Тёмный
Shorins
Shorins
Shorins
Подписаться
Комментарии
@GAINtalksAboutS
@GAINtalksAboutS 2 дня назад
I did actually the same with Mushi, damn that soundtrack hits hard :)
@tzfsr
@tzfsr 5 дней назад
I like you
@dLzzzgaming
@dLzzzgaming 5 дней назад
Goated video, saved to watch later again
@SoulReaperAxel
@SoulReaperAxel 5 дней назад
I'll stay in plat had enough effort
@Shorins22
@Shorins22 5 дней назад
@@SoulReaperAxel LOL
@ShrimpChipsTV
@ShrimpChipsTV 6 дней назад
As a Cammy player ed gives me a lot of trouble because I lack the understanding of what my options are to deal with him. I appreciate this video and I'm looking forward to more
@GGMK2002
@GGMK2002 2 дня назад
As an Ed player Cammy pisses me off.
@coledunahugh2490
@coledunahugh2490 6 дней назад
concise and informative, thank you!
@sniddler9114
@sniddler9114 7 дней назад
>calls move "knee press" >presses you with his feet M. Bison truly is evil
@trappestarrgaming3422
@trappestarrgaming3422 6 дней назад
I mean depending on distance 1 or both hits are gonna press your knee on impact
@tzfsr
@tzfsr 7 дней назад
GOAT level series
@Un1234l
@Un1234l 7 дней назад
People complain about Dragonlash, but Bison's DKP is infinitely worse to deal with. Can be safe, can lead to throw/strike/bait mixup, can space trap, low crushes, can DI back in time, hard to DI against, way less reactable, can lead to big damage on counter hit. You can pretty easily DI or jab or parry, or drive reversal Ken's H Dragonlash. Bison's DKP? Good luck.
@rax-ism
@rax-ism 7 дней назад
Yeah, I can see the argument how something that can be safe, can lead to throw/strike/bait mixup, can space trap, low crushes, can DI back in time, hard to DI against, way less reactable, can lead to big damage on counter hit is _much_ better than something that is always safe, always lead to throw/strike/bait mixup, doesn't need to space trap since you're always plus, low crushes, can DI back in time, can lead to big damage on counter hit, can't be neutral jumped, but is balanced because you have 6 extra frames to react with DI. You Ken mains are way too high on Phenom's propaganda, lmao.
@Un1234l
@Un1234l 7 дней назад
@@rax-ism Ken main??? 🤦 You can EASILY react to Ken H DL in neutral due to its unique and obvious animation. You cannot react to DKP, especially the lighter versions which Bisons ALWAYS use. At the distances Ken can use DL he's easily DI punishable. Whereas with Bison, he's SAFE, unpunishable, and can DI you back in time... AND does a lot of drive gauge damage. Plus the mental stack of his PLUS FRAME unreactable st.HP, and (b?)HK. You can easily differentiate and react/punish/take your turn accordingly between Ken's various options. You CANNOT do the same with Bison. Try neutral jumping on him as a read against DKP and you eat a Psycho Crusher, for instance. There's no question which is more abuseable.
@rayhamilton4775
@rayhamilton4775 7 дней назад
"it can DI back in time" made me laugh pretty goddamn hard. So true, fuck that move
@hahalookatyou
@hahalookatyou 4 дня назад
@@Un1234ldw he needs it
@lordronn472
@lordronn472 8 дней назад
Anti air sucks in this game
@Shorins22
@Shorins22 7 дней назад
It might be difficult to use, but it’s absolutely necessary if you want to play at a high level.
@lordronn472
@lordronn472 7 дней назад
@@Shorins22 I know but I am not a fan of how it works here, in MK games there are better options
@Shorins22
@Shorins22 7 дней назад
@@lordronn472 ahh gochya, I’ve never played nrs games but they’ve always seemed interesting to me.
@dLzzzgaming
@dLzzzgaming 5 дней назад
No, they really don't lol
@lordronn472
@lordronn472 5 дней назад
@@dLzzzgaming yes they do
@InTheKitchenWristStirFry
@InTheKitchenWristStirFry 8 дней назад
thats funny i was just playing ratio 4 Bison on CVS2
@KarmaDama
@KarmaDama 8 дней назад
Having these thought out analyses, when I'm not fresh off the frustration train, is really helpful.
@Shorins22
@Shorins22 8 дней назад
@@KarmaDama glad I can help! I plan on making these breakdowns on things I’ve personally struggled with, but I’m open to suggestions as well.
@KarmaDama
@KarmaDama 8 дней назад
@@Shorins22 Some things I find harder to play around: Jamie's blockstrings and rekka, Juri's projectile, Marisa's pressure in the corner, Akuma's fireballs, Aki's whip
@kaihimura3897
@kaihimura3897 9 дней назад
That Chunli skin is goated.
@Shorins22
@Shorins22 9 дней назад
@@kaihimura3897 my favorite one! If it’s not available I use outfit 2 green color :)
@tyrfang
@tyrfang 10 дней назад
I like using a reversal a couple of times as early as possible in my games, sometimes back to back. By doing that, even if I miss once or twice, imprints into some opponents that I'm a filthy masher who's going to reversal at every opportunity. That means they block more on my wakeup and try other tactics that allow me to steal my turn back. Feels really nice when this conditioning works.
@Prezo321
@Prezo321 12 дней назад
You should make a quiz video like give different situations and give like 3 options and we have to pick the right option I feel like that would help us. Please and thank you of course
@Shorins22
@Shorins22 11 дней назад
@@Prezo321 I was thinking about doing this but I wasn’t sure if people would enjoy it, I think I’ll make one of these!
@Prezo321
@Prezo321 11 дней назад
@@Shorins22 that would be good. It would teach people like me how and what to do in those situations
@ericgrose9403
@ericgrose9403 13 дней назад
Would that video apply to any fighting game ideally?
@Shorins22
@Shorins22 13 дней назад
@@ericgrose9403 yes it should apply to any fighting game! The idea is you want to weigh your options depending on how risky/rewarding they are :)
@ericgrose9403
@ericgrose9403 13 дней назад
@@Shorins22 in other words, think before you act?
@Shorins22
@Shorins22 13 дней назад
@@ericgrose9403 Kinda yeah! I think you should analyze your risk taking and decision making after you’ve made your decision too. The more you analyze decisions the better decisions you will make. (This can be especially helpful in replay analysis)
@debbaasseerr
@debbaasseerr 13 дней назад
Thanks for this video! It really changed my perspective - I used the spreadsheet you linked, checked out the discords of a couple of the local FCG's, and just came back from my first local offline tourney. It was a lot of fun, and I am planning on going to more.
@iwatchstuff6786
@iwatchstuff6786 14 дней назад
Great video! As soon as I started climbing ranks a little, I realized how I was waking up was actually one of my biggest weaknesses. I was being really predictable and going for invincible DP way too much. Gonna watch this a couple more times to make sure it sinks in.
@bartekkko
@bartekkko 15 дней назад
Waking up with buttons is often overlooked, but it has to be considered in the spread of options, as while it loses to both meaties and throws, it uniquely forces the attacker to commit to one or the other, and not do anything strange, like a slightly delayed button, which I find to be another option warranting mention. It's not quite the same as a shimmy, as you aren't reacting to your opponent, but still not actively losing to any option on the list besides maybe DP, depending on how much you delay the button by. I would generally consider button to be equally risky to a forward jump. A throw is 1200 damage while a crosscut dp is 1400 but you get out of the corner, and it stops the opponent from shimmying or doing other weird things
@Shorins22
@Shorins22 15 дней назад
@@bartekkko well said! Wake up button is a pretty strong option, especially if the attacking player looking to beat delay tech with a delay button or shimmy.
@diogogarcia7970
@diogogarcia7970 3 дня назад
So you're jumping to layer 3 to justify mashing, I see what's going on in the mind of the people that I face in ranked.
@Shorins22
@Shorins22 3 дня назад
@@diogogarcia7970 it also depends on the level you’re playing at. imo wake up button becomes stronger at higher levels of play because people are more likely to shimmy/delay button for okizeme. If someone is just hitting you out of your button every time there’s no point to keep mashing. It’s something you can do to force your opponent to do “real” oki.
@viniciosantos
@viniciosantos 15 дней назад
Great video
@5eun729
@5eun729 16 дней назад
such a very good video. Thanks
@jpVari
@jpVari 16 дней назад
I feel like your first good reversal, if the aki dodged it and it started a comeback people would call it bad. That doesn't make you wrong, but so often these moments get analyzed by the outcome, even the outcome after a couple more interactions go badly, rather than the situation beforehand. Very helpful video
@Shorins22
@Shorins22 16 дней назад
@@jpVari I agree, No matter how well you mitigate risk, if your opponent makes a crazy good read they’ll still win. If something doesn’t work it could still have been a good choice, and if something does work it doesn’t always mean it was the right decision.
@BlueLightningSky
@BlueLightningSky 16 дней назад
It's only a bad DP if it's blocked
@Shorins22
@Shorins22 16 дней назад
@@BlueLightningSky lol
@kipurino
@kipurino 16 дней назад
awesome video
@EldritchMephi
@EldritchMephi 16 дней назад
My brain problems make weighing risk/reward really difficult, you have no idea how helpful this is for me ❤ thank you. Edit: liked and subbed
@Shorins22
@Shorins22 16 дней назад
@@EldritchMephi Of course! It’s a super difficult concept to understand in my opinion. I try not to worry about making the best decisions every time, but the more decisions I make while thinking about this framework the better I get at it :)
@gentlekef8653
@gentlekef8653 16 дней назад
Thank you for still making these video's!
@Shorins22
@Shorins22 16 дней назад
Thanks for liking them! Hopefully I get into the 2xko beta tomorrow and I’m able to show what it’s like for me to learn a new game. I haven’t really played team games (besides kof which doesn’t have assists) super seriously before so I’m excited to learn!
@Gabiimaru
@Gabiimaru 16 дней назад
This is an incredibly comprehensive video for only 7 minutes of run time. Keep it up Shorins with content like this you can't go anywhere but up. 😎
@akilcharles3473
@akilcharles3473 18 дней назад
There are some other archetypes that havnt been yet in Street Fighter 6 that I'm hoping would be dlc in the future. Such as:- 1. Menat - puppet character 2. Vega - stance character 3. Kolin - setplay character 4. Dan - joke character
@Shorins22
@Shorins22 18 дней назад
@@akilcharles3473 also hoping for Menat and Vega/Gen. Kolin was one of my favorites in sfv!
@Dontclickmychannellll
@Dontclickmychannellll 20 дней назад
Why you so underrated bro
@arnavgupta2400
@arnavgupta2400 21 день назад
would love more of these for the rest of the roster
@rofl_waffl
@rofl_waffl 22 дня назад
3:21 Didn't know that inputs worked this way. The whole time, I'd thought that after each move, I'd have to separetely input the motion I'd wanted for the next move as if it were new- not that you could "share" motion inputs between moves.
@A2ZOMG
@A2ZOMG 22 дня назад
Just as an fyi Ed's OD Blitz and Spark are safe cancels against DI, in particular 5MK > OD Blitz is a proper frame trap into an easy 5k damage punish with SA2. So you can't necessarily just tunnel vision DI when Ed turns yellow and OD Blitz counterhit can blow up people trying to mash at ranges where 5MK looks unsafe.
@Shorins22
@Shorins22 22 дня назад
@@A2ZOMG true! I forgot to specify od flicker
@SquidwardProfilePic
@SquidwardProfilePic 22 дня назад
Because of this move and crHK Ed has some of the best pokes in the game, even if they are slightly slower than average they make up for it with range and they both special cancel. He doesn’t have super good pressure thanks to the lack of an overhead and too much pushback on his normals, but trying to escape Ed when you’re cornered can feel impossible if they’re good and patient.
@Shorins22
@Shorins22 22 дня назад
So true! This move imo is one of the best buttons in the game.
@Un1234l
@Un1234l 22 дня назад
It's the most broken button. Ed's a better Dhalsim. And at least with Dhalsim you can whiff punish his buttons easier. Something I saw the pros do at EVO is they DR in after whiff MK to whiff punish it. I thought the same after nhis video mentioned 18f of whiff recovery. Fastest DR is 11f... Not counting the button used to DR after. So add a 4-7f normal on the DR against whiff MK would work. Realistically would have to use 4f normal.
@Shorins22
@Shorins22 21 день назад
@@Un1234l Oh yeah, thanks for reminding me of that! Even if you don’t quite get the punish, Ed won’t be able to check drive rush (without od dp).
@oatmeal5672
@oatmeal5672 22 дня назад
Very clean, bite-sized video. One thing to note is that on uncharged flicker cancels ed can cancel into level 3 to beat DI if he has the bar
@shureenun
@shureenun 22 дня назад
cool video! this button is my goat
@xarciv2475
@xarciv2475 22 дня назад
Nice analysis
@averysketchygamer3241
@averysketchygamer3241 22 дня назад
I would say Ed also falls under the setplay subtyoe, due to his really strong Psycho Flicker and Kill Rush oki, topped off with great meaties and safe jumps after almost every conversion
@Shorins22
@Shorins22 22 дня назад
@@averysketchygamer3241 Good point! His specials really enable some strong setplay, and he’s able to drain so much drive gauge off of a Safejump.
@averysketchygamer3241
@averysketchygamer3241 22 дня назад
@@Shorins22 I love him so much. I'm a diehard Ed player. Whiff Punishing and Okizeme are my 2 favorite things in fighting games. Ed was like a match made in heaven, since I decided not to get into SF6 until I got a boxer (I was hoping for Dudley. I got something I liked much better), and I've never been happier playing a fighting game
@Shorins22
@Shorins22 22 дня назад
@@averysketchygamer3241 he’s so cool to watch! I main chun li, but I’ve played a bit of every character. Ed was one of the ones I definitely enjoyed most.
@shiryu22
@shiryu22 22 дня назад
thanks for the vid and excellent music choice! sf4 norcal boxer gang represent
@Rubykiku
@Rubykiku 22 дня назад
I like how you removed the UI for the gameplay it made the video look clean
@5eun729
@5eun729 22 дня назад
👏
@ken.7019
@ken.7019 22 дня назад
This video was really interesting, would love to see more about other strong buttons in the roster
@lGummyWorml
@lGummyWorml 22 дня назад
Great video! I’d love to see more
@rebel4466
@rebel4466 Месяц назад
Clickbait. Didn't get any tips on how to improve my capital punishment
@Ero-Sage
@Ero-Sage Месяц назад
I needed that 3 for 1 special. The dummy settings practice the anti-air, the reaction to DI, and the PC Combo. These are my biggest weaknesses right now. Thank you.
@madkatmk11
@madkatmk11 Месяц назад
Good luck at evo!
@Zachreus
@Zachreus Месяц назад
I'll keep coming back to your videos thanks for putting the time and effort in.
@Wisequack_MGC
@Wisequack_MGC Месяц назад
Dude the locals spreadsheet is a game changer for me!
@yoshiyoshi7148
@yoshiyoshi7148 Месяц назад
I'll be at Evo. Going into the Under night area thought. I'm not sure if I will see you but is there a way how to even know who is you?
@Shorins22
@Shorins22 Месяц назад
I put a couple pictures of myself in at 1:20 ! I’ll be watching a couple friends compete in uni.
@yoshiyoshi7148
@yoshiyoshi7148 Месяц назад
@Shorins22 got it! Sorry for the late response but here right now as I'm sending this comment LOL
@Shorins22
@Shorins22 Месяц назад
@@yoshiyoshi7148 if you’re there tomorrow my pool is 270 at 10am!
@bittahdemon6950
@bittahdemon6950 Месяц назад
Dope video man I loved this series. Also what's the song you used?
@Shorins22
@Shorins22 Месяц назад
@@bittahdemon6950 Thanks! The song is erudite eyes (chaos theme) from UNI 2
@bananarama4925
@bananarama4925 Месяц назад
Yo🎉
@vmurda415
@vmurda415 Месяц назад
Thanks for the tips man! I'm switching from modern to classic and your tips have really helped me.