@@Gorgios it’s ok I usually have school so, you know, I’m not sure if I’ll be able to go to school this week, but thanks anyway! (I wake up at like, 9 in the morning on weekends anyway)
How did you even make it so precisely?! This must be a Mod or Something, no way you managed to get all of it like that, either way, Massive Respect, cos Splatoon and Bad Apple are 2 of my Favorite Things, and this kind of is a Love Letter to me ;-;
Que onda amigo, oye una disculpa surgió un imprevisto y tuve que viajar a estas horas, no voy a poder subir videos ni jugar como en una semana. Te aviso y si aún quieres jugar le damos :)
The way your responding to people makes it seem that you made each individual frame which very much isn’t the case if you are trying to make it seem that way. You took an image of the empty floor, and an image of the floor covered completely in ink, then you used some editing magic (I’m not going to explain the process because I’m not sure if my explanation applies to the software he/she used) to make the black color in bad apple to appear as the empty floor in the images. Other evidence that helps prove my case: -The screen is shaking probably as an attempt to make it look like individual screenshots, however it seems only one image is visible and the image has been zoomed in shaken. This is proven by the level meter and the rank shaking in and out of frame rather than it staying in the same position. -The ink has the exact same shape and texture all throughout the video. You can even see a swim trail to the right of bad apple. This wouldn’t be the case if he/she made each individual frame because he/she would’ve needed to clear all ink when starting a new frame because there is no other way to remove ink. -I have well over 1k hours on all splatoon games combined and I don’t think there is a way to place ink that precisely and consistently.
additionally the perspective is like completely off with the actual floor making it with perfect flat perspective for that specific area where the players standing is also much more farfetched
Ocarina of Time is hands down in the top 5 in my favorite Legend of Zelda games. Right up there with Breath of the Wild, Tears of the Kingdom, Majora's Mask, and Twilight Princess.
@@Gorgios I recently started playing The Minish Cap. Not so sure how I feel about it. I love the old 2D styled Zelda games but I feel like I'm missing so much context. The mechanics are good overall and it's simple enough while also providing enough in content to keep playing for hours on end without getting bored. I might create a top 5 for 2D Zelda games.
@@RoxasOnSummerVacation It is confusing at the beginning with the backstory they try to tell about the "Hero of men" and minish stuff, but it's something to give you a start with the story, it doesn't have to be very detailed but enough to give you a general sense of what's going on in game. As you keep playing things about the world/history will become clearer, but is just complementary stuff, don't expect huge loooore implications. (At the end of the day is a gameboy game developed by Capcom, they did what they could) Minish Cap is also a great game and I have good memories of it, the reason I don't have a "Top Zelda games" is because I like them all :)
Yeah I was between joycons with better grip or a pro controller, but since I started making content and using more the dock I went with the pro controller. But next time i'm definitely getting more comfortable joycons or maybe just a grip thingis.
I’ve always played in handheld mode. And i actually do better in handheld mode than motion controls. Mainly because I developed my reflexes and hand muscles around competitive pc games. I do decent with the joy cons off the console but I only use them when I’m streaming