Hi Smashkunetsu! Thanks for updating the stage. I gave it a try again, but I've been a bit busy and haven't been uploading RU-vid vids. I plan to make a video for your updated stage as well. :)
@@luiginumbers6268 If he uses Dragon Lunge exactly right so that he stays in the crevice without taking lava damage, and then airdodges upwards immediately after falling, he'll warp back through the first portal and easily make it to the second portal.
Debunked it with Peach and Daisy lol. I only need to tilt the L-stick up (and have tap jump disabled) to make them float and airstall in that little space. They'll have floated long enough that they'll warp back through the first portal and then be able to easily make it through the second portal to the goal. Also debunked it with Corrin - if he uses his Dragon Lunge exactly right while in the little space so he doesn't take lava damage, and then airdodges upwards immediately after falling, he will warp back through the first portal and easily make it through the second portal to the second player.
@@SmashySSB You're welcome. (though the high winds MIGHT make it possible for ANOTHER character to pass, considering they're not gonna jump TOO high anymore and hit the ceiling...)
@@SmashySSB ...That might work, but THOSE winds might be kinda escapable still... Tell you what, why not try talking to 8CanadianBacon9 about this? Let's see what he comes up with.
@@turtleswimminglayingfrench, I have the solution! I will put the high winds in the second portal, and have a lava block that moves downwards so that it completely blocks of the entrance.
Thanks for the shout-out, lol! Anyways, the birds mentioned in my username weren't just randomly chosen - the birds in particular, AND their order, were chosen because of something to do with the 12 Days of Christmas song...
finally somebody explaining jigglypuffs most infamous move. crazy how many big youtubers make jigglypuff guides, but none of them have enough sense to explains how to hit rest consistently