This was really helpful. Thanks for sharing. I am just barely starting to learn blender and retopology. Seeing how you decide where to place the shapes and to keep it quads helped a lot.
the better question is how long would I have to 'learn' blender before I can even begin to understand and follow this video.. lol cuz I'm sure you use a ridiculous amount of hotkeys for billions of things.. so watching is probably pointless unless I've spent a loooooooooong time 'learning' blender, right?
hello hope this helps, Layout Mode Hotkeys: Movement: Press ‘g’ and then use the x, y, or z axes to move objects. If you haven’t applied any transformations (such as scaling, rotation, or location), you can also manipulate objects using their local axes. Rotation: Similarly, use ‘r’ followed by x, y, or z to rotate objects. Scaling: For scaling, press ‘s’ and choose the desired axis. Remember that local axes are particularly useful when working with untransformed objects. Don't forget to apply transforms especially Ctrl + A and scale or you'll end up doing what I did at 1:28 Sculpting Mode Hotkeys: I primarily use five brushes, each with its own custom hotkey: 1: Draw Sharp 2: Clay Strips 3: Scrape 4: Blob g: Default grab brush f: scale the brush Shift+f: strength of the brush These personalized hotkeys help streamline my sculpting workflow. Switching Between Meshes: When switching between different meshes in sculpt mode, I use Alt + Q. Additionally, I rely on the ‘Machine Tools’ free version plugin to seamlessly switch between layout and sculpt mode. To add additional shapes during the blockout phase, I use Shift + A. Remember that practice is key to making these shortcuts second nature. Blender’s interface is intuitive, and with time, you’ll find it easy to learn! Feel free to explore Blender further, and happy sculpting!