How the junk items possibly could work if re-added (prolly won't be tho): Radio- Probably useless, but gives specifics on pings, like pinging an enemy would tell you what the enemy is classified as. Tracker- Very rare, pings where all the crates, workbenches, and scrappers are for everyone. Taser- Basically a longer, damaging version of Lazarus' stun Stim- No idea. Pepper Spray- Works like the smoke bomb, except longer, yet thinner range.
1:13 i did a little bit of searching through dw beta videos. this was originally meant to be used in place of its auxiliary counterpart. whether or not this is because auxiliary didn't exist yet or because it was intended to be an obtainable item (or maybe an entirely different reason) is still unknown to me
hey! so actually you're kinda right but also not. SOF has this as a normal throwable, works exactly like dw. this is kinda just a leftover however it does use the same throwing mechanic, judgding by the trail the knife always has. *TL;DR, think of it as a resued asset that was not intended to be equipped in dw like that*
Most these items are from SOF (survival of the fittest), and I'm pretty sure that archeximus used SOF to create decaying winter since they have the same rigs and view models as well as many other things including the map, so I'm not sure if he forgot to remove these items or if he's planning to add them to the game, or if he just kept them as a small easteregg for exploiters
4 months late but the real reason they are there is bc in the first version of decaying winter the items were there as a decoration, without any use and to just scrap, now it doesn't appear because well idk, ig they think it's better that way