Тёмный
Markom3D
Markom3D
Markom3D
Подписаться 87 тыс.
Blender Tutorials and Scifi Animations? you are in the right place - SUBSCRIBE
This channel is all about Blender and Nvidia Omniverse. I am releasing three videos a week plus a live stream, all from Canberra Australia.
There will also be Live streams that I will be participating, so make sure you subscribe to the channel so that you get the notification.
If you want to support me you can visit my Patreon: www.patreon.com/Markom3D
If you would like to just send me a donation for support - paypal.me/markom3d
If you want to check out and download some of my models - gumroad.com/markom3d
Facebook - facebook.com/markom3d
Instagram - instagram.com/markom3d/
Twitter - twitter.com/markomruki
Комментарии
@phalhappy8612
@phalhappy8612 22 часа назад
can you make a video about exporting from auto rig pro and then assuming we lost the original rigged blend file and want to use that FBX and rebiuld control rig using Quick Rig? I tried it doesn't rebiuld the control as clean as the original file.
@bosco1887
@bosco1887 День назад
what? what do you mean by shift d to duplicate
@AdianRodriguez
@AdianRodriguez День назад
great video! can you take care of me? i have a problem exporting the 3d in usdz, but it does not export the movements of the animated object.
@GutStabber-f1y
@GutStabber-f1y День назад
Thanks Mate, nice easy to follow steps
@wolfram4728
@wolfram4728 День назад
Bro You've made the most useful guide ive ever seen. Thats huge! Thanks a lot
@lance7135
@lance7135 День назад
Is it possible to track down that image in case we want to try our own hand at making the model? Midjourney has been a blast in taking my models in directions I would not normally have gone.
@Theawesomepro
@Theawesomepro День назад
Dude thanks so much, I’m now able to export my t34 model 😊
@FlyingBanana78
@FlyingBanana78 2 дня назад
Seems so odd they dropped it like that. Was one of the cool things about eevee. But I guess since the compositor is real-time now that's why they did it.
@Lilythegothwitch
@Lilythegothwitch 2 дня назад
HOW?!?!?!? I feel useless ;W;
@ediksidorov5037
@ediksidorov5037 2 дня назад
god bless you soul and the united states of america
@rashfarr
@rashfarr 2 дня назад
thanks man that was very helpful and beautiful aswell
@Markom3D
@Markom3D 2 дня назад
no worries. I am glad that it helped.
@brocscogmyre5592
@brocscogmyre5592 2 дня назад
Can retargeting be done from accurig characters the same way as mixamo
@Markom3D
@Markom3D 2 дня назад
in external applications it can be done, but not with accurig unless you are using their animations
@hardwire666too
@hardwire666too 2 дня назад
The term "Hero asset" comes from practical visual FX. In practical VFX the term is "Hero Prop". It is a prop or asset that has to upstand the highest level of scrutiny. In 3D it's the asset that went through Mari, takes up 30 uv tiles and it's folder likely takes up hundreds of gigabytes. In both practical and digital VFX it is the prop or asset you have attempted to make look as believable as possible in frame, or looks as real possible in the shot. It's the prop or asset you use for close ups. Incase someone wants to know why you would use multiple assets in digital animation. Why not just have the one hero prop? Render times. If the asset is so far off in the background you can get away with something that has far less geometry and lower resolution textures you do it. Especially in solo/porfolio/independent work where resources are at their lowest or non-existent. The fight is always balancing TIme, Money, and Quality. But money will always win.
@williamfernandez2185
@williamfernandez2185 2 дня назад
Muy bueno todo hermano,, más contenido de todo en blender,,gracias
@dertobbe1176
@dertobbe1176 2 дня назад
Nice one 👌 what's about things that can stretch? Let's say I do a crossbow and the strings should bend that way?
@Markom3D
@Markom3D 2 дня назад
I would be using shape keys for that.
@dertobbe1176
@dertobbe1176 2 дня назад
@@Markom3D but how can I add it to the current Animation clip of the armature? To use the Clip in a game engine
@iforgot87872
@iforgot87872 3 дня назад
What is that fbx viewer app? On my phone and can’t read the name.
@Monkeymario.
@Monkeymario. 3 дня назад
even more useful now that bloom is removed from eevee in 4.2! probably cuz you could just use glare filter so they removed bloom from eevee. also i already knew about the glare filter i just clicked on the video cuz i wanted to comment this
@Markom3D
@Markom3D 2 дня назад
lol, yeah, this is true, well I know what tonights tutorial will be about
@art2stay178
@art2stay178 3 дня назад
Thank you! So rare that we get a super easy straightforward tutorial.
@Markom3D
@Markom3D 2 дня назад
awesome, welcome to the channel mate. I did try and make this as simple as possible.
@tutebonecco8768
@tutebonecco8768 3 дня назад
Thanks!
@Markom3D
@Markom3D 2 дня назад
No problem!
@zofo264
@zofo264 4 дня назад
There's a video on RU-vid called 'The wrong Death Star Trench??' that explains a common misconception about the trench. Check it out :)
@patches3555
@patches3555 4 дня назад
Everytime i try installing an addon it won't work ;w;
@Markom3D
@Markom3D 2 дня назад
this isnt an addon that you install. This is an asset library
@lancyboi
@lancyboi 4 дня назад
im confused which one would you recommend simply bake or easy bake 2 ?
@zjaranyjoe7456
@zjaranyjoe7456 4 дня назад
How can I do that with model exported from accurig then after importing to UE5 I have not editable materials
@Husmanmusic
@Husmanmusic 4 дня назад
HHaha this is brilliant
@calebrajasigamoni2091
@calebrajasigamoni2091 4 дня назад
Rip mac users Including me
@exorevbivoevturque
@exorevbivoevturque 4 дня назад
Thanks
@centurygothicc2400
@centurygothicc2400 5 дней назад
help. it didn't work on 4.2 LTS T_T
@bbossin
@bbossin 5 дней назад
I was looking into buying this scanner to do this! Thanks
@ApexArtistX
@ApexArtistX 6 дней назад
Face it addon is done 😂
@Some_Guy_Called_Raven
@Some_Guy_Called_Raven 6 дней назад
Hey.. I know this video is 3 years old... but I have a question about this and no one talks about it. If my base object is using a material that has the Ambient Occlusion node in it, the transparency fails. Do you know why or a work around to still use the AO ?
@pln_tck
@pln_tck 7 дней назад
Thank you for the tip! Is it possible to change mapping repeat X/Y (texture properties of displacement modifer) with partial numbers as in the mapping node of the main texture?
@arnoldzaba6902
@arnoldzaba6902 7 дней назад
How to use the mist pass on an animation video ? This seems to be only possible on still images,how About animated videos ? Thanks in advanced, i'll be gratefull
@kanandave-dh4js
@kanandave-dh4js 7 дней назад
Hello Can you please tell me, I made one 3d model in CC4 and export it as fbx, then import into blender, then export it as gltf but it's showing white body, there is no skin. please guide me for this, thank you ...
@kanandave-dh4js
@kanandave-dh4js 7 дней назад
Hello Can you please tell me, I made one 3d model in CC4 and export it as fbx, then import into blender, then export it as gltf but it's showing white body, there is no skin. please guide me for this, thank you ...
@JosefK2275
@JosefK2275 7 дней назад
@pigmentinoil 2 months ago Very helpful tutorial. Don't forget to remove the MultiRes modifier (!) after baking the textures and saving them. With 3x subdivisions this will create unworkable lag, especially if you are multiplying the model with something like an array function, e.g.; not to mention it seems to increase render times as well. It took working through this workflow three times to figure out why my new lower poly models were lagging more than the super high poly ones.
@cbsniper
@cbsniper 7 дней назад
Big G thank you
@cahernandeza
@cahernandeza 7 дней назад
Hello Markom, I really like your channel and I was inspired to use Nvidia Omniverse thanks to your tutorials. I have a question... Can you export this type of animations (like the one in this video, made in iClone and also using Sequencer) to 3ds Max or Blender and have them be fully functional? I tried, but my character loses the animation. What could I be doing wrong?... I used the Omniverse connectors in both cases. I appreciate your guidance.
@joshua42777
@joshua42777 7 дней назад
Beautiful work thank you!!!
@GraphedToast75
@GraphedToast75 8 дней назад
Thanks. I shall no longer struggle with remodeling in different files.
@JamieDunbar
@JamieDunbar 8 дней назад
Interesting. I've been using the Unreal Live Link app and an iPhone, but there's no doubt the weight is a drawback for longer scenes or anything that requires the actor to move quickly. I love the Unreal app simply because it's free. What software does this camera plug into?
@johnsmith56920
@johnsmith56920 8 дней назад
I am a subscriber. I am!!! one of the 28% top!!! Yes!!!! 😇
@salbertron
@salbertron 8 дней назад
This doesn't work for me at all. I have a undetailed, flat texture.
@1tbsell
@1tbsell 8 дней назад
Awesome 👍🏾 quick tut love it! I've been struggling with getting this set up until I found your tut, thanks for sharing!
@NotaSuspiciousName
@NotaSuspiciousName 8 дней назад
why is my second texture so pale and barely show up it looks normal on photoshop
@breathinginpizza
@breathinginpizza 8 дней назад
💙💛💙💛
@samiam.402
@samiam.402 8 дней назад
So Afterglow is basically a cheat code for renders?
@flotfriedmeisenmann768
@flotfriedmeisenmann768 9 дней назад
This Ship is really a beauty
@4KProductionsFilms
@4KProductionsFilms 9 дней назад
Ooh, Curtis did a great favor for Blender-Fu. Ups everyone 's game. Great stuff.
@PurpleB.B
@PurpleB.B 9 дней назад
This is too true
@Prem-f7w
@Prem-f7w 9 дней назад
Any live today?
@Markom3D
@Markom3D 9 дней назад
nah, I only do it Sunday nights