I think the main problem with magic here is that enemies don't avoid projectiles that well in elden ring, especially timed projectiles, and don't have any real counters to it. If they did, then it would likely be frustratingly difficult though.
Yooo is this you? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-9SXVzCbX4gc.htmlsi=jurZm2yfBBmMjdNi I think it is lol, i´m new to this pvp thing and recently started a taunters tougue NG+ playthrough. This was one of the quickest ''sit downs'' i´ve ever received lol
336 DEX, 334 STR, 244 INT, 256 VIT (Im level 341 so my stats are low.) Vain Love Sauro II (Rate Cut) Exelis LU Ideaus (Strength) Monty Beret LU Ideaus (Rate Cut) (Strength) Sbs Ideaus x2 (Strength)
Yes, it can't spell explosives, but Magic Blade has a lot more damage to enemies. Even if Serven had every buff skill he had, it would still deal less damage than Magic Blade.
Elden ring: "20 million offline 40 million offline 60 million offline 80 million offline 100 million offline!! So this is it.... tears(/blood) will rain down through the sky.. Im glad to fight by your side friend" Old King - AC4 Answer
I'm seriously wondering how it's possible that Fromsoft still didn't fix this despite the fact that pretty much the whole community knows about now and there are many discussions online regarding this bug. These buff mechanics are pretty much a necessity for faith builds, if they are to stay viable in the late game and even more in NG+ And I'm starting to be a little bit worried that we will never get a fix for it. I love my faith/dex build and to be honest, I'm seriously considering downgrading the game back to 1.08.1 or even 1.08, since I don't do PvP or use any other MP features. The only thing I'm afraid of is that it will corrupt my save file since I have Elden Ring on Steam (if only I knew...) Nontheless, a nice demonstration. This should have a lot more attention. Bless you my friend and have a nice day
I'm not using Shuriken, I'm using Butterfly Fan here and the reason I don't use Stroz Rod is because it increases MP Cost which I dont like. For damage though, Stroz Rod would be better.
It's totally a bug, when the damage from waterfowl dance should increase from buffs, it actually decreases A LOT. The damage is high when not buffed up, but as soon as you use Rallying Standard buff for example, it's almost down to zero damage. I've been waiting for a fix since the release and it is still occuring. I've sent a ticket to the support quite some time ago and they told me they passed the word to the developpers, that it should be fixed in a near update, but we're still waiting.
interesting. Thanks for this! so in your opinion, Normal claw with Wandering clothes beats Special claw with Boo.🤔? Knowing this is good before my close friend fkcs up her ninja lol
It depends on the Normal Claw I think, if it's elemental then yeah chances are Wandering is better for it than Boo. I have seen that if you make up the ATK loss by using Nigdus, Wandering can win in dmg with any claw, but I don't recommend using Nigdu.
Careful doesn't have a unique buff name. When Careful activates, the timer on whatever circle you have out will reset (if you're already in a circle when you use it) and you'll have a Recast timer as well (in this case, Careful is acting as Limit Break with both Mad & Calm tea parties effects in one buff name). That's an indicator of the buff being active. Just thought it'd be useful to clarify as it may confuse some people the first time they see it or try it out.