to just use enrage in phase 2 and kill any disbelief papyrus in phase 2 with it's high damage. so just like. make it so that he has an animation like swap papyrus where he clears the mercy % in the middle of the phase 2 start cutscene. dustswap papyrus is still incredibly strong. people are just too used to camping with him when the minirework made him more offensive rather than defensive like he used to be. upgrade 4 needs a buff on him but otherwise his normal kit is really good. considering you can just spam orange soul to bypass it's normal stamina drain properties and still get the blue bonespikes. (i got this from Neri. they gave me some tips when i found them on a server.) ts!underswap is a MENACE right now. he can camp so hard in phase 1 due to his kit. he almost rivals distrust phase 1 with how campy he is in phase 1. with a better bonethrow he would just be an absolute menace to society. in phase 2 he's still really strong and really campy. and he has that map bonethrow move that usually obliterates the frisks. i don't think he really needs buffs. he needs a rework. those are small issues though over all i think you did quite well proposing buffs to these characters! nice job!
every hot take with this video: 1) Papyrus. (regular) First of all, his blue soul is 90% of the time on if ur good at the game, and you can use bone wave to keep hp and stamina, while using bone zone to force people off when using bone wall (pretty much guaranteed dmg.) lazy bone also deals 40 if ur wondering. 2) negatale. (TF) BUFF HIS STAMINA NOT UPG 3'S BLASTERS ONG 3) LB. His damage is so bad right now. please buff it to at least half of his old dmg and reduce his old kr. 4 Waterfall Fell dust. He has extremely low stamina, and his damage is the only thing good. a good koffin k or any ranged weapon / morph wins easily. 5) TSUS TSUS does NOT need buffs. he deals insane damage, and a block + bone zone combo deals 1/4 of ur hp bar. block also takes 0 stamina. Another thing, his cruel bones and dog attack are really solid. just stayy by ur side of the hall and block into bone zone and camp in bone zone while cruel bone is happening while you're by the wall. Otherwise okay video also for fresh, I'd buff the linger on his blaster for camping reasons. by this i mean let it spin twice before fully dissapearing.
8:53 idk what u mean by add another bone but if u mean make it have 2 bones this is too good of a buff tbhhh i would just make the spinning bone cost less stamina coz rn its like his 2nd most expensive move even tho its nowhere near as useful as the others adding another bone would just make an already campy character Way Way campier and save him from his main weakness of getting crippled at low stamina coz he cant camp hard enough to regen stamina with how expensive his moves are i would just make the regular bone trap (the 4 bone zone one) do more damage coz its like Really Really weak compared to his other moves Tbh not even worth using it in block combos coz it just doesnt do damage ur better off saving ur blocks for other moves