Man i would wish that B section in Rooms & Doors were not removed, well it would take a lot of work to the game creator to continue with the A secitpn and B secrion, i think thats the reason that it got removed, but its still a good game! Isn't?
they should add this back as a thing you can go to after beating the game or getting to A-1000 cause this was REALLY COOL even though it was unfinished (some day it might happen. thats my guess)
Bruh I wanted to play b section on mobile but this section is only for pc and a few time later when mobile and console support added and this section is removed Also hiding in plain sight in old version didn’t work
I know why at door 20 he spawned, because in that time r&D notifier confused door 20 with a-20 and you won 120 doors and then a-120 need to spawn but a-60 spawned at distance he got really high speed but a-60,,, has not spawned so fast like they and more no confuse notifier spawn
Im actually working on a (hopefully) not shitty rooms fangame and there will be an L section that requires completing B section (541 doors), then figuring out a difficult ah passcode from a trillion hints and codes, and then going to about a-200, grabbing an item and then going ALL the way back to A-000
@@AzureSpikethat seems a bit too hard, entites would kill you on your way to A-000 and it would take hours to get back to the lobby and all the way back to A-200
@@martimandre6281well i don't think so too. a normal player naturally has 100hp. for every 10ms u hide late, a-60' takes 1hp. let's start counting. 10ms = 0.01s 10ms (0.01s) × 100 = 1000ms (1s) for the conclusion: it would take 1s for a-60' to kill u, not 10s.
btw for ur comment at the top i can explain that too, so in the video he only hid about 0.9s late (a-60' takes 1s to kill u), which wasn't enough for a-60' to kill him, meaning he only lost around 90hp
Well if the game lags alot then u have 4 sec to hide again and survive But if the game runs smoothly then you will have 2 sec to hide again and survive