It's more you didn't know what you were getting. A lot of indie games made for the early systems never had an actual ad campaign, just solicited retailers or offer sales in trade magazines. We also didn't have an internet as accessible (and global, dial up BBS boards tended to be local and some didn't grant full net access, just the local server), so snail mail newsletters would be the only way to find a review, IF someone writing for it actually played the game. Add to that the main people buying the games were parents purchasing for their kids, and unlike what the ET legend would have you believe MOST parents didn't return a game simply because the kid said it sucked (Gen X and early Millennials know the "you're not getting another one" all too well). Parents would see "For the Atari," buy it with no research, as they wouldn't even know where to look for it, and expect the kid to be happy- nevermind this was a cheaper title, which would lure in parents on a budget.
None of the riveting music that made OT2 such a memorable game. RIP that was a tough watch. Fording rivers looks like using a jet ski after a 30 minute loading screen. 😩
From the video description: "There's some editing here to cut out tedium, I literally had to slay hundreds of monsters. " In other words, do you want to sit through 16 hours of video footage, or just have me edit out the battles where it didn't drop?
THANK YOU. I was going a little insane trying to get Arcade crucified specifically and I didn't know what I was doing wrong with the dialogue option to sell him to Lucius not coming up, the description on your video is the only place I found that mentioned that bug fix mods can break that. But just disabling them temporarily worked.
I got this game in very early 1992. I had zero clue what to do, even less where to go so I just walked around killing stuff until my party was dead. Cave enemies always killed me.