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Incidence Studio
Incidence Studio
Incidence Studio
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Get pro mastering and mixing tips for electronic music producers.

Hello, audio wizards and music makers! I'm Brice Deloose, the mastering engineer behind Incidence Studio.
Here I share expert insights and practical techniques to help you fine-tune your tracks with purpose. From mastering tips and mixing advice to studio upgrades, here's a place to elevate your sound and make your music shine.

With a passion for teaching and sharing knowledge, I’ve spent years mastering tracks for artists worldwide, producing music, and teaching mixing and production at SAE Institute Brussels and the Royal Conservatory of Mons, my goal is to provide practical, no-nonsense advice grounded in the latest technological advancements. Everything I share has been tested in real-world situations and can be applied directly to your own projects-whether you're looking to refine your mix or elevate your mastering to the next level.

Thanks for tuning in! May these insights elevate your music to new heights!


Комментарии
@alphabeticalmno
@alphabeticalmno 4 дня назад
Thought I saw mark Zuckerberg for a second
@Durkhead
@Durkhead 4 дня назад
Add as many eqs as you want nobodys looking at your signal chain but you
@incidence.studio
@incidence.studio 4 дня назад
i think you missed the point here... i agree the title can be misleading but the real topic here is to help understand what kind of eq moves should be done pre-compressor and what eq moves should happen after. This being said, eq's all also add slight THD (leading also to aliasing) so you'd always be better with fewer than more.. cheers and thanks for your contribution
@saardean4481
@saardean4481 5 дней назад
The arp sound you experiment with at 28:00 minutes and later on, feels like it would like to be turned down by 3-4 db and would be curious how it sound then. It feels too upfront for the mix. Dunno how do describe it better in a few text words
@incidence.studio
@incidence.studio 5 дней назад
Totally right ! Tbh if it was a real track it would have received much more processing to give it some movement (for example filter moves and decays automations). I didn't plan to add that sound but while recording the video I felt like also showing how two sounds can be first panned then merged in a group and processed together to fit better in the stereo field. The whole loop here is in fact pretty rough and unmixed. Just talking about stereo approaches ;)
@toffchunks
@toffchunks 5 дней назад
you're a machine thks for all the knowledge your share !!!
@a.d.5649
@a.d.5649 8 дней назад
Sub from me this was great 👍
@incidence.studio
@incidence.studio 8 дней назад
@a.d.5649 thank you! Glad you enjoyed the content :)
@forse.music96
@forse.music96 9 дней назад
Great video, more and more)
@incidence.studio
@incidence.studio 8 дней назад
@@forse.music96 thank you! It's definitely coming;)
@martin_brozius
@martin_brozius 10 дней назад
subd
@NilHartman
@NilHartman 11 дней назад
One of the finest plugin around. Great content as always !
@incidence.studio
@incidence.studio 14 дней назад
Disclaimer: i made a mistake while comparing Newfangled Saturate and Elevate clipper section : Saturate had the anti-aliasing circuit turned-on. While bypassed both totally null...
@kuverab.7730
@kuverab.7730 7 часов назад
My goto clipper when i need one 'cause... I own it and do not remember why 😅.
@forse.music96
@forse.music96 16 дней назад
Overshoot occurs when using linear-phase filters during oversampling. If minimum-phase or regular filters are used, this overshoot won't happen. In Standard Clip, a two-stage clipping process is applied. The first clipper can target lower levels of the signal, where oversampling is necessary to prevent aliasing. The output clipper, placed at the end of the plugin chain, does not include oversampling, as its primary purpose is to catch and cut short, non-tonal peaks in the signal, which is a logical approach
@incidence.studio
@incidence.studio 16 дней назад
@@forse.music96 totally! I didn't use the second stage (output) on purpose to compare similar things
@advaita9156
@advaita9156 16 дней назад
Thank you, very interesting
@toffchunks
@toffchunks 17 дней назад
🫵🙏👍
@toffchunks
@toffchunks 17 дней назад
🫵🙏👍
@LYFoulidis
@LYFoulidis 18 дней назад
I never really got the point of making club music loud for DJ's. DJ's have a mixer with faders, right? I understand that you'd want that agressive vibe of a limited mix, but the argument of making a loud master for competitiveness sounds really weird to me.
@incidence.studio
@incidence.studio 12 дней назад
Several reasons : 1) If everything is mastered accordingly, you don't need to touch the gain and your tracks will all blend together smoothly (in terms of loudness) 2) Many dj mixers are digital, if you clip the input by pushing the gain (in the analog domain before the conversion) to add a lot of unwanted THD. Years ago mixers were all analog and could take less cautious manipulation and a bit of overdrive, in the digital world this is a very delicate aspect and i think it's best actually dj's stay away from the gain. 3) if you have a louder track and want to match the next one (quieter one) and need to push the gain to match the previous one's loudness, as everything is peaking close to 0dBFS you'll end up clipping the quieter track A LOT!!! 4) staying away from the gain knob is also avoiding the sneaky risk of willing to push things louder from track to track (it's a natural process that happens even more if the dj is insecure) and every time you feel a bit risqky during a transition you'll end up pushing that gain a lil bit more, until you're maxed out (believe me i worked as sound engineer in Fuse Club brussels for over 3 years and it's something that happens even if the dj's should not have to touch the gain). 5) Club and festival PA's have limiters to protect the sound system, so even if the dj was to use a rane or xone analog mixer, if the PA is close to be maxxed out, by pushing the gain of a "peaky" /higher crest-factor track, those peaks will end up being clipped/limited by the PA's protection circuit. Trust me a properly limited master will always sound better than those "protection limiters" Hope this helps understand the reason why it's still relevant in this case and why playing with gain to match tracks with different loudness is not a good option.
@LYFoulidis
@LYFoulidis 11 дней назад
These are all familiar points, and I trust your experience. But it all boils down to not trusting DJ’s as capable professionals. If setting up gain staging between the line input and the fader is already too much.. oof! You’re probably right, but it feels weird to prepare a master for amateur DJ’s as the main audience. I’ve heard good DJ’s (not talking about myself!) mix records from the 60ies with loud club masters on the usual DJM mixers, it is still possible to do that perfectly smooth.
@incidence.studio
@incidence.studio 11 дней назад
@@LYFoulidis sadly "gain" control is indeed an aspect that is often overlooked (or badly understood) by many... yet even with high attention and care if you try to match the loudness of a very dynamic 60's track on vinyl with a cd from something like actual EDM, if ever you have enough gain on the mixer to get the same loudness ballpark, your peaks would kill any DJM mixer :p (and don't even get me started on the more than ultra shitty curve of gain progression on those a$$ DJM mixers :p ) cheers mate and glad to see another "spaghetti lover and knobs fiddler" here ;)
@LYFoulidis
@LYFoulidis 4 дня назад
Ha, talking about gainstaging the spaghetti is on a whole other level with its lack of standards 😉 Thanks for your thoughtful answer :)
@Hasan-bl3fo
@Hasan-bl3fo 19 дней назад
The most difficult thing a developer can achieve is absolute transparency. An ideal limiter should neither colour nor distort. It is well known that Limitless is the best in this respect and is therefore used by many mastering engineers. The question is: Is it still better than Limitone? I would appreciate a more detailed comparison between the two. Pro-L2 and all the others are good, but not like Limitless.
@incidence.studio
@incidence.studio 19 дней назад
@Hasan-bl3fo IMHO the beauty of LimitOne is the blend from transparent to a more gritty sound that is just another layer of "texturing"(or not) your sound in a very smooth and progressive way. I don't see it as better or worse I see it as a tool to grab if ever the mix received is a bit too sterile and your usual coloring tools don't get the job nailed, it's another tool in the toolbox to go towards a desired goal
@BoringVic
@BoringVic 23 дня назад
Interesting and relevant information, as always! Thanks for sharing those kind of discussions to the world
@incidence.studio
@incidence.studio 23 дня назад
@BoringVic my pleasure mate! It's of course just my point of view and always looking to be confronted in order to grow :)
@saardean4481
@saardean4481 25 дней назад
Thats a deep subject. When i was starting years ago i started tuning everything but as time passed by and i got my own experience and opinion i realised that i had the wrong idea, meaning i was always trying to tune the kick and the bass to the same root. Then you realize that a kick is not always playing the same part-importance. Also sometimes if you have a very short kick such as an acoustic kick, you can get away with more „not tuned“ behavior. It even creates interesting ripples in the Bassline fabric. Other times there is no way around it and you need to tune them. However you can also tune a set in a „Chord“ mentality where each drum and the bass all have their portion of the Chord. The kick does not always have to be the same root as the bassline. I know many already know all of this but i am talking to my younger self. Interesting video as always my friend. Keep the content coming and i hope the channel blows up soon. Its a good one
@incidence.studio
@incidence.studio 25 дней назад
indeed subject is deep and rules are meant to be broken it's just interesting to think that if you don't do things carefully (understand paying attention to the phase) tuning might in fact add more problems than when not tuning. Writing this down here i realise this should have been said more clearly in my video :p Thanks again for your kind words and support in regard of this channel! cheers!
@saardean4481
@saardean4481 26 дней назад
Part 1: Its all good. I still enjoyed the video. Because i own Limitless and in this case know how different the modes can be this is why i wondered what you used. For example Aggressive vs Transparent is like using a different plugin. Its that big of a difference. It is impossible to show all aspects of every plugins in shoot outs like this i know or else the video will be days long.
@saardean4481
@saardean4481 26 дней назад
Part 1: Its all good. I still enjoyed the video. Because i own Limitless and in this case know how different the modes can be this is why i wondered what you used. For example Aggressive vs Transparent is like using a different plugin. Its that big of a difference. It is impossible to show all aspects of every plugins in shoot outs like this i know or else the video will be days long. You say: I try to get them to null or to really squash some masters and see how far I could push things without adding too much disto but I don't know how relevant this is..
@incidence.studio
@incidence.studio 26 дней назад
finally it appeared :)
@KYTHERAOfficial
@KYTHERAOfficial 26 дней назад
Flatline 2 is the one
@incidence.studio
@incidence.studio 26 дней назад
i've to admit i totally skipped on this one.. semmed to me like a proL2 (clipper into limiter) with the exact same features (lookahead, attack/release) but without the modes proL2 offers. Curious to hear your impressions and why in your opinion it is superior to it! thanks!
@KYTHERAOfficial
@KYTHERAOfficial 26 дней назад
Nothing beats Ursa Dsp Boost
@incidence.studio
@incidence.studio 26 дней назад
Thank you for mentioning and you're totally right Ursa Dsp Boost is an amazing piece of gear but works totally differently (upwards instead of downwards as the traditional limiters) hence not being featured here but indeed in the quest of loudness it's an very interesting piece of gear! In fact i started years ago with parallel comp/limiting on my masters to get some extra dB when needed, then switched to waves MV2 (just a touch as it can sometimes behave weirdly), later i just used Ozone maximiser for the upward part (not the clipper and limiter) then i discovered Ursa Dsp Boost and it made its spot in my chain, again only when mixes have a very high crest factor and the genre of music (electronic played by dj's) requires to fit in a specific loudness ballpark.
@saardean4481
@saardean4481 26 дней назад
@@incidence.studio even my answer here keeps disappearing. Whatever. Who knows how this algorithm works
@saardean4481
@saardean4481 27 дней назад
I have the feeling i am going to like this channel. Subbed. That said, what i missed is that you are switching for example to Limitless but do not show what settings you are using, what mode etc . Limitless has so many options i always like to know what was used in an example cause they have huge differences in my experience. As i said before, in LimitOne i find the waveform visualizer so low resolution that they might as well leave it out of the plugin.
@incidence.studio
@incidence.studio 27 дней назад
@saardean4481 thanks for the feedback and you're totally right about me just scratching the surface with limitless. It was the basic default setting when loading it. Same goes for Pro-L2. Indeed they offer a very broader palette and playing with the modes, lookahead, attack/release times are making tremendous differences... so big that it becomes a headache to try comparing them... I had in mind doing one day a video where I try to get them to null or to really squash some masters and see how far I could push things without adding too much disto but I don't know how relevant this is. I think having a general idea of where a tool goes is the starting point and while using it you fine tune your use. For example I noticed elevate can be cleaner and more respectful of the transients than proL2 but then somehow with heavy bass material it kinda eq's out the lows changing the tonal balance. It this kind of case I had better results with klcip3 multiband before hitting proL2 keeping more the tone and the punch, yet limitless does this naturally and in a very clean way, but then sometimes that little grit is what gives more character to a track... how to put all this in a shootout? If you have some ideas I'm all ears as at the end it's a path of continous trying and learning :) Thanks for your interest !
@saardean4481
@saardean4481 26 дней назад
Part 2: While i have tested most these limiters i think it would still be an interesting video. You could make it in a „how far can each tool go?“, try them before filming and then prepare the video with only the essential parts-conclusions since you will not have to find out while filming. This might save you video time and make it more interesting and less fatiguing to watch. So i imagine you will have your notes for each plugin and then in the video show-do a quick run-conclude to WHERE you ended with the settings and WHY you chose them-what do you hear. In my experience the limiters fall apart at different points and in different ways so people would find it interesting. I would find it interesting. You seem like you have aa very competent ear and you are down to earth and admit your flaws. That is meant as a compliment.
@saardean4481
@saardean4481 26 дней назад
@@incidence.studio my comments keep disappearing. I cant for the love of God post the first part. I love YT . Really annoying
@incidence.studio
@incidence.studio 26 дней назад
@@saardean4481 weird indeed i saw your comment on part 1 as notification and as soon as i clicked it disappeared :(
@incidence.studio
@incidence.studio 26 дней назад
@@saardean4481 thank you very much for the thorrough feedback, much appreciated! I totally agree about being more "efficient" / catchy for the "youtube game". To be honest not only is it an exercise that is totally new to me but also i wanted to jump on the spot trying LimitOne and felt like "not cheating" while just shooting the whole video. I still wonder what's best, making "editorial choices" and just showing my conclusions or giving content on which people can make their own conclusions... Because at the end no-one is holder of the absolute truth and life is a path a (self)learning while both straightening and breaking previous beliefs and assumptions :) Again thank you very much for your attention and kindness, it's very touching!
@lastboxofsparklers
@lastboxofsparklers 27 дней назад
Pretty sure the clipper is *always on* and what you're doing by going from 0 to 100 is going from soft to hard clipping. Also very confused by how the "quality" of the delta signal would be relevant to test - it is literally what the limiter is "taking away" from the audio.
@incidence.studio
@incidence.studio 27 дней назад
Hi, and thx for your interest! As per the manual "clipping parameter controls the balance between Pufferfish and Hedgehog. Move this parameter closer to 100 for harder clipping characteristics. Default setting is 0." When it comes to listening to the delta it's not what the plug-in removes from the signal it's the difference between processed and unprocessed. The difference is both what is removed and what is added (mostly distortion). It's a common practice to monitor the delta in order to clearly hear what/how a clipper/limiter alters the signal. Is the delta clean and "spiky" or dirty , are only the transients altered or also the body of the sound, does the low end in the delta remains clean/clear or does it become saturated. Ultimately you make your final decisions listening to the audio not the delta but it's a very handy starting point to use as kind of magnifying glass to know what to pay attention to when listening to the resulting processed audio.
@lastboxofsparklers
@lastboxofsparklers 27 дней назад
​@@incidence.studiodelta is indeed the "difference", which means what the process adds and what it removes - and a limiter is of course known for "removing peaks" (while also adding distortion to some extent). I do not understand how this would be a way of comparing limiters out of any context. As for the clipping, that sounds like what I wrote :)
@incidence.studio
@incidence.studio 27 дней назад
@@lastboxofsparklers i think you must have misread the manual... "pufferfish" is the limiter mode and "hedgehog" is the name they give to their clipper... look they even phrase it like this on their website "Variable control over the balance between softer limiting or hard clipping" ... when you look at the signal path it enters first the (soft) limiting then feeds the hard clipper. As for the delta you might think it's irrelevant, that's up to you but companies like fabfilter and izotope are integrating this in their limiters for quite some time as monitoring the delta is a nice magnifying glass of what happens to your signal. For a same given amount of gain reduction it makes it easy to hear how much distortion the plugin is adding to the signal, how clean (or jittery) the transients are removed and if the remaining low end you hear is "pure" or distorted. Again final decision should always be made while listening to the resulting audio (hence the fact the second part of the video is made while listening how the resulting audio sounds but i stand by my point that monitoring the delta is a great starting point to know easily what to pay attention to. cheers
@incidence.studio
@incidence.studio 28 дней назад
Please note it's not an in-depth comparison, yes i could/should have played with Pro-L2 modes and time constants. I'm not trying to null them, just willing to give a rough impression of where these tools can take you. Yes Newflanged Elevate limiter cracks first BUT its clipper is amazing and i LOVE the transient enhance tool when needed. It's not about choosing one that would be BETTER than others but knowing what tool you need/want for what job.