What I find brilliant in this game is that humans are shown to be woefully inadapted to underwater combat. Humanity must’ve been scrambling to find ways to counter the aliens as a battlefield deep underwater is not our strong suit. Capital ships (subs) were not good at countering fighter type subs the aliens have and are getting picked off easily. Nukes were also getting countered somehow (?). The prototype is also underproduced and didn’t reach its final stage before the aliens reached the deathblow stage of the war. Only the actions of an incredibly talented pilot (and plotarmor) defeated the alien fleet. I also find it eerie that they speak of rising sea levels, food shortages and displacement of coastal populations, which increasingly ressemble our current situation.
So that's how you do it...I did get the failure message from Rotherot, but couldn't figure out the exact sequence of the alternate steps you need to take. Thanks for the upload, it helps.
The toast the commanding cadet makes is good and logical but I would have toasted to service instead of the crew since they ultimately agreed on service being there main reason for being there.
Yeah it is indeed possible to disable the Chimera. The achilles heal is the Tholian Ship phase. Just torpedo it a few times and just keep hitting it with disabling phasers until it is totally disabled(all red). Might take some time but I got video proof to show its possible: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-TrBO-eS5UfY.html
God I'm old. I played thos game when it was new and loved it. Was very excited when it came out. The best feature of all, and I didn't know this until after I started playing, was the fact that the cadet Captain and I share the same name!
Awhile ago, I learned that this game was developed by the company Genki, a company known for racing games. The most notable one being the Tokyo Xtreme Racer / Shutokou Battle series.
just hearing this game took me back to being a child on my mom's house as a kid. laying on the floor on my plaid body pillow and gaming to the wee hours of the night.
Whilst testing the cadets on how they deal with "bad orders" seems like a good idea, doing it in second mission was a bad one. My kid self never really got over the confusion that this situation caused, IIRC.