Sabos walk speed reduction sucks, 50% dmg reduction is good with tanks so that's good, and that defense reduction is really good. I was planning him to put him in B until I realized that you can save a single slot with just using General. He can buff eco, dps, range, and the best part is that it works against ANY enemy not just bosses. Why would I waste a slot to increase more dps when you simply don't have to in most situations? But I do see your point and maybe I'll change the rankings. (At least no tower in F tier lmao)
@@JeffMans64 yea buff is good but you using it to compare whole different role of unit ofc people like unit buffs it's good! The slow is extra it doesn't have to be that good because otherwise it just overshadow unit that made for slow like pulsar or snowman Like i said the only unit that debuff enemy attack dmg, defenses,fire rate that make bosses less aggressive and not kill all your tower or slow down them from killing tank General is just buff hybrid with 2 ability support your units But well why would sabo better if you can kill everything in the matter of second right so it not need to not make them slow down the stun abuse from master,or funny curvy shockwave from reanimated cuz the power of general buff or even bother to use sabo to make sin and virtue be less on confusion and stunning because general can buff fire rate and kill them before
For some people that struggling to solo snow cultist. Tactics on snow cultist(This is my own tactic. So if you try it and it don't work pls don't say it's bad.) First. After aggro him. He always use the backstab which is do really high damage but you can see that every time he doing backstab there's a red glint indicating he will do it so just parry it. Then the actual tactics. (I recommend using light weapons since he's fast.) The spin attack: he will spin 3 times dealing AOE damage. It will get faster each time he spin. This can be both parry qnd and dodge. If you use rally this is free healing since it's really easy to notice. The dash and teleport attack: this one is confusing abit. I recommend parry this attack. Luckily this attack doesn't do much damage so it's okay if you failed. And he always end it with a single AOE spin. The ice spike: nothing much. Just roll away. Phase 2 At phase 2 he will spin and make the spinning thing at players screen to distract you cuz he will do backstab after that. Most of phase 2 skills are the same. But he will now do backstab more often so be careful. Also the spin attack now end with 2 AOE attack. Which has the same red glint. And it's can't be parry. So times your dodge. Overall he is not easy boss but not too hard if you understand all his moves. Better use rally for healing cuz most of his attack are parryable. Edit: this is useless lol