On this channel, I showcase my portfolio projects and create coding tutorials. I am currently working on a javascript tutorial series where I focus on game programming with html, css, and javascript. My goal is to provide HD quality coding tutorials with detailed explanations within the shortest amount of time possible. If that is something that interests you, please consider subscribing and sharing this channel with friends and family! Stay tuned for my next video!
absolutely astounding. the creation of this series thus enabled me to derive the ability of advancing my knowledge pertaining to js, html and css to completely different heights, couldn’t thank you enough. wouldn’t feel right not to express my grace after your dedication benefited me and my programming journey so much! kudos
This would require complex algorithms, probably with backtracking. It is more time efficient to have the solution ready instead of solving it on spot. Also, you need to assume that the random puzzle you create is solvable in the first place.
@@KennyYipCoding Hear me out.. I’m trying to generate a solution that is solvable, let’s call each 3x3 grid a box.. 📦 so first I shuffle an array of numbers from 1 to 9 and assign it to box 1, 5, and 9 each time a new shuffle, then the rest of the boxes I have to start comparing with the boxes that I generated (1,5,9)
@@KennyYipCoding I also got a double array for rows and columns, that have the values 1 to 9, but after generating the first 3 boxes I will start deleting the numbers for each column and row , so we can work with the rest available numbers with the rest of the boxes
Hey man I just wanted to say that I love your videos and that I actually feel confident in C++ now. I had to learn it over the summer since I am transferring colleges and they taught C++ first while I learned Python first. Anyways, when do you think you'll start uploading again? These videos have been a great help.
hi, i would like to ask if is it possible to modify the game that it would show a choices of "restart or quit" at the end of the game and shows the score of the player. Then the game speeds up after a long time. if yes, how can i do it?
I have been able to run the code, there was no bug but VSC said that it couldn't find the launch.json file thing so it didn't run my code either?? Can anybody help me please?
Installing a C++ compiler for my windows laptop was too complicated and I kept getting error messages 😭Instead I decided to use the Arduino IDE to edit and compile the programs (sketch), then run them on my Arduino Uno 😃😌
thanku so much for the guide..it really helped! Also is there anyway to permanently select the compiler until we want? i mean it always asks to select the compiler every time u run the code (like u shown at the end of vid)...any solution for that?
Dawg I love these kinds of tutorials that go in depth unlike the ones that show up when you search for tutorials no hate to them but tutorials like yours are much better and give better explination on whats actually happening i hope i can learn thanks mate
if your gcc and g++ version work properly but gdb not - write "pacman -S mingw-w64-x86_64-gdb" in msys2 ucrt64, it should download the missing parts(for some reason it took me 2 tries to download full) then you should go to Path and add address for gbd separately form gcc, it should look like: C:\msys64\mingw64\bin and C:\msys64\ucrt64\bin. hope that helps
You will need to do it just like how we created the first mole. You need to add another mole object. Instead of having separate variables for multiple moles, you can store the objects in an array [ ] and loop through them if needed