It wasn't a bug 8:59. Under modifier viewer, there was a button activated, which looks like a flask, called "Show end result on/off toggle" When It is activated, vertexes disappear. Hope I helped you to solve this "bug" :) Greetings from Ukraine😀
the model looks perfect, I wonder if it belongs to you or do you only manage the topological arrangement and texture part? I would like to know the software you made the model with, fusion or plasticity <3 <3 xd
Great Tutorial and at a great price. I am sick of those Master, Ultimate and hero to zero tutorials on udemy. I don't usually spend money on tutorials but this one totally worth it because of its price and quality. Please keep making this kind of stuff where model itself is not complicated but the texturing process is detailed and realistic which makes it easy to follow along.
Hey Dan, I wanted to ask how do you drag and drop quixel materials into SP? I searched online and found a plugin by Raider Arts on github but I cant drag and drop from quixel bridge into SP just like you did. Am I missing something?
@@КириллЧарышников-ч9уJust setup a scene with your model and materials in Marmoset pointing to the directory where you will be expiring your Substance Painter output. Once all is set, you can export textures directly from Substance and Marmoset will update automatically. Hope this helps!