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The animations at the beginning remind me of a series of videos from like a decade ago but i cant remember what its called and its killing me. Not kotaku. Uhhhh. Fuck what was it
Sometimes, it reminds me of old Dorkly videos which is where some of the inspiration behind these animations came from, actually I absolutely take that as a compliment
Lead composer here: Sorry I made James wake you up at 4 AM, Andy! I couldn't help myself. Jokes aside, glad to see you guys enjoyed the game enough to make a video on it! I think you guys did an excellent job outlining the game's strengths and weaknesses. I think your apt observation that the game isn't actually a roguelike is an important one. The mod really just borrows some ideas from the genre and applies it to the "Savage Labyrinth" idea from the Wind Waker. I've seen others go into the game thinking it's a roguelike and become confused and/or turned-off when they realize that it doesn't completely fit that genre. In any case, thank you very much for playing! The game has its flaws, but everyone on the team worked extremely hard on it and it means a lot to us to see people enjoying the fruits of those efforts! On a personal note, thank you so much for the kind words in regards to the soundtrack, I really appreciate it!!!
See. Somehow, both of us TOTALLY missed the Savage Labyrinth comparison and really should have thought of that. That's one of the best parts of Wind Waker and Twilight Princess HD. OOPS! Still a great mod though. Really has me hoping that you guys do more of these, or take on other Zelda games and create Labyrinth-like stories in their battle systems, too!
Hi, we just watched your review of Ruffy and the Riverside. Thanks for the feedback! There will be much more texture swapping than in the demo. Also we will check the colliders and the terrain in the jungle level. As for the pyramid, you, some more safe points would make it easier. Thanks again.
It was a reference to a game earlier in the review 'Saeko: Giantess Dating Simulator" wherein the giantess keeps people locked in her university desk drawer
See, I was gonna have it all loop back to that at the end! But I couldn't figure out how to make it funny. Plus, I really wanted to focus on just how much of a beating Luigi takes in these games, cuz DAMN does he take some punishment.
You sure are entitled to an opinion, but I stopped when you said your favorite board was in MP4. MP4 boards suck. They suck far more than mp3 mini games suck. Yes, MP4 has a few of the best mini games, but mp3s aren't even bad, no clue what you're talking about. So you C tier mp3, arguably one of the top 2 Mario parties along with mp6. This list is trash trash trash.
Hot take but i think you wanted a different game. The design was going in one direction that a lot of people liked. This review feels like someone colored by how they thought demo would evolve. Not to mention build combos involving old items to make very strong builds later on.
Mario party 10 gets hated on a bit too much, despite the car mechanic i had a blast playing this with friends whether it’s the normal Mario party mode or Bowser mode. I feel like playing MP 10 alone is incredibly lackluster. The boards here were easily better than 9 and the minigames were really solid! Amibo mode sucks tho
Games we reviewed: 0:53 - The Thaumaturge 2:56 - Pepper Grinder [Switch] 3:51 - Legend of Legacy HD Remastered 5:05 - Berserk Boy 6:42 - Princess Peach: Showtime! 8:06 - Morbid: The Lords of Ire 9:28 - Balatro 11:09 - Prince of Persia: The Lost Crown 12:37 - Mario Vs Donkey Kong [Switch] 13:41 - Plushie From The Sky Enjoy!
Not a critique but why yall are weird fixated on completionism on these games? Also 6 has bingo and a mode dedicated to the mic alongside the decathlon of 5, so it has a bit of extra content.