"Oh my god! Henry, we killed a Bone Shark! We need to stop and gonback to see if it's okay!" "It's too late, Kelly! It's already dead upon impact! We have to keep going!" "But Henry-" "Kelly, I've been to jail for killing that Cuddlefish, and I am NOT going back to jail for that!"
Those bonesharks annoy me sooo much, and I always shoo them away with my seamoth defense system whenever they come near me, but I don't know why I felt sad when I saw one die so easily after being bumped by your camera in this video 😟😅 but at least now I know I could probably use a camera as preemptive weapon before I enter an area LOL
All I typed in was Worst Enemy in Bloodborne and found exactly what killed me. I can deal with hard enemies, but enemies that hold onto you and you can't do anything but just die? That's not a hard enemy. That's just bad game design. Like every enemy up to this point hasn't been that bad but with these guys, the slightest mistake leaves you immobilized and you can't break free. The game now feels impossible because I didn't raise any Vitality because I wanted a challenge but like I said, this isn't a challenge. This is just bad design.
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-sKRQsOb7xFs.html Take a ride in my Indiana Jones coaster. Something for your inspiration. Love all of you guys superb work!