The tires on the default tune seem to be bouncing up and down, is that normal? At 0:47 you can see the tires losing grip periodically during the turn (which happens to align with the up and down motion of the tires).
This is still an issue. In the current Road to Race featured tour, 6th series, first race Squadra Course Huracan. I believe it is at Hakone. Up until now in that tour every race has been medium tyres, 0 pit stops. This race suggests you go hard tyres to have 0 pit stops, so I did that. By the end of the race my tyres were all orange/red. AI cars of course all went medium tyres and had 0 issues the whole race. They were surely at 90% tyre wear by then, but didn't pit...
for the last 2 ib parts is that mission only available after a new game plus or 2? just working my way through third play through and havnt seen it yet.
This is why FromSoft and Larion are two of my favourites, They think like us actual players, if you can do it, there's probably a voice line or something for it
@@SuperHornetX I’d say halo infinite had a very active player base up until seasons were removed. I was there the whole time and games have and still are able to be found very quickly. Whether or not people play halo infinite is not a question, however halo 5 being oversaturated with armor and no one buying or caring about it followed by doom 2016 having the most vast customization you could want for free taugh 343 and the rest of the games industry that monetized armor and faithfulness are the way to go. Hence we got colors that were simplified from past games while getting the same armor we already had but with a price tag on it. If doom wasn’t in the equation we would probably have had a lot more whacky 343 style armors at launch and even less maps.
@@SuperHornetX where is this number coming from? It’s 3k on steam, which isnt counting players from the Xbox app, which is the easier to use platform on pc. And any numbers you could claim from console are arbitrary as there is no accurate way to track active players. If only a few thousand people were active at a time matchmaking would take a lot longer than you’d think.
It feels like so many basic game mechanics just haven't changed in around 20 years. It's one of the things putting me off gaming at the moment. Games look better and are more polished but the core of the games seems to stay the same.
As someone who really enjoys the endurance side of racing. It has completely ruined any point of completing them. Other than the Silverstone endurance where the AI can’t overtake the lower class cars giving you an easy win. Every endurance race is ruined at some stage by this. Even the Brands Hatch event, as soon as it starts raining, I loose 2-3 seconds a lap. AI don’t drop a tenth. I’m sure the the tire wear model on FM2 was better, and there were more compounds of tyre.
you can probably make those seconds up in the rain by adjusting your line as long as the AIs line doesn't change to account for the water in the track. But yeah, I honestly might buy a Playstation 6 when they come out because Forza has been underdelivering.
I played through the unofficial port and it plays as crisp and flawless as a revitalised Nightdive remaster. I don't know what kind of baffoonery is going on over at Xbox but they missed out big by not porting over Perfect Dark to PC.
Moment of silence for people who rushed this fight using op machine guns lol , iam not saying that games shouldn't give u an option to feel op for fun but man i wish everyone experience this fight like this
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE--fWO_wtl1Co.htmlsi=UauHheviEODihBpB this is your most viewed video i think that says more about your driving than i ever could
Drop down menus sigh ❤ to hell with Infinites wonky ass bumper page and tile format, i have to reload a page becausee i skipped ahead and then back on my maps or bookmarks are you serious?! And the armor customization ooooooooh boy Halo 7 better smarten the hell up