I find it baffling how you literally just debunk your own points by admitting that the counter points to everything you said are understandable. People don't just dislike it because it's not like other paper mario games, but because there are also tons of problems with the game that you just try to pretend aren't that bad because you mindless run around enjoying its game feel completely oblivious to its lack of depth. This is case of you liking a bad product, not people hating a good one. You liking it is perfectly fine though and you're doing nothing wrong whatsoever, but literally anyone who's seen chuggaaconroy's review on the game will know for an absolute shadow of a doubt that this game is awful (about 80% of the time). Also don't try to justify a games short length or lack of replayability just because it's on a handheld console. The only limitation there really was back in the 3DS days where its graphics. People aren't even hellbent over the length to begin with and it's not even the MAIN point people make when criticizing the game
12:21 THANK YOU, FINALLY SOMEONE SEES IT AS A PUZZLE GAME!!! I loved this game, also my first paper Mario game. Never really understood RPGs, but PUZZLES used to be my strongsuit before I ended up declining into the idiot I am today.
I loved three houses but when i got an itch to play fire emblem recently i was put off by the monastery busywork. Bought Engage and loving how streamlined and battle focused it is. I thought the rings would be stupid but theyre actually great, the animations are so good and controversially I love the OTT character designs. I agree the story is totally boring and on balance I think 3H is the better game but engage is absolutely perfect for when you just want to battle.
sticker star is a bad game but for me i still think the game is fun and think is the third best paper mario (not including ttyd remake) and when i know what thing to use in the levels its fun to use the lesser used things and seeing theirs animations (also i think stickers are fun as a how they look and ordering the album is fun)
Sticker Star was my first Paper Mario game so I was too blind to see any problems. I just thought that it was a trial-and-error game with how you needed certain Things to beat certain bosses. Here's how I would improve Sticker Star: You can always Jump or Hammer, even if you don't have any stickers. Stickers are one-time-use more powerful versions of these basic attacks, or new attacks. Though you can beat every non-boss battle without Stickers if you don't want to. These new stickers can include... Jump stickers: Iron Jump (for spiky enemies), Infinijump (for a lot of chip damage), Ground Pound (double damage!), Line Jump (for multiple enemies) Hammer stickers: Baahammer (makes enemies fall asleep), Blazehammer (burn damage), Icehammer (ice damage), Aquahammer (water damage), Throw Hammer (for flying enemies) Healing Items (obviously) Projectiles: Hammer, Koopa Shell, Wii Remote (without the Wrist Strap), etc. *Shiny, Flashy, and Megaflash versions of all Stickers will be better versions Things will always be found in the area they're needed, or an adjacent level.
Not really. When a battle system disincentivizes you from playing it, it’s failed at its core. And there’s nothing resembling character or story to make up for it. It is objectively a bad game. I say this as someone who hates when people use bad when they just mean okay or not good. But it is a bad game.
I'm sorry man, I try to keep an open mind, but this just aint it. You could maybe say with something like Mario & Luigi Paper Jam is actually a good game but not good in the context of its series, but Sticker Star? Nah dude, its just a terrible game even in a vacuum. It completely butchers the basics of fun game design and is fundamentally flawed to its very core.
This was the very first Paper Mario game I played but I could never finish it because my 12yo self was too stupid to figure out how to progress in the forrest part
Technically speaking, you can beat this whole thing in like 2 hours tops, but you gotta be crazy Good at the game, I think it total it only took me like five hours to beat it the first time through
By default, you have a one in 4000 chance of finding a shiny, but you can get a bunch of items in the game and effects that you can gain that can lower those odds to one in 500
Yeah, most dislikes are probably from “sticker star bad lmao” but the comments are somewhat clashing; some really good, some really bad, some that can’t pick a side
@@nintenbroalex in my opinion. Sticker star is F I N E. While people act like snicker star was the great depression of paper mario.. I agree on the point that the stickers are a good battle system. Yes its annoying that you can run out of stickers which makes you unable to fight. But if you run out of stickers in a game that showers you with em. Thats on you. Also yes. Exp isnt the only progression. You made that point. Very well
@@bruhchannel1216 thank you, I am a heavy believer that every single game in the paper Mario franchise, despite how different each game can be, has its reason for being here and all of which should be treated equals rather than different entities
@@nintenbroalex i think my opinion can change once i play sticker star. But ye i agree. 64 - not strong enough so characters are 2d. Tryd- succesor inovating on the idea Super - tells a story (its good i heard) Sticker star - return to classic-ish Color splash - same as sticker star Origami king - return to classic But not really lol epic prank
Everyone has a first to gaming, but this “first paper Mario game” of mine got me to play the entire series and respect ALL of the games, not just bits and pieces like the “real paper Mario fans”
@@nintenbroalex Starting with the worst game in the series is a unique benefit that very few players have. I'll grant you that even if Sticker Star is lacking in certain qualities, it is still a Paper Mario game, with lots of charm, fun turn-based combat, and the great art style that the others games have. If you had played any of the other games first, It's very likely that you would be just as disappointed in Sticker Star as most people were, which is why your reveal that it was not only your first paper mario game, but also your first RPG is so telling.
I never played SS, but did watch a let's play of CS and played OK first hand, so overall I have a positive outlook on the modern Mario Party games as a whole. While Sticker Star may be hated, I greatly respect you for putting out a fine video on why the game isn't as bad as people say it is.
I get your point... Complains in the internet can be dumb... But... You literally explains why it's a bad game. Like when you admits that the game is short and that's one reason that made it so linear. This is an artificial way to "enlarge" the game. And no one REALLY complains really about Bowser, PM64 and M&L both have GREAT Bowser fights on their ways. You just explain how it's kinda playable and just SOME people can enjoy it. I could do the same with SPM. But in general, EVERYTHING is worse than in the previous entries. It's not the worst game in history, some people still can enjoy it. But still is a bad Paper Mario game. And the worst in the franchise.
I think it really comes down to opinion; some people prefer a traditional rpg and others not so much. I love me a traditional rpg, fire emblem and persona being some of my favorite series of all time, but this game is extremely charming in its own way, even without those other rpg elements that I PERSONALLY love. EVERYONE, like you said yourself with SPM, has there own game they will defend regardless is the flaws because they see past them, that was the point of this video, not to win over everyone, but to get them to see this game in the same way I do
I do not think this game is a good idea to reference to someone new to RPG's, and I don't even mind the game much. But it's definitely a 'puzzle platformer' that in practice is a combination of platforming, turn-based combat, and mostly old school adventure game mechanics. The last one is a big reason people find this game so frustrating as the genre has gone from huge to essentially a niche outside of easier grade school & edutainment games for a reason; I've seen a lot of the annoying aspects this game does supplemented by action/adventure over decades. And while I do think the core base mechanic of finding hidden things and interacting with the paper environment is interesting and even fun, neither Sticker Star or Color Splash stick the execution right to avoid all the pitfalls old adventure games fell into too (and Color Splash introduced its own problems to the formula) The expectation of fulfilling the standards of an RPG, let alone Paper Mario's is just bitter icing to the cake.
this game was the first paper mario i played, i really loved this game when i was younger but having played ttyd super and even origami king after have made me realize while this game was good on its own it sort of ruined the charm and gameplay of the series, especially in comparison to ttyd and super , such amazing games which made me understand where original fans came from
Yeah, I can absolutely see where og paper Mario fans are coming from, but I still believe that this game has a reason to exist, and for that, I find this to be extremely charming of a game