Plankton VS Bessie Plankton VS Jimmy Neutron Plankton VS Skipper Plankton VS King Julien Plankton VS Chum Chum Aang VS Bessie Aang VS SpongeBob Aang VS Chum Chum Aang VS Kitty Katswell Aang VS Skipper
Shows: SpongeBob SquarePants (Stephen Hillenburg) Planet Sheen (Keith Alcorn and Steve Oedekerk) Monkey Quest (Behaviour Interactive, and Nickelodeon Virtual World) The Penguins of Madagascar (Mark McCorkle and Bob Schooley) The Adventures of Jimmy Neutron, Boy Genius (John A. Davis) Back at the Barnyard (Steve Oedekerk) The Mighty B! (Amy Poehler Cynthia True and Erik Wiese) Avatar: The Last Airbender (Michael Dante DiMartino and Bryan Konietzko) T.U.F.F. Puppy (Butch Hartman) Fanboy & Chum Chum (Eric Robles) Danny Phantom (Butch Hartman) The Fairly OddParents (Butch Hartman) The Patrick Star Show (Luke Brookshier Marc Ceccarelli Andrew Goodman Kaz Mr. Lawrence and Vincent Waller) All Hail King Julien (Tom McGrath and Eric Darnell)
Do you still have a copy of this? My hard drive crashed and I had a small collection of my favorite free indie games on there, I was able to redownload most, but the Teknopants site is gone.
Some people have manage to port Dudley Puppy, Kittykatswell, Fanboy, and Kyle to the fighting Game MUGEN. If someone who is good at programming Mugen, they can add the characters with the movesets ( with new animations of course ) and make Super Brawl 2 as a Mugen Template!
18:40 was he wearing a diaper in his underwear oh I allow fought you Cat lady hahahhahahhahahahahahahahahahahahahahahahahahahagagagahahhahahahahahahahahahhahahahahahahaha
It actually does. The director's cut also offers some extra effects, scene edits, different background music, and a little more than meets the eye. The point is, director's cut has it's own way to define the player's experience. The voices, especially in the middle of a bunch of white cubes, kind of depict how trapped a person can be simply inside their own mind and body. This external battle of the two voices depicts the internal battle of picking what to believe that all of us go through at least once in our lives. The story also tells us to not allow distrust to darken our lives and caste out any possibility of good. If you listen closely, Nowak reads a note that she claims was written by the protagonist himself. When he was young, he saw a little boy in his house a night, and shot him, thinking he was a robber. In reality, the boy had entered the house because he saw a fire, and he didn't know how else to react. The protagonist regretted that, and the boy got paralyzed, and died 7 years later, leaving the protagonist with a lot of guilt on his conscience. The protagonist's distrust caused a lot of pain for him and that boy who was just trying to help. And this time, the protagonist trusts Nowak (or enters the pod simply because the whole structure is shaking and he sees no other way to save himself). It kind of shows how he changed his ways, and learned to trust. It shows how he has improved in curbing his overprotective instincts.
Sandy VS Kitty Katswell Sandy VS Skipper Sandy VS Classic Spongebob Sandy VS Sheen Sandy VS Fanboy Otis VS Chum Chum Otis VS Kitty Katswell Otis VS Kyle Otis VS King Julien Otis VS Skipper
Thanks for playing and for such a glowing review. I was a member of the game's writing team and the voice of the player, Sam Ward, and it made my day to watch you play and enjoy!
Adding the narration made this game crap!! :( I really liked it much better when there was no narration in the earlier versions of the game! Without narration the ending was also more special because you didn't knew you where in a spaceship untill the very end! :(
+TheFettuck I think it has it's positives and drawbacks. Without narration it is far more mystifying and you have to fill in story gaps which can lead to some really fun speculation, but the narration also adds another level to the story. It helps to round out the world and makes you question who to trust and why you're there. I played it originally with no narration and decided to do a play through for the Directors Cut when it came out. I loved both of them and, as you may have noticed, was tripped up in the story they added. After I had already seen the original ending it made it all the more intense by the end because I had no idea if they changed the ending too or maybe added an alternate ending. All in all I enjoyed the addition of the story but I can certainly see how you would feel it detracts form the mystery.
Really appreciate your review of this, friend! I am the Audio Lead on the project and it warms my heart to see someone play and enjoy a game and give their honest opinion on things.
Justin Jacox Absolutely, y'all did a great job and the soundtrack/audio was spot on. In my opinion one of the major differences between a quality game and a poor game isn't budget or visual "prettiness" but story and sound design (of course a good budget and aesthetics help). I would love to have this soundtrack on my phone, I've kind of gotten in the habit of collecting short but sweet soundtracks from the games I play. Keep up the great work man!
Thanks! Stay tuned, next week the video quality will jump up drastically because I finally fixed my software issues :D Finally I'll have 1080p 60fps (knock on wood)
I found it on indiedb.com by just typing in "Stargate" but I dot remember specifically which one this is. I'm sure you could find it easily though as there are only about 7 games that show up and they have pictures.
He told him don't leave me . but the problem is they know his name was the Jonathan burns so he is real man out in space or he is one of the test subject inside the qube . but was the qube an alien thing ? as there was many space ship when he launched from the cube and big TV. so it doesn't make any sense .
+N Noni Yeah Jonathan Burns was on the weird ship/cube thing but had long gone insane. The way I figured it, you are sent out into space I order to investigate the weird ship, just like Burns was, only Burns never came back so in part we are also looking for what happened to him. Then we find out, and it's not good. Once you escape you realize just how bad the situation is and how many more of these ships have shown up. What I thought was so cool about this game though was the experience of playing it with no voice overs at all. Totally quite and ominous. And then downloading the directors cut and getting all new story bits. So when I first played I had no clue where I was, what I was doing, if I was human, or what the cubes at the end meant. Indict I thought they were just debris from the explosion. This really is an awesome short game that, dare I say, is more epic than it needed to be but entirely worth it. If you like puzzles :)
The story was complicated as i played the normal version then i watched the DC again to find the story as i didn't know about DC , you mean the cube was there since 7 years ? as 919(Jonathan burns ) was lost since 7 years .the story looked fishy when i saw the big TVs :) , and there was 3 lane of ships out side which means it made by human .i think the director made the story after he get success on this game and he tried to make a story to keep up with the game so not everything has to make sense .i agree with you it was very nice game and the best puzzle game after portal 1 and 2 .and i think this game got ideas from the QUBE movies which i saw them all long time ago but can't remember the story now but part of it was it was a gov project :)
Natboy129 I have played QUBE 2, and it is possible that 919 was actually the QUBE. If you've played QUBE 2, you'll know it's not a machine or a vessel, it's a living entity, and a smart one that can communicate with humans. The entity didn't want the protagonist to destroy the vessel, so this whole thing could be a convoluted way of trying to stop it. To make the scenario believable, the entity simulated a radio voice that also lost signal constantly. And the voice was of a man, who declared himself to be 919, which Nowak would find out about in her files and build her theory around it. In reality, the actual astronaut (Jonathan Burns???) of shuttle 919 could've been long dead. But why all this convoluted planning? Maybe the entity also wanted to test the protagonist, to see if it chooses the destructive path by believing Nowak, or to not harm the vessel. This is all just my personal theory though. Another theory is, Nowak is also the entity. In QUBE 2, the entity simulates Emma's voice as well, in a radio format as well. Maybe Nowak isn't real either, it's just something the entity made up to create the other side of the test, the same as was done in QUBE 2. Maybe it wanted to test humans from afar, but since the protagonist chose to blow up the vessel, it landed on Earth, and that's why they started to test humans one by one on the surface of the planet itself.
Quaint Hydra What you're referring to aren't more ships, they're just broken pieces and debris of the bigger ship that have scattered due to the explosion that the protagonist causes. The ending is meant to make the player believe that the ship has been destroyed and it's collision course with earth has been deviated. It is implied that earth is saved, and this is no longer a problem. Of course, QUBE 2 reveals that the collision course wasn't completely avoided. The huge pieces of the ship still landed on earth and seeded out evolved structures for the entity to survive and for humans to be tested.
After that ending, there's still one thing that doesn't quite add up for me, and that is the fact that during the credits, when it's giving credit to the voice actors, it says: 919 Rupert Evans However, if the girl was telling the truth, shouldn't it say: Johnathan Burns Rupert Evans ?
mr2gamerguys Oooh! That is interesting, I had to go back and watch the end of my video but you're right. Sounds like it's time to go read some conspiracy theory's!
This could mean one of two things: 1. 919 isn't really Jonathan Burns, and explicitly stating him as that would alter the entire story. 2. The developers wanna either mess with the player by deliberately keeping the story unclear, or they want the player to decide the true identity of 919.
Thank you so much! That really means a lot, I'm definitely going to keep making videos. Mainly it forces me to stop playing for hours and edit the video, it's a way to force myself to take brakes, haha!