I use this as my personal youtube account, but I've decided to try uploading some challenge runs like Age Of Mythology Deathless, and post some Video essays to get these thoughts out of my head. Current version of my PFP is from: "www.flaticon.com/free-icons/up-and-down"
Dearthless AOM is wild. GL! This is a random comment for the future, from my age-10 past, (and maybe you already know) but in the level when you rescue prisoners from Atlantis, prisoners do not get attacked by enemy units and buildings even when they’re in your control HOWEVER after breaking out like most of the prisons this way, AI will call in a lightning strike on a large enough clump of prisoners and kill them near instantly. I don’t remember how hard defense was then, but I would just land a transport with siege near a far prison, KO a prison wall, and then let the prisoners do the rest.
Small addition: I did some testing! there is a choke point in this map between the two southern prisons. It summons a lightning storm and earthquake when you have units moving though with high visibility, BUT ONLY IF you are physically pointing the camera there. If you don’t look at the area while guiding units through, those god powers don’t trigger! You can test this with this with pegasus. (There’s also a herd of sheep there, so try not to collect them when triggering the quake)
I skipped alot of the triggers using Underworld. I didn't realize you could do camera shenanigans till after I did the base game, maybe I can do some camera manipulation tricks for the Atlantean campaign!
Now for a fully pacifist run where no enemy units die except for when strictly necessary 🤣 Jokes aside, this was phenomenal! Keep it going! I'm excited to see where your channel goes
I thoroughly enjoyed listening to this on headphones, contrary to the description I think the mixing you did was actually good and your voice sounds great man. Just watched this one after accidentally watching the Egyptian video but still loved it and I can’t wait for the Norse section!
Great videos! I always loved the idea of reducing casualties to minimum in such games as Age of Mythology or Warcraft III, provided there are always opportunities to heal units/have them regenerate while out of combat in these games. Not to mention your jokes about "sending your wounded Hippikon to Hippikon Heaven" or the way you talk about priests and avengers, not ashamed to tell how much and for which reasons you like them, are very great bits to watch and enjoy! I personally found "Let's Go" to be one of the most cheesable missions in the entire game. The countdown for the Osiris sarcophagus does not start if you do not look at it, you can preemptively break the lighthouse to avoid being harassed by pirates, take your time and squish the aggressive neighbour and only after you decide you want to actually start playing RTS and not a city builder, produce as many tanky units as you wish and go after the sarcophagus, which will only start countdown after you approach it. However, granted, I do not know how well this would work on "Titan" difficulty. I have been playing AoM purely for story and entertainment, and I was more than ok with cheating, revealing the map and spamming God powers when I was feeling the mission was not to my liking (shoutout to the mission where we are cutting down a tree to get the next Osiris piece while enemy temples periodically send mummies against the player's base (also known as "A Long Way from Home"). Sometimes I would make up for it by doing some things I was not supposed to do. In the last Norse mission, I have destroyed both enemy bases without cheats, even though the Greek base was consisting mostly of fortifications, fortresses and towers as if the developers were trying to hint: "You are not supposed to go here, just please notice Gargarensis decoy over there already!"
I enjoyed reading this! I wish I had known about the "Let's Go" sarcophagus bug earlier lol. And yeah it would certainly make even Titan difficulty very easy for that mission. I personally try to avoid cheats when playing an RTS for fun these days, except for vision cheats when I'm looking for secrets 😝.
@@MinMaxerGaming I see. It also works for the first scenario of the Norse campaign: if you do not look at the three enemy temples, they are going to give you more time before starting attacking you with giants, Fenrir wolves and horn-blowing guys. I like the fact there are so many player-friendly and easily exploitable scripts in the campaigns (unless we decide to talk about The Tale of the Dragon, of course: no funny scripts, mind-shattering voice acting that tries to sound Chinese but ends up sounding EngRish Japanese, and bad story lacking any creativity or respect for the source material). I do not like using cheats just like this too. I have only played through two scenarios like this: the "A Long Way from Home" one and the one before the very final battle, where you have to save Atlantean prisoners while they are getting killed by the opponent AI constantly using miracles. Another fun story I could share is about the Norse scenario where you, if you are a sane person, would claim the town center in the center of the map, train rams, clear out the boulders while defending your base from giants, and then leave. I didn't do this. I have not even discovered the settlement in the center of the map, I have just seen the tip saying "Destroy the temples so they do not produce giants" and I got to work. It was almost a deathless run: I have used heroes to destroy all the giants and temples to East and West of the center of the map (other units were there too, but I was constantly trying to make them attack giants that already fight heroes and can't kill them). The only reason why it wasn't a breeze after it was because of my stupidity: I have build barracks right next to the boulders and my rams would not be able to reach them. I didn't know of the power of the "Delete" key back then. So I decided to build the city, get upgrades and have fun otherwise when all of my other units: heroes, axethrowers, myth units, would try and break through. I was going to build a market at the far end of the map when the two scripted giant armies have entered the scene. I have panicked, but my units were able to break the boulders just when the armies have reached my gates. Then: earthquake, my base gets destroyed, the survivors fleeing to the end of the scenario, massive armies on their heel and some giants standing in their way too. It was hilarious. Anyway, I hope it is not boring - sorry, I got inspired and created another TL; DR mess. Hope to see your next video soon! You have certainly granted me much fun and inspiration to revisit some of the scenarios I have enjoyed again, thank you! ^^
I tried this as you described and i got past the first 3 levels fine... but the fourth, Troy used a bolt on me which was pretty unavoidable. I can say deathless except for one poor hippikon :(
Check out part 2 for what I did to avoid that bolt! I didn't talk about it right away because there was something similar in the dream mission, here's the video and timestamp where I talk about how to save that hippikon: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ICnunx1yrjg.htmlsi=eIHydcwfFxCCc0E4 Timestamp: 20:27
@@MinMaxerGaming That's clever! And thanks for that :) I'm going to try this now. I smashed Cyzicus with juggernaughts and prevented them from killing any ships, but I'll pop off those pesky pegasus too. Cheers!
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-l_rbFhbcbT8.htmlsi=H29CYGvw1V5l6Odi Red Alert 3 OST - "Soviet March". The app "Shazam" was actually how I figured out what the song was in the first place. I highly recommend using it or SoundHound, game changing apps!
That could be interesting, I don't actually have the Chinese expansion even though I'm also morbidly curious just because it makes the title screen look worse 😂.
I think there should be less "just raw footage" moments, since it makes it impossible to enjoy the video as just a listening experience, but overall? Yeah, what a great job!
Great video!!! I subbed and went to your channel for more and my jaw dropped when I saw only 2 videos and less than 1K subs. Keep it up, you got the stuff!
Welp there goes the priests now the Norse part...where giants are a major concern , and btw the timer of moving the osiris piece is only initiated once you move your camera to the piece location otherwise it doesn't start the countdown
There is actually a cheese you can do in the final mission of the Egyptians, mission 20. You can reunite the two bases by chopping off the trees, build a dock and evacuate all in an area south, the trees and water will block the enemy. You can harvest some resources, but farm being free and endless free food give you basically endless resources. Assuming you built a market.
Ooooh that would have been cool, and wow looks like I was wrong that there's no cheese for mission 20. Just goes to show the insane creative potential.
great vid. you asked for editing feedback and one thing I thought of is it is a little weird when you describe a strategy, and then we watch in silence for 2 min before we actually see it happen. it would be better if the voice over was cut in a way that what we hear is exactly what we are seeing.
I love the fact that deathless RTS campaign challanges became a thing! I myself am usually able to only beat those games at the hardest dificulty but with a lot of effort. But then all these youtubers make such hard challanges look like a regular playthrough. Well done my man. I'm gonna sub to see what else you are capable of!
0:50 tbh the conversation so feel like some conversations in mythological tales. People in those tales are very cordial and hospitable. Look how often they offer strangers to sleep in their house in those tales.
Editing suggestion: the long shots of gameplay could benefit from more cuts. Once the viewer "gets the idea" it's time to move on. Really impressive challenge. Well done mate!