@@ESOV1818 The way regeneration works is a certain number of seconds after a fight it kicks in and doesn't really heal much (being a priest character with over 700 so far) and it seems to refresh again in a few seconds (repeat until full hp).
@@aaron1234579 I appreciate the detailed article, but I disagree that HP is a better stat than armor. For warriors, HP increases by 6 and armor increases by 11 per point. This is almost twice the efficiency. There is no reason for the damage to go below 1. If all damage is 1, that character will be the best character.
@@ESOV1818 If you think armor is better go take off all armor and see how much the monsters hit for regular and then equip and you will see the flat damage reduction is a tiny percent vs hp which will eventually outpace the damage reduction since the damage curve has breakpoints where it does nothing.
@@aaron1234579 I am not fluent in English. Interpreting your long sentences is very tiring. I said. Regarding stat efficiency per point. The level limit in this game is not infinite. I hope you don't ignore this. all hp warrior.