Welcome everyone 🫡 Join me on my gaming journey as I explore the world of FPS, Action & Adventure, and Survival games. While I currently focus on creating engaging video content, live streams are on the horizon.
Right now, I'm diving into SCUM and DEADSIDE on PC, but I’m always open to discovering new games and expanding my horizons.
I love gaming and can’t wait to share this adventure with you all!
yeah it has such great potential if they can work out their issues with servers / mm , audio and other stuff. i really hope they figure stuff out as we need the competition in the market, and it is a great game (if you look past my mediocre gameplay that is, lol)
good video again 🙂 If you have a military compass or any other with you, hold the right mouse button and it will show you compass headings on the top of your screen. It helps orientate yourself and avoid running in the wrong direction 🙂 Keep having fun and don't Wreck the car 🤣
Hi man. I told you that shotguns are a lot of fun. Both good shotguns, MS590 (x10b)and N4 (x7b) are the best options. I use to have always one with me in my backpack. For cleraring rooms is the best option. I knew you will have fun with them xD
This is why I never use shotguns and pistols in this game. They will get you killed quickly. To answer some of the questions and points raised in the video, based on my experience.... 1) You have to be careful not to clip the edge when hitting bots in corners and angles. An example is 32:53 the reason the first bot took 2 shots to kill was because your 1st shot hit the edge of the locker. 2) The sounds of the bots walking around are off. You are spot on. They sound right next to you when they are in fact a floor or two up or down. 3) Bots jump (sideways) when there is an obstacle in their path, so as not to get stuck. 4) The AI aggression/accuracy was revamped a while back when they reduced the difficulty of the heli crashes and convoys. So it won't be tweaked again anytime soon. They are currently working on land vehicles, base building/raid overhaul and the airfield map expansion. 5) Top of the range shotgun is the N4 which holds seven and is semi-automatic. But is still too slow when tackling mission bots who are pushing you. 6) From previous video - missions will not spawn in if you are in the area.
Always thought a helmet with an NVG slot would be a good additions to this game, then the nights can be longer. Could also add a battery slot for them to work.
strange to me that you kept the canteen instead of the full large bottle shotgun damage is consistent, what's not consistent is the spread pattern of pellets need to check those corners and angle sweeps more tho, think of it as in cqb tactical moves.
@@f3nn3x Yep. I think it does more damage too. You can't buy it. Find it at places like the bunker and in locked crates etc. Do a heli crash for some keys - could be fun with only shotguns :). I love my Fasam & VSD.
With the shotgun there is a big difference when you make a headshot or not. Love the shotgun. There is another one very hard to find. Forgot the type but is a 7 shot. Advantage with that one is that you can shoot much faster one shot after another.
yeah it is out of my comfort zone to put it like that so gotta try and get used to them. yeah i think that is the N4, gotta keep an eye out for that one 🤘
that is so awesome, i love that 🫡 what other games do you play? yes, there is a lot to learn but as you say, it is really fun and i am having a great time playing 🙂
No one is playing this game, I play it like when I get home from work and all the servers, excepts loaf's bakery, are completely empty. Is sad because this game is a nice try.
yeah the player count is really low and as you say, it is sad cause it really is a great game. I think many people get bored of it quick because there really isn't that much to do. Sure you can do missions, get some gear, build a base and get stomped on in PVP, but other than that and once you have done that a couple of times 🤷♂️ game needs more "game" imho
Hi man. About this new filters, it seems that the video sometimes is blurry because of the sharpeness of the image. It is not easy for me to watch the videos now without take a break time to time to relax my eyes. Maybe is only me. Sorry for a negative comment, you know I love to share tips and tricks with you about this amazing game.
Hey @LBMartin_ , thanks for the feedback, really appreciate that. Nothing to be sorry about and I will try without the depth of field filter as i think that can cause some strain since it kinda blurs part of the image. If the issue still persists after that, let me know and i will just turn the filters off 🫡 Thanks again for the feedback 🙂
thanks @SpoogeBeast 🫡 yeah they are actually good, better than expected. I need to change up my playstyle some, but other than that it is pretty fun. Currently dual wielding MS590. 🙃🙂
this and DEADSIDE are two completely different games i would say, SCUM is more "hardcore" with the survival aspect and can be punishing. That said, i am having a great time playing and like the game more than i thought i would. If you are interested i would suggest looking up some more videos and check it out 🫡
Yesterday I completed an epic mission on the northern island, firing ~40 shots from the SVD (I am using more powerful optic) and almost didn't use assault rifle. Sniping tactic is more simple, but I need to somehow force myself to use the assault rifle more. I recon it will be very difficult for me to reach your level of automatic fire, though.
I only use sniper rifles or DMR from 100+ meters. Anything closer it's Assault rifles with Holosun or Tricon in semiauto. Rarely use full auto as in ammo waste and self constrain. I try to use minimal ammo to get the jobs done. Indoor missions I usually pack a M4 Super shotgun (that semiauto one) Super great for room clearing.
nice @caesiocaesio7043, that's a GG 🫡 it might be what you are used too / how you are used to play games, i rarely play sniper and almost always use AR in games, but that said, I'm really not that good tbh, but thanks for the compliment 🫡
@@armschoolc32 So I do with SVD - 100m +. Never tried shotgun (only at very beginning until I don't have assault rifles). I probably will try N4 tomorrow. I am not a bed shooter, but my issue is fighting multiple soldiers pushing from different directions. I have a tendency to retreat, not to give them opportunity to push you simultaneously by 4+ AI and than I use SVD. With real automatic rifles I learned to shoot with bursts of 2-3 shots, very rarely 4-5.
@@caesiocaesio7043 I try my best to control and contain myself in a chokehold, usually a hall way or doorway. If out in the open, some big trees or bog rocks behind me. over 50+ meters, I could do with 4 to 6 foes coming from 360 no prob as I am used to semiauto and could shoot fast with quick taps. It's far more accurate than even short bursts of full auto. Within 50m, I try to not let that happen, if it does. I whip out my N4 and John wick the sh*t out of it. Although this is a softcore loot/survival shooter but it could be very entertaining and rewarding if you play it Arma style (Tactically)
Thanks. I like the filters but I'm running the game from a budget laptop. So my question is; does it make life harder for my Laptop to run Deadside? I have to run the game on low graphic settings to avoid problems.
I can't say exactly how harder it makes life of your Laptop, may be it will be not possible to ran Deadside at all. But from human phisiology point of view running games with high graphic is less tiring for both eyes and brain.
hey @MrSchijtzooi , it will probably make life slightly harder for the laptop, but you could just try and see. There are some filters that are more demanding than others, so you could try without i.e the depth of field filter.
Hello! Thanks for the videos! I think you can get the car running if you have all the parts for it, even if the battrey is empty. Just push it down hill and try to start it... BTW, always keep the garlics you find. They are like antibiotics, so good for wounds if the get infected.
As I stated on a previous video, the failed reload is on you because you don't let the animation complete. However, that lack of damage on death is a bug 100%. The fact that your gun reloads itself is proof. Have to say though, in all the many many hours of playing this game I have never come across this bug. I also think if you die to this kind of bug again then you should be able to loot your stuff back.
Yeah, i know and thank you 🫡 at least with the reload cancel, it still shows you 0 of X ammo, but with the no damage bug it actually shows some ammo loaded, but no damage is dealt. When i die there is about 8 rounds left in the gun and when i pick it up the gun is fully loaded at 30 so i really do think this is a different bug 🤷♂️ might do some tests to see if i can replicate it. Anyways, thanks again for the comment and going forward we are going to do it easy, a death is a death, no matter what, to avoid speculations and confusion 🫡
I can tell you after few second of viewing picture is fantastic, extremely good quality! As for ethics - AI can see you in pitch black, through the vegetation, rocks and base walls. Until you are on PVE server - filters a OK.
Reload bug happens whenever you reload and do other things halfway. e.g. running, shooting, jumping etc. The gun will rendered as unloaded or partially empty (Whatever ammo prior to reload) Best thing to do, don't reload in the middle of a firefight without cover. Like what we should do in real life. Most of us have a bad habit like to top off ammo and reload whenever. If you played more tactical shooter this might change a bit. Only reload when absolutely necessary if you're in an active engagement. Do a tac reload when you have a breathing room or small break between combat zones.
Yeah for sure, and im fully aware of the relod bug. But this time it actually put bullets in but they dont deal damage. So the visual feedback is kinda off. Thanks for the feedback 🫡
Well. you started running before reload finished at 10:32(you had emptied the entire magazine, so you have to to do a "full" reload animation, where you need to chamber the first round at the end of the animation!). The same happened at 37:34 - you break the animation, by doing a action before the animation finish. We can argue, that the animation needs to be different, so the gun "acts" different when reload isnt finished - forexample by jamming or "clicking". But again, it is you that does "something", so the animation doesnt finish. So in hindsight, it is actually your fault that the gun isnt reloaded correct ;) For the filter talk - i totally agree! No problem for filters in PvE, but in PvP, it is a "No Go"!
Yeah, i mean it not really anything to argue about as it is what it is at the moment 🤷♂️ at the 37 mark it actually puts bullets in and I can fire them, hits the target but does no damage. I do consider this a bug in the game, if i interrupted the reload, by cancelling animation, it should not put bullets for me to fire in the gun. As it acted at the 10 mark, cause then i at least have a visual feedback of it not being reloaded. Anyways, going forward, a death is a death no matter what to avoid issues like these 🙃 Glad we agree on the filter stuff 🫡
@@f3nn3x It actually doesnt put the bullets in the gun to finish the animation - you can see, when you reload at 37:34, it doesnt count full magazine(it doesnt go to 30 ammo, as a full magazine when you break reload/start shooting =unfinished reload).
Hi man. You have to wait until the reload sequence end before do any other key combination like run. That's the problem with the reloads. About the shotguns, it is pretty fun to clear a room. At short range is one shot kill and with 200 damage rate, it is really funny how the NPCs fly away with every shot xD Reload bug is not against your rules. It wasn't your fault in my opinion.
Yeah i get that is what happened the first time, at the 10 min mark, but then you at least get a visual feedback by the game showing you 0, it did not complete the reload, and that is ok-ish. But when i died, at the 37 mark it actually puts bullets in and I can fire them, hits the target but does no damage. I do consider this a bug in the game, if i interrupted the reload, by cancelling animation, it should not put bullets for me to fire in the gun 🤷♂️🙃 But going forward I think a death is death, bug or not, to avoid any further confusion or what not. Yeah, imma be doing a shotgun run next for sure, i wanna see them fly too 😂
Hi man. It stops running when you go into map because you are dragging on the map that make the player stop running. I like to do that epic at south base as you do it. Any other place is a lot more complicated.
hey, thanks for the info, imma try and remember that 🫡 yeah there are some missions that are way easier and faster than others for sure so it is really easy to get some favourites 🫡
It’s still a little strange to me: in SCUM you use all the features of the game, collect and use all the useful items that can be used, look for useful things e.g. using all opportunities the game can offer -(I don't know if you building the base there?). But in Deadside your game is reduced to combat encounters only. By the way, I done like 6-7 helli crushes - never saw backpack in a loot.
yeah, i hear you. but i feel like the survival aspect is higher in scum, there is much more crafting to be done to survive etc, if that makes sense 🤷♂️ i will probably build a base in SCUM, as i have in DEADSIDE too. And im still learning SCUM trying to figure it out and get the loot and so on, so still in the honeymoon phase of that game. I will probably end up playing it like i do DEADSIDE now eventually 🙃 Yeah, i am mistaken, dont think the backpack drops from heli crashes anymore. Epic missions however seem to have a high chance 🤷♂️🫡
I've got about 700 hours played in SCUM and it's interesting watching a new player. Things I now take for granted and do almost without thinking don't seem at all obvious to someone unfamiliar to the game. Keep at it mate. Enjoying the videos.
thank you for watching 🫡 oh i bet, i have no clue what stuff is worth or anything, there really is a lot to learn and figure out, so don't rip all your hair out watching me fumble 😂 I'm really enjoying the game tho and slowly getting there, maybe 🙃🤘
Well, sorry to disappoint your apocalyptic wish list 🙃 Why even play SCUM? To enjoy a nice, relaxing stroll through a post-apocalyptic island paradise, obviously. Who needs hordes, mechs, and explosive puppets when you can just overthink your hunger, thirst, and bowel movements instead?
Yep, you´re right - you killed all of the bots while you were out of render of the chopper = it despawned. But there is no Stalker backpacks in helicrashes anymore. Heli-crashes are "just" good for keys now/the only way to get keys now! Epic missions are the way to go, if you want Stalker backpacks. Though, Stalker ground spawns at the northern island mili-base and especially in the bunker, are a good chance to get them also(bunker have 9 ground spawns where they spawn). Bon chance!
Good video, you might be lucky in the South Train Yard epic mission if it spawns, I've done that a couple of times and got the stalker backpack nearly everytime.
ok, that's good to know 🫡 but i have encountered another bug a couple of times where the bullets don't do any damage, it reloads the gun, but no damage output 🤷♂️
@@f3nn3x Haven't heard of that one before. But I have noticed that you tend to snatch at your shots at times. I would suggest you try holding your breath when shooting from distance. See if that helps.
Thanks. I use the vsd and 7 round shotgun. I Always try to return at base with more ammo as I left the base. Or just go out to hard missions with a gun and a shotgun.
No no - there is no such thing as an character wipe if you dont log in, within a week - it is only your base that despawns that way. The only time a char-wipe happens, is if the game gets an update that requires an total wipe, or if the server owner wipes the server for all people on that particular server. Good vid!
Yeah, you loose your base after a certain amount of inactivity time on a server(default is 7 days, but can be up to 15 days on an community server). but yes, there has been an wipe on that server you are playing on(must be an community server, cus there has been no wipe because of an update/patch - community owners can wipe at their wish). You only loose your gear you have on you + gear at safezones storage, when there is an total-wipe!(most times, it is only a base-wipe, when updates drops). Well, we have to be honest here - this game is originally made for PvP. The PvE aspect is clearly an "sidenote" to this project/game. I.A there is not going be vehicles to all players coming into an server(hence the PvP --> the idea is to raid players and steal cars etc.). The number of cars and bikes on a server, is probably going to be around 10-20 of each - is my guess! All we can hope for, considering the PvE aspect, is that they also at some point, focus more on PvE elements. This game is listed as an "Hardcore looter shooter(PvP) , with survival elements(PvE)". So it is going to be an longer project considering the PvE only side of this game. Maybe we even have to wait for full release, and thereby a possible option for modding, to get more/enough PvE elements implemented. Rust was the same as Deadside, and only after modding came, was a solely PvE option an possibility. Scum is on the other "spectrum" - as an idea to make a pure survival game, where PvP is the option.
yeah i learned something new today, thanks for the info 🫡 Im guessing that number too, 10 - 20, and even 20 seems a bit high, but we will see how it works out with their other optimizations to the servers. I dont mind them focusing on the PVP but i do think adding more "PVE" elements, such a tasks / quests would add a more incentive to play, also for PVP, with the risk of running into PVP doing tasks and stuff. But we will ahve to see what the future holds. I'm in no hurrry, and i want the game to be as good we all know it can be and succeed.