I just realized I never made an actual comment until now (coz funny holiday lo) Anyways, this is good overall, just good. Textures are nice. Backgrounds are absolutely stunning. I would love to give some criticism but I don't want to make this comment lengthy. But the most notable point I have is that the fragile usage feels very off. I'm talking more specifically about the gates on fragiles at around 80% and some repetitive fragile patterns towards the end (but that's on Xhyxle). This repetitivity goes on with the mover combos too. You have a few places where it's something feeling very similar to this: 🟦➡🟦 🟦➡🟦 🟧🔼🟧 It's just too basic, and I want to try to see Xhyxle create more creative gameplay (though what he did here was a VAST improvement from what I've saw him do before). Of course, these points also connect to the *structuring in some parts of the level being weird.* But overall, a very good level. At most this gets a 7.5/10 from me.
Gameplay is pretty good, most movers are clean. I'm surprised that Xhylxe's part is actually executed better than I thought it would be. I don't really have time to give a full rating on this one, although I would give this a respectable 7/10. Gameplay feels creative, something I cannot really execute well 😢 75%'s mover felt pretty creative too. At 85%, I don't recommend placing any big objects on fragiles, that gives off a weird feeling. Xhylxe did improve a lot since last year, back then he was kind of horrendous. Even now, some of his movers feel like they use a basic pattern (but there are creative ones too). The level feels creative, and now even Xhylxe has had enough luck to make something that can get featured (my undone level you all know about isn't gonna be featured since I got banned from rsr server and even if I wasn't banned I wouldn't get it featured either) Maybe if we both collabed we would make something very good and could get it featured since you're still in RSR server. In conclusion, this level is pretty good but could definetely have some improvement.
It's not bad, but fragile use is questionable and the choice of objects in this level, I personally don't like. But gameplay is fine, so probably like a 6.5 - 7/10.
Not bad, the movers in a few parts feels off. The collectables here are very creative 👏. Also the fragile use here could use some improvement, the structure just feels weird. Other than that its good to me.