Nice! Yep there are a few ways, you ctrl+click in a curve to add a keyframe, or ctrl+c - move to where you wanto to paste, ctrl+v to copy/paste a point.
This some cool stuff man!, Now I'm on the fence on whether to start Investing my time into learning C4D or Blender, can you help me out? I've been watching Both Communities from the past 3 days and here's what i noticed: - I've seen so many Smooth animation Made in C4D, While there many more made in Blender most of them doesn't look as good, especially when it involve Simulations and Particles - I've also seen other people progress with both Softwares and from what I've seen many took Months if not years Mastering blender to create some cool Renders/Animation, While people who start using C4D took much less time and Effort to learn and create Similar Results. - C4D got a Far Thinner community, making me wonder How ppl could learn the software Faster than Blender with their Towering communities and countless Course/Tutorials content. So again i can't made up which Software i should start to invest in learning, so could you perhaps help me out with my indecisiveness? Maybe listing some short pros and cons?
Hey thanks! Let me write this here so it doesn't mislead you into setting high expectations, for example putting out good work in such a short period of time learning, cause, this could lead into frustration. I had 15 years of design/2D animation background, before touching 3D for real. It just takes time, it doesn't matter the software. It takes a loong time to understand design, framing/composition, timing... and it is a never ending grind. Following a tutorial is one thing, another entirely is coming up with your own work. What's going to be easier is entirely due to your background, experience, and how much effort you put into it (hours practicing). I would say you see more design driven stuff made in Cinema 4D. Graphical design thinking turned into 3D, people with more traditional 2D design background who migrated to 3D. C4D is also the standard for motion graphics, this is why you see more finished good looking c4d stuff for Motion, and commercials. On Blender, you'll see way more work created for vfx and games. Blender is a good software no doubt but is not the standard for Motion Graphics. So think about it, would you prefer motion design or vfx/film? You can do this on both of course, but let's say if you know only Blender you'll have a hard time finding jobs in Motion Studios.. and if you know only Cinema then it will find way more difficult to get in a vfx/gaming house. In both softwares you need to grind a lot to be considered high level. Design skills, it doesn't matter the medium and it will follow you whatever you go.
@@GermanoHeitor Thanks for the Advice! I'm Planning to get into Product Animation for Commercials and I've already finished the C4D Introduction course by Andy Needham on Linkedin, But the Thing is, Now I don't know where to go when i want to dive into this Specialized topic of Product animation, there's Barely any resource on the Subject and the few there are is barely useful. So May I ask where did you learn C4D? compared to Blender it has a far thinner community making it difficult to find guides about the subject or pretty much about anything if you compare it to Blender. Again tho Mind if ask for a few Pointers on where to go? Something that I could access remotely whether its paid or not.
Hi there ! Before i watch the video, i just want to ask you a question. Why do most designers use redshift when they work on c4d animation ? Why didn't they use Corona for example? I really need the answer 🙏
What's wrong with you? This should have had 4 parts and take at least an hour to do like every Houdini cloth tutorial. Plus, you didn''t speed up the video!! lol
Great tutorials ! I have question, when I simulate and render coth I see the square on meterial. I have smooth and subdivision parameters. Can You help me ?
If I got it right, you are referring to the phong, click in the phong tag of the cloth and uncheck "angle limit". Also don't skip the step of applying the redhisft tag and enabling the sub-d, see tuto at 14:20
if you make more videos, could you show the entire process, including the composition in AE? i really enjoyed your lesson and hope you make more. id love to see them
I'll try to finish the next one on this scene, "render" tutorial, and give some hints of how to export for comp! It's a nice idea you had and I'll keep it in mind for the next ones. Thanks!
Is that the viewport performance? If so, is that the play while simulating performance or is it already baked. Nevermind. $100 a month. They can bite me.