1:26 Мне так нравится, что несмотря на то, что игрок за Соника был впереди и получил бонус, всë же подождал соперника, чтобы в конечном счëте обогнать его. Х) Это так в стиле Соника)))
What earnest amateurism vs deep understanding of game mechanics looks like Metal Sonic commanded a better knowledge of shortcuts and minimizing air time so as to stay on his feet and get the most speed. He also understood how his shield worked, and never stopped trying to make progress. Maybe the Sonic player was just playing for funsies, but he literally stood still to wait for MS to catch up. Thats very in-character for Sonic but questionable in a race. Sonic also seemed to roughly know the map layout but didnt take advantage of his spindash, or better manage his Specials. Sonic Wind against MS's shield is useless but Sonic never caught on -- waiting the extra 20 rings for a time stop could have been more effective.
This race ended similarly to Sonic X. Shadow always has the edge, but Sonic shows that he can step up when he needs to like always. Against Metal, Knuckles, and Against Shadow and Silver.
You can also do this glitch on any map of the adventure mode with Sonic or Shadow, you just have to use an speed up boost and charge the light speed move.
@@Order-Warrior I know lol, I've been speedrunning this game for 16 years now bro, I'm also a TASer, I'm just saying that his TAS was very entertaining
Well, This was a fun inclusion. Sa2 was made for the Sega Dreamcast. Then they decided to reboot it and introduce it to the Game Cube and pronounced it Sa 2 Battle, which was the best idea they could've ever done because it grew so many fans and sales, because of it. Sega also did this with Phantasy Star Online. They reboot their games with extra perks. Something like that would be frowned upon on in this day of age, but I'm glad they did it because I would be missing alot of fun games I grew up with.
Is possible with any character you just have to pick to speed boost but there is actually a way to do it with Sonic and Shadow on normal maps in the adventure mode. If you wanna know let me know
A similar glitch exists in Sonic Adventure 1. The only way I know it can be done is with Knuckles. Basically if you dig around in diggable areas whether that be the hub worlds or actual action stages or even the chao gardens you can some times dig up speed shoe power ups. Basically dig up at least 2 of them (its very RNG so it may take a while to get 2) and then pick them up both up. Or at least pick one up wait a little before the music ends then pick the second one up. If this is done correctly Knuckles will permanently run far faster until you exit the stage/hub world/chao garden you are in.
So listen up, with Sonic, the music of the speed up last 14 seconds and i suggest you uf you wanna do the trick listen to the actual music, so as i say the speed up music last 14 seconds at least what you have to do is, right on the second 8 of the music, on that specific part of the music you have to star to charge the light speed attack move or the spin dash whatever you call it, you have to fully charged and you have to wait for the music to stop before you release it, so once the music stops you can release it and you will become faster. You can spaming as many times as you want because eventually you will become faster, and one more thing is if you star to hold the spin dash right when the music star and you wait for the music to end and then you release it you will become slower instead of faster so be careful. And i found this glich on Speedhighway and is also a great map to test it.