Atlus never acknowledged it for the 25th anniversary plaque. Which is kind of the only official source for the non numbered games saying their mainline.
SMTV - Strength remains stuck in my mind for how abrupt yet creepy and menacing it is in comparison to the rest of its OST. It first plays against Lahmu, and it does an excellent job of saying "You just came across something bad. Like REALLY bad."
Thanks for making this playlist! Just like Persona, all of Devil Summoner's music SLAPS! My favorite OST is the OG Soul Hackers, but PSX Devil Summoners is a close second. All of them are great, though, so you can't wrong with any of them! 😈💻✨
This is the first time I'm really sitting down and listening to NINE's battle themes and I gotta say, while none of the regular battle themes particularly impressed me, the Lucifer & Maria battle as well as Yaldabaoth phase 1 actually moved me- like actually made me feel something. Not quite sad, maybe melancholy? Pleasantly surprised
Hearing some of the smt battle themes kinda put me off maybe I didn’t played them well smt 3 and 5 I did played but those were the only SMT games I could play and I couldn’t really play other smt games which sucks because I would love to play those games well time to Emulate
Reason: Sega Before Sega acquire Atlus, Index Company let them make what they want, now they must create games only for maximize profits. Now imagine how bad would be if Microsoft acquire Sega ...
@BigOmegaTV Is only Devil Summoner game by name (no detective jrpg, no summoning demons and using them in battle, no Demon Loyality system, no Waepon / Zoma fusion, no solving cases, no battle system with 2 humans + 4 demons, no building relationship with demons, simplified demon nagotations, no puzzles in dungeons, buffs system from Persona 5 not from SMT / Devil Summoner). The only one thing connect SH2 with other Devil Summoner games is Viktor and COMP, and that's all. Rest is just Persona 5 Lite (without Dating Sim) + Commander Skills from Strange Journey Redux.
@@nr2676 Because the other 4 devil summoner games all sold like garbage, you can't expect them to not change everything to try and save a dying series, sure they're decent games but no one bought them
No, they don't loose money, maybe only on Raidou games. SMT Devil Summoner (Saturn) along with Revelations Persona (PSX) was best selling Atlus game in Japan until ... Persona 5. SMT Devil Summoner (Saturn) sold 550k units in Japan, SMT Devil Summoner Soul Hackers (Saturn + PSX) sold around 370k units in Japan, Revelations Persona (PSX) sold 600k units but worldwide (500k in Japan). Original Devil Summoner was pretty popular in 90's in Japan, even got own TV Show with 2 seasons. Ofcourse the problem with Devil Summoner series is lack of western localization of original (game was rejected by Sony America twice, on PSX in 1996, and PSP in 2006) and Raidou games were released in same time with Persona 3 and Persona 4 and both games were overshadowed by P3 & P4. Only Raidou games sold bad, mainly due to lack of dubbing, annoying encounter rate in city, and lackluster reception of combat in Soulless Army (most of SMT fans prefered at that time Press Turn from SMT III Nocturne or Digital Devil Saga). King Abaddon fixed many of problems of Soulless Army problems (except dubbing), but still this game have no chance with much more polished Persona 4, plus King Abaddon was released in late 2009 (only in USA) on dying PS2. Partially unpolished Raidou and success of Persona 4 killed this subseries.@@Eevee860
I don't know much of anything about SMT NINE but assuming that Yaldaboath is the final boss of that game, I absolutely love how Phase 2 of the boss theme is a throwback remix to the OG SMT battle theme
I miss Tsukasa Masuko, the original composer for the Megaten series. His punk rock style and tracks are what always comes to mind when I think about Megaten music. Shoji Meguro's not too bad but they don't hit hard enough for my taste and some just feel weird imo considering the absolute bangers that were Masuko's compositions. I get that they were trying to take the series in a new direction with Nocturne and especially with Strange Journey not being punk rock at all, but still. Ryota Kozuka's style feels more like Masuko's style and the style of music I expect from SMT games so maybe that's why I like SMT4 and 4A more. By the way, if you make a newer version of this video in the future when SMT5 Maniax or Redux or SMT6 or whatever comes out, would you include MT1/MT2/KMT's battle themes too? They don't have Shin in the title, but they are still technically mainline Megaten games before SMT1 rebooted the series.
@@JoeyLamontagne if... Was not a Prequel, it was jus the shell of what Persona would be based off of. They weren't planning on Persona being a series when they made if. Nine takes place during the cataclysm in SMT I. The endgame of Nine and SMT I happen at the same time as each other.
@@backupschmliff1156 Regardless of whether or not If was intended to spinoff into Persona, it did. It gets referenced in P2. Authorial intent matters far less than what actually transpires IMHO, because people's minds change all the time and plans always shift.
@@backupschmliff1156 that's partly true, the first part of nine happens during the middle-almost end of smt 1, while the second part of nine happens after the flood and a big part of Tokyo Millennium has been built already. Kinda crazy to think of the butterfly effect that stopped a nuclear apocalypse in SMT if and Devil Summoner
@backupschmliff1156 Canonically, smt if… is a prequel. Tamaki (Femc from smt if…) is in both Persona 1 and 2. Since persona 2 characters are mentioned in 3, smt if… is part of the persona canon.
Man, how I wish I could play the first Devil Summoner in a language I understand. What a crime for this game to never have been localized to the western world.
You should thanks Bernie Stolar for blocking localizations of 99% japanese games on Sega Saturn in West, and Sony for ban Devil Summoner localization in West (Atlus translated this game into English on unreleased PSX version, and game supoused to be released before Revelations Persona in West, but Sony America said: NO, they tried again with Soul Hackers 1 on PSX, and Devil Summoner on PSP and Sony still said: ,,lack of content'', atleast Nintendo has given permission for SH1 to be published on the 3DS).