I'm not even kidding, just beat the game in one sitting and especially the ending was badass, chasing tenpenny while there's some sort of heavy metal music playing it was so gooddd
Yellow, I am currently trying to play this mod but when i extract it to the directory of the San andreas it doesn't open the game anymore. Any help on this? I have donwnloaded all of the required mods that need this.
@@calleha01 Yes, I did a shitty mix of them in audacity and it sounded great. I'm honestly just sad Atlus lost the original masters. Meguro was fucking SLAYING in a style I feel is truly hard to find. Got any recommendations perhaps?
@@Thunderstyle7 I mean there are only very few guitarists I've heard in my life that could truly shred this well. Prince was definitely one of them. One guitarist who I believe used to play with him still making great music today is Judith Hill. Saw her live once and she is amazing.
@@Thunderstyle7 you know, I finally got around to doing the same. applying a 0.017% tempo increase made it sync up to the in-game version decently enough for my ears. and you're right, it really sounds great!
Alice, along with Not-Possessed-Reimu (Reimu in the first game and after Chapter 5 of this game) are the only characters who I feel actually became less abrasive as opposed to being made edgier for the darker game or left the same, especially compared to Marisa, who went from being just a little bit of a punk in the main franchise to becoming a jackass in this one. Alice feels like she's being constantly insulted by Marisa rather than the other way around.
Youmu looks so much edgier compared to her main timeline version, and I love it! She almost looks like a genderbent Vergil (which actually sort of checks out, abilities-wise) XD
Can I just say, I love Yuyuko's character changes. Her personality isn't cruel or aggressive like Yukari's changed version (although Yukari makes for an awesome final villain), and she's still fairly chill and amicable. They just dialed up the ominous factor to eleven, and she's much less goofy and _much_ more creepy. She still feels very much like Yuyuko, because they didn't go the full nine yards and make her straight up evil. Same with her outfit, keeping her gown and hat pretty similar and just changing the color from light blue to black and making her skin and hair inhumanly pale definitely keeps her basic design the same, and just gives her a more terrifying aura. Definitely my favorite altered character in this game, along with Ran (who I ironically like for the opposite reason, Ran is totally 180'd from her original timeline counterpart.)
I've always seen this as specifically Sakuya's theme for this game, in the same vein as the boss fight themes for the other characters. Last name similarities notwithstanding, it plays during the stage section of the Phantasm stage, when the story is mostly wrapped up and the plot of the Phantasm stage is just Remilia and Sakuya (and any other characters you bring along) fighting Yukari to settle the score once and for all, and then putting aside their disagreements to watch some fireworks. There's not really any high-stakes plot or character for the theme to also be associated with (Yukari has her own theme), and it definitely feels more intense and exciting than the average stage theme, with a sort of tempo fitting a character or boss theme.