i say just go for realism, try to make something like gta actually because no one has done that, no point going for a zombie game there is plenty of them just go for realism and for the map i would get inspiration from a real life city
1. You will obviously improve the animations in the future so I'm not gonna talk about that, but the sound effects are very bad (both gun and walking) and you should definitely improve them/remake as a whole, I'm a sound designer myself so I can send you my sfx pack if needed. 2. Good job on making different sound effects for the different environments, even tho it's considered pretty common nowadays. 3. Crosshair should only be visible when you pull out a gun in my opinion. 4. About the camera, it should be way higher, the character should be moved more to the bottom left if that makes sense, as you can see at 0:25 you character is basically aiming downwards, that creates a feeling of him shooting point blank, that is also because he's way too close to crosshair. 5. The character model looks very boring and basic, but I'm pretty sure you're going to change it in the future too. All and all you're doing a good job so far and I wish you the best of luck on improving the game, keep us updated!
I would say your dad looks like AI trash, but it has no reference photo to create him. Btw congrats on "helping people through tough times and no hating", keep me updated on how that's going.
Hi So I'm kinda looking forward to make an game with a a lot of stuff " open world with different scenarios where there are many bosses and many stuff to sell to eat etc. " and I'm looking for a tutorial that explain everything every single button and option in the engine can you recommend me a Chanel or a place where i can learn what i want?