Hello Metalkon, I wanted to ask the question for you, which is the best version of tellar of all the ones you uploaded to your channel? based on the fact that the strength of a deck is its resistance to interruptions and its ability to deal with established fields
I believe that a decklist with balanced capabilities for going both first and second is the best way to play competitively, while also having close to 90% combo chance (only 10% brickrate first) on the tellar app. If playing Master Duel (or OCG, maybe tcg too with fuwaross) then having x3 small world and x3 droll for the hand loop combo to counter maxxc (and x1 aratama for one-card-combo) is a solid addition as well. Some extender engines (like centur-ion, which doesn't pair well with sw due to spells) are good ways to bait hand trap, the 8 card shs engine is solid as well if droll isn't popular in the meta and you can afford the 1/16 or so games it will brick you.
Very interesting, can I do this without the SHS engine? Infinite negates sounds cool but what would you replace simorgh with otherwise, Apollo? What is the most consistent Tellarknight endboard that I can build a deck around? I have all the core Tellarknight cards, just not sure what to do with it besides trying for turn skip
I can put together a decklist though pretty much any zefra tellar deck will work as long as you include a sheratan+caduceus and have the extra deck package.
@TheMetalkon sounds good and yeah I do have all that I honestly topped 8 in my competitive locals last week with it being pure tellar with turn skip and all, but seeing ur video showed me I wasn't even doing its maximus potential
That would need another material unless you get rid of diamond, not too hard to get another material but this combo video is for 2 materials from the pend only. :)