New limbo player here, came across this vidio it's is very helpful. I have a question about bringing enemies in ti limbo. Still having a issue getting enemies into limbo. Am I needing to focus on that before I go into limbo myself ?
dude is cheesing steelpath with minimal build while i full build (full slot is what i mean )getting downed at least twice in a survival or defence steelpath
really cool interaction, but I assume DE will probably change how this functions soon. I find it admirable how players manage to figure these things out
you can use any melee with this, but you are stuck with Zephyr. And there are many other ways to make steel path easy. This is just one of the many ways.
yep. Melee influence is insane. At some point in time I thought they were gonna change it, or at least patch the 3 times application of faction damage they have not and now it is a super accessible mega nuke option - that is probably here to stay I personally use the xoris. I wouldn’t recommend a one mod build like this to anyone, just due to glaive wind up speed but yes. Melee influence is insane and has made it so people barely out of the campaign can nuke harder than most people in most steel path missions/other end game content that I play with. I don’t think I even have my xoris maxed out - I just threw something together, and it nukes lol
If I'm not mistaken, and I'm sorry if you said this and I skimmed, the electric proc zephyr tornado interaction only works when you are host. Unless melee influence fixes that problem.
@@spookipants This particular interaction has been in the game for a long time as far as I know. It works without influence really well with primary beam weapons. When I intend to do this funny, I use amprex with full electricity and fire rate.
I havent taken the time to fully do the math and everything for this weapon so i dont really want to advertise a build when im not sure if its the best it can be, but here is what i was using: overframe.gg/build/708307/kuva-sobek/kuva-sobek/ the damage starts really low but it amps up.
1:20 youre wrong. Melee Influence actually has a 20% chance on electricity status effect to give you a buff. This buff is what allows your melee to apply all elemental statuses on all enemies in a radius for a few seconds Edit: as proof you can just look at the top right of your screen. YOU gain the melee influence buff, and thats when you actually apply elemental status in an area. Enemies dont apply it themselves like you said
@@spookipants except how you say it means completely differently and will cause confusion for the viewers. The arcane's description was confusing enough. Calling it a buff that makes your melee attacks basically a 20m radius is easier to understand and its literally how it works a
Wait. y'all dont plaster your ship with the needless endo? I covered my personal quarters window with the Anasa's and stacked 40 of those spinning ones, to make an abomination i thought this is what everyone does with their endo after Endo inflation past midgame >_>
I replaced rift surge with lokis decoy and slapped a savior decoy augment on it. Few duration mods. I use that to draw fire and place my bubble to break up the room. Rift shift off and on when i need to pop in and out with massive damage with explosives. I also use a shade companion to keep myself stealthy to add to the survivability
Coming back to Limbo after Jade Shadows, and I think Secondary Fortifier is a total game changer for him. It can be used to rapidly apply Stasis to Eximus, as well as providing a buffer to Eximus abilities by way of the Overguard.
ya dont get this warrame it can be fun until I cant figure out why I am not oding any damage at all try every thing to get out of the rift thyat I apparently and in and unless i use cataclysm I cant get out