bird:dont worry the sarcos cant reach us up here other bird:you do realie sarcos are learning to fly right? have you not seen? sarco:ahhh the weather is nice up here bird: WHAT THE F£$% other bird:well sh$%
The head aiming in saurian makes it so much more immersive. The precision when hunting is INSANE. Unlike most games you can actually hunt risky prey that can one shot you because it's so precise that being hit is not an inevitability. So you can hunt a venomous lizard as a baby and not die because you can dodge every bite.
Quetz hunted on the ground, not by doing fly-by attacks, it wasn’t capable of that sort of aerial maneuvering. This mod makes Quetz is far too maneuverable. They were gliders, not dog fighters. They should not be able to hover well or make short quick turns. Also, that barrel roll should do half damage to ground targets.
That's why quetz is a mod n not official cause the devs know better than to make an op flyer like that lol. Literally bs cause the Dinos on official weren't designed to fight a quetz or flyers like be fr out hit boxes aren't meant to be aimed up.
This is so unrealistic. NO way quets can fly inside caves irl. Also hollow boned creatures should die on 1 hit or have their wings broken by a single bite.
@HarryPNass7 Do you think I could be in a video with you? There is a server that I think you would enjoy playing on. AURANEA #2 passive marks. Let me know if you want to.
The key is having cover close enough overhead that they have to attack from the side rather than from above, putting them in your attack range. Unfortunately such cover is not always available
That is the problem with the Quetzalcoatlus, they can hit you while flying but you can't hit them. I think that only if you're lucky or a fellow flyer then you might be able to take them down.
Quetz is far too maneuverable. They were gliders, not dog fighters. They should not be able to hover well or make short quick turns. Also, that barrel roll should do half damage to ground targets.