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SF6 Master Guile
Making content and home of Retriever Rumble VODs

SF6 Guile Tech - Bazooka Knee Reset
0:20
21 день назад
SF6 Guile Two Touch Sequence
0:28
Месяц назад
SF6 Guile - Frame Trap Compilation
1:24
Месяц назад
SF6 - M. Bison Burnout String
0:26
2 месяца назад
SF6 Guile Tech - Upside Down Kick Combo
0:15
2 месяца назад
10 SF6 Ryu Combos You Should Know
1:09
2 месяца назад
10 SF6 M. Bison Combos You Should Know
1:12
3 месяца назад
SF6 Guile Tech - Safe Jump Setup
0:14
3 месяца назад
SF6 M. Bison Two Touch Sequence
0:26
3 месяца назад
SF6 Guile Tech - Huge Damage Corner Combo
0:22
3 месяца назад
SF6 Guile Tech - Meaty Overhead Setup
0:12
3 месяца назад
SF6 Guile Tech - Sweep Corner Escape
0:09
6 месяцев назад
Retriever Rumble #47 (S24 W3) Street Fighter 6
2:23:10
7 месяцев назад
5 Improved Guile Combos You Should Know
0:45
9 месяцев назад
UMBC Retriever Rumble #43 (F23 W9) Street Fighter 6
2:14:30
10 месяцев назад
Комментарии
@binghangli2676
@binghangli2676 6 дней назад
this is what I need, thanks!
@galaxy4257
@galaxy4257 10 дней назад
Thank you !!!
@projectikaruga
@projectikaruga 12 дней назад
The DI side switch was great
@squilliam0909
@squilliam0909 12 дней назад
@@projectikaruga Thanks! I think those routes are some of the most important to learn, being able to take the corner off of that hit is huge for turning the tides of the game.
@eliwolf8987
@eliwolf8987 21 день назад
good stuff!
@theguywhomakesstuffbutbetter
@theguywhomakesstuffbutbetter Месяц назад
SEGA was on some sort of substance making this exit that hard to get
@ChuckShadow86
@ChuckShadow86 Месяц назад
Thank you!!!
@TalentedAndHot
@TalentedAndHot Месяц назад
these are great tysm 🎉
@uckyYuckySoul
@uckyYuckySoul Месяц назад
good guide! Pretty solid selection of combos based on what hits actually get landed in matches
@ayanokoji_k8181
@ayanokoji_k8181 Месяц назад
thank you sir Squilliam for this gem
@SathCurry
@SathCurry Месяц назад
🔥🔥🔥 thank you sir Squilliam for this gem 💎
@theanxietynurse
@theanxietynurse Месяц назад
Are thes combos still viable
@squilliam0909
@squilliam0909 Месяц назад
All of these still work, but some are no longer optimal. After a DI, DF HK to Flash Kick is a better route. For a DP Punish, Stand HK to Crouch MP to Flash Kick would be better as Stand HP now does less damage in combos.
@theanxietynurse
@theanxietynurse Месяц назад
@@squilliam0909why I cant seem to connect standing HP from crouch mp into L.perfect sonic boom can you confirm this Thank you
@eliwolf8987
@eliwolf8987 Месяц назад
The goat
@mageyplss
@mageyplss Месяц назад
poofesure needs to see this immediately
@Rebelmike305
@Rebelmike305 2 месяца назад
Sick
@squilliam0909
@squilliam0909 2 месяца назад
Thanks!
@haseocorleone3819
@haseocorleone3819 2 месяца назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-DJJuyF_iu2c.htmlsi=nAI8FC8ahKdP5ZCA
@Clipz_4_U
@Clipz_4_U 2 месяца назад
Last one🫡
@squilliam0909
@squilliam0909 2 месяца назад
@@Clipz_4_U Yeah that’s a fun one
@ClickBaitPlayer
@ClickBaitPlayer 2 месяца назад
i have a question. can you do me a favor please and tell me the input in a chart or something it would be helpful
@senghorsanga
@senghorsanga 2 месяца назад
That's a problem
@mbison7combo
@mbison7combo 2 месяца назад
First real Burnout loop video of Bison, thanks
@squilliam0909
@squilliam0909 2 месяца назад
Glad I could help!
@bentaranagagaming4751
@bentaranagagaming4751 2 месяца назад
Why too fast 😮. Thanks for the guide anyways and
@bugginout8602
@bugginout8602 2 месяца назад
0:08
@squilliam0909
@squilliam0909 2 месяца назад
@@bugginout8602 so pretty much do the Stand MP with a neutral input, start charging down back as soon as you can, do the Back HP with Down Back, then do the flash kick. It takes practice but it is probably worth learning.
@bugginout8602
@bugginout8602 2 месяца назад
@@squilliam0909 Yeah the part I am struggling with is that stand MP
@jedihacim
@jedihacim 2 месяца назад
Do the sonic booms have to be perfect?
@squilliam0909
@squilliam0909 2 месяца назад
@@jedihacim Unfortunately for this combo I do believe all of them have to be perfect. Forward MP, Crouch LP into Stand LK into H. Flash Kick is probably the best conversion without a boom loop.
@jedihacim
@jedihacim 2 месяца назад
@@squilliam0909 thanks for the tech man, dope vid
@NEETIRLttv
@NEETIRLttv 2 месяца назад
this will be helpful against Gief. Thank you ^_^
@squilliam0909
@squilliam0909 2 месяца назад
Indeed, make sure to beat his Level 3 with the UDK
@NEETIRLttv
@NEETIRLttv 2 месяца назад
@@squilliam0909 yeah! I've also been QCB LP into a jump if I happen to Flash Kick em into a corner.
@xboxpenguin8705
@xboxpenguin8705 2 месяца назад
Bit spooky innit?
@squilliam0909
@squilliam0909 2 месяца назад
The spookiest.
@MindoftheNorthStar
@MindoftheNorthStar 3 месяца назад
That's filthy
@squilliam0909
@squilliam0909 2 месяца назад
It's def strong but also easy to drop
@LordBBetelgeuse
@LordBBetelgeuse 3 месяца назад
Man, your SF5 Bison videos really helped me a lot when I first started playing. I even thought about you and if you would like his new kit while rewatching his gameplay video.
@ukanengoma3932
@ukanengoma3932 3 месяца назад
Très beau combo beaucoup de style, et ils bouffent beaucoup de pv je vais m'en inspirer
@rafaelepelde2495
@rafaelepelde2495 3 месяца назад
Brutal 👏🏻👏🏻👏🏻⚠️🚨 empezamos bien!!
@squilliam0909
@squilliam0909 2 месяца назад
Muchas Gracias
@kearugrenn2334
@kearugrenn2334 3 месяца назад
Most of those start with a jump are they possible with dash or neutral?
@Jaqwaebius_x
@Jaqwaebius_x 3 месяца назад
Before game ended
@BUDDAz1g
@BUDDAz1g 3 месяца назад
Season 2? I dont know if back hp hits afyer boom anymore
@squilliam0909
@squilliam0909 3 месяца назад
They didn’t alter the frame advantage on boom or the speed of Back HP. This combo still works and was recorded the same day it was posted.
@conconcon70
@conconcon70 3 месяца назад
What input do you play on?
@squilliam0909
@squilliam0909 3 месяца назад
I play on PC and use an Xbox based 8 BitDo wired controller, similar to a PlayStation controller but with an SNES styled D Pad.
@ronaldnguyen9012
@ronaldnguyen9012 3 месяца назад
when i do the first perfect boom on the stun combo it leaves me +5 but 2mp is 6f, is this combo gone or is this skill issue?
@squilliam0909
@squilliam0909 3 месяца назад
Tbh I don’t regularly go for it for that reason. You need to time the jump in late to build a bit more space and it doesn’t work on wide character like Gief. Something like Jump HK -> Back HP xx P. Sonic Boom -> Crouch LP xx H. Flash Kick is probably the best route there.
@CanalRulez
@CanalRulez 5 месяцев назад
Excelent content, dude. Simple and clean.
@Ibra_499
@Ibra_499 6 месяцев назад
Sign for me to pick up Guile?
@majorsnowballx3612
@majorsnowballx3612 6 месяцев назад
Brown bags galore, such BS lmfao
@Alex545418
@Alex545418 6 месяцев назад
nobody pins the legend Squilliam
@Gumbo354
@Gumbo354 6 месяцев назад
You should tweet it to poofesure
@notnoone123
@notnoone123 6 месяцев назад
Fr
@acemanph
@acemanph 6 месяцев назад
Thank u
@acemanph
@acemanph 6 месяцев назад
Thank u. Nice n easy bnb combos. Easy to understand n execute. Except some like the air pile deiver. Cant really do it on a d pad.
@JaggerIsBurritos
@JaggerIsBurritos 7 месяцев назад
Instead of standing mp into crouching mp target combo after the punish counter drive impact, it actually does more damage just to go DF HK -> Flash Kick
@squilliam0909
@squilliam0909 2 месяца назад
Yeah I still don't know why I put that route in there, I was def using the DF HK route already haha
@mikewarp-ye7pv
@mikewarp-ye7pv 7 месяцев назад
I didn't undestand why Bison needs the energy bar for his Psycho Crusher and ball attacks and ryu and company does not.
@InsouciantSage
@InsouciantSage 7 месяцев назад
They kept charges in sf6, right?
@generalfranky1905
@generalfranky1905 7 месяцев назад
That first combo i can finally do a combo on akuma this feels great to practice through all his moves
@curtiswesley3261
@curtiswesley3261 8 месяцев назад
Stand Heavy into flash kick is crazy
@austinyun
@austinyun 7 месяцев назад
I think it's the same way you do cr.LK cr.LP st.LK flash kick. Charge partitioning. Like you hold the down charge, let go, hit HP and immediately finish the flash kick. You have like 10 frames I think to go from down to up+K and whatever happens in between doesn't matter. Impossible to tell from the inputs though because dude is spamming directions and buttons like crazy.
@zforx
@zforx 8 месяцев назад
How to do ko punch on switch
@amerstain
@amerstain 6 месяцев назад
​@@CoalPricewhat. It's just pressing b tf
@nap_time_
@nap_time_ 3 месяца назад
@@CoalPrice this isnt kazuya bro its just neutral b
@shaikhdotmp4
@shaikhdotmp4 9 месяцев назад
Hey, I've been trying to learn combos and stumbled upon this channel and wanted to ask about Combo 1; how do you build charge between 4MP > 4HP > H.FK? I can't seem to get the charge to do the FK.
@EfReez
@EfReez 9 месяцев назад
plink the charge immediately after hitting the MP. should be almost instantaneous. the HP input will ignore the down command since its a target combo and then you can cancel into FK. the timing is actually not too strict for the cancel
@Eshiay
@Eshiay 9 месяцев назад
How do you do Flashkick into Level 3?
@squilliam0909
@squilliam0909 9 месяцев назад
Taken from a previous reply: “For Flash Kick into Level 3 (only works for Level 3), Charge with Downback, cancel a normal like a Crouch MP. Go to up forward and hit HK for the flash kick, then go to back, then forward and hit HK again to cancel it. It only works on a grounded connect in this game unlike Flash Kick xx CA in SFV.”
@Eshiay
@Eshiay 8 месяцев назад
​@squilliam5777 4 weeks ago I thought this was crazy, and then I realized you could JHK-HK->SA3 and do 4800 without it being too difficult, and then I realized you could drive rush combo target combo into SA1 or SA3 and can now do it consistently and I'm just...dang. This game's awesome.
@markchavez738
@markchavez738 9 месяцев назад
I can't for the life of me do the first combo in this video, I don't know what I'm doing wrong :(
@jmatao
@jmatao 9 месяцев назад
2 things that helps execute this every single time. You should immediately hit down after standing MP. And as soon as you see Cr.MP confirm hitting then you Flashkick. If you don’t get 1frame immediately after standing MP. Flashkick won’t be there for you.