This look challenging, but although I'm not sure I could have thought of it any better, it's hard to suspend disbelief when such a powerful being can't just push the ammo off the "table".
I realize why I was frustrated with the Turok games. They did nothing to tell you which way to go. The catacombs level in the first one had me walking in circles for hours
Holy shit, the enemies get more GODDAMN TERRIFYING with each warp portal! Glad I'm not watching this alone at night. xD I only had this game for a few months in 1999 before trading it, but always lamented not having the patience to see more of it beyond Port Of Adia (which never looked hugely challenging even though I never made it to the end). Your playthroughs are more than enough consolation.
32:23, underwater cave system. Suppose any other weapon down there would make it more difficult and dangerous if you need to survive. Torpedo launcher is the winner, getting the edge.