if you look around i'm pretty sure you'll find very few guides that calls them that, besides if you stumbled upon my guide then you knew what you were looking for, if someone doesn't want to get spoiled with the names of the bosses they'll also likely not know what to look for to get spoiled 😃also this boss was "spoiled" by the director himself during a LL to showcase some stuff
@@syracurse no, I wasn't looking for a guide, it showed up on my feed and I'm not even subbed to your channel. You are very incorrect with your assumptions.
@@GatsuGaming i might be incorrect, but what i said about the trial being spoiled by Yoshi P is still correct, but if you came to my channel to comment this for whatever reason i hope you did it to all other channels who didn't censor the first trial :)
As an ult raider, It's not like zooming out that much *really* does anything. For world first? Yeah sure its an advantage but you literally have to completely figure out and execute the entire fight properly regardless. The first ones even. That wasn't cheated at least, the learning wasn't, the achievement of that I think is overlooked because of a few aids to get there. But it's a race. Look at NASCAR cheating or bending the rules lmao, in a race the only thing that matters is winning. The JP players harrassed these people a lot, which was definitely not warrented. I don't think it's even valid to call it 'cheating' in the sense that, think of like an aimbot in a shooter right? It's an aid, a 3rd party against ToS aid, but not a "it does the fight for you." It'd so much rather people use zoom hacks or hitbox visibility plugins than splatoon or cactbot everything, or TTS for something like Nael quotes etc. Is it something I do? Nope. Do I condone it? Nope, won't get on someone if they do. Thats my ... 15 or so cent(ence)s on it
I've been trying for 20 days and I've given up, every time someone knocks me out, one turn it's Bahamut, another it's that damned green dragon, another it's Alexander, just a nanosecond of hesitation and everything goes to hell.
thank you!! i'm glad you liked it :) there are a lot of awesome guides out there so it's hard to get discovered, the scene is a bit oversaturated LOL but i hope those gamers who found my vids found them helpful and entertaining
omg IF ONLY hahaha it does look like that though, you are right if you check 24:23 you can see that Cloud only has a bit of time left on the "stop" timer, and by the time Zack finishes casting Manawall the timer expires :)
Some players: "We have to be able to zoom the camera further out to see the entire Arena" The same players if their wish comes true: "This game is too easy. It has become boring. There is no real challenge" 🤦♀️
accurate LOL, tbf it would be nice to get to zoom a bit more out, but not that far as these guys did in the vid LMAO most people just skip this problem by getting an ultrawide and yolo (me)
@@syracurse i mean yes but i can name some fights that I enjoy and have done since it first came out, for example levithan that sometimes just because I cant see I slip and I've been running that one a lot on alts because I enjoy levi weapons for some jobs. THere is getting use to it, and then there are moves that you kinda have to see the complete screen in order to avoid or your screwed titan in the eden raids is one example of that or ramuh in eden
@@DaddysLittlevampire666 i see what you mean and i can imagine some players having problems with the narrow camera view, honestly i've done all the fights you mentioned, but i never felt held back by the camera, but that's probably cause i just got used to it, though hopefully we get to zoom out a little bit more in DT, it would be nice if you want an ultimate gamer tip, widescreen monitors go real hard in ffxiv LOL, you can see everything 😏
@@syracurse tbh that doesnt help as ffxiv limits the amount of screen you can use, my screens are large as fuck. I just think it horrible fight and combat design when its "cheating" by getting a zoom out to allow full view of the combat screen, depending on limiting how much a player can see for a fight to be hard is just bad design in my eyes.
@@DaddysLittlevampire666 i get where you are coming from and yeah, it would be nice to zoom out a little bit more and hopefully they'll adjust that for DT it's also up to everyone to decide to use 3rd party tools or not, it's a moral questions imo however there is also an abyss between what you are saying, that players use a zoom mod to see more of the arena and mechs to get a better understanding of a fight, and what this team did by zooming out to this extent, what they did is utterly unnecessary tbh and it makes the mech even harder cause you can't see anything but ants on your screen
Honestly, and I don't know if this would make me look bad. But I would totally cheat through some of the nightmare trials/raids in FFXIV. Not for the sake of community accolades or record winnings. I just want the cool glam.
generally the FFXIV community judges people who cheat quite harshly, cause by cheating you devaluate those people's achievements who accomplished XYZ legitimately with hard work, but here comes the question of what we consider legitimate and honest, and where we draw the line between cheating and "okay-to-use", and the question of what kind of cheats are we talking about...this is a difficult topic to talk about, however my advice for anyone is NOT to cheat and try to get XYZ with honest work cause then nobody can shit on you
I agree with you, it looks easy when others do it, but theres no chance to do these without good practice. And the worst is you cant practice each summon individually because this is the only place where you can use Seph and Zack. So practice bahamut and odin is really PITA
i 100% agree with you, even with this build it took me like 10 tries to get it, what i did for practice was doing the full-power Bahamut/Odin summons to practice dodging/blocking their attacks, but sadly those bosses are not even close as strong as the ones in the challenge 😞unfortunately that's the only thing i can recommend, really 😕
LOL i only tried Yuffie for Rulers, but i'm happy for you!! what matters is that you are done with it if you want a tip for 3D brawler..just pause when the enemy's punch animation starts, that makes everything SO EASY
i updated all the FF7 videos so you guys can read the build in the description instead of having to watch the original build video (though the link for that is also in the description), hope y'all like it!! 😉
My static also decided to use the foxpaw whatever strat for WH. I went into pf and learned the other start. Can 100% say that i will never suggest anyone to do the fox start one. Im curious tho, why did u guys end up using it?
Honestly we just did it to make the fight harder. Most people didn't want to do this WH strat (me included LOL), but at the end it didn't take us that long to learn it so we just went with it. Though if you guys did WH like this for the first time you are the real gamers, cause most of us did the PF strat for our first clear.
im not sure when were these towers first seen, but i'd say speedkill groups see them often cause the towers only stay if you kill alex faster than usual
yeah exactly what @tempogaming3520 said, if we melee lb3 charibert and let the guy die early we can't build that much resources for the looped P2, but if we use tank lb3 the guy lives longer and we can build gauge and resources on charibert and on the spear
you don't need to move the camera, the best advice i can give is look in ONE direction, then listen to the sound of gushing water. if you don't see it on the side you're looking at, you run THAT way. really pays to use sound cues there
Everyone not playing on console uses Dalamud at this point and anyone who pretends otherwise is on copium. As someone else said, the only reason camera hacks like this are even useful in the first place is because SE's designers seem to like to make things increasingly more obstructive. Not just enemy models, but the particles and indicators too. For anyone with any sort of visual impairment issues, it can be nightmarish to try to parse all of it. Making something harder by blinding you isn't really fun, it's just nonsense. Most MMOs that matter let you pull the camera back pretty far for exactly these reasons. So either you needlessly prolong prog until people with astigmatism and other visual acuity issues catch up, or you just keep your mouth shut and let them use Cammy (or equivalent) to pull the camera back 10 yards. I think this specific shot is an extreme case, and actually can be detrimental since now you can't see smaller indicators as well, but I haven't done TOP so I don't know if that matters as much. Being able to see the board when playing the game that has no fog of war just seems like a good idea regardless of the type of game it is, and saying 'nah, my arm being in the way is part of the game' is bullshit.
Come on man, that ain't chill. You can turn down the particle effects if you want using the graphics settings, and as for the camera zoom, I sure as heck don't use any mods for that junk.
No, there are some particle effects you straight up can't turn off. There are also some visually disgusting things in general. P3 is an egregious example, but it's still a thing in the game that exists. Be happy your eyes work well enough that you don't have a problem. Mine don't and I do. I need a few extra yards out from my character's ass to be able to see anything or I get visually very confused with how much raw noise FF14 puts on the screen without good contrasting signposting most of the time for uh... almost three expansions now. Once again, this isn't an issue in pretty much any other MMO other than FF11 (a console MMORPG, go figure, but far less visually messy and much slower moving,) and EQOA (ditto.) FF14 is a special case because of its console-centric (and thus console performance minded) design philosophy that is still adhered to this day. The only reason you can't pull the camera back is because drawing all of the stuff on screen for a PS3 would've made it chug. There's no other practical reason. Giving the player an extra 5-10 yards or so won't change the mechanical difficulty of any of the fights. To cut off the 'you're just a WoW baby' thing that I know is going to be on someone's mind: I grew up playing MUDs and EQ1. EQ1 let you have camera angles that would pull the camera out to an entire fucking galaxy away if you wanted it to. It's simpler than that: my eyes suck. I need the extra distance. FF14 is the only extant game that matters that makes me mod for it. Old MMOs just let you pull the camera out as a matter of good, accessible design so you can see what you're doing. Action games still struggle with giving the player proper camera control to this day expressly because they need to both balance the player's field of view AND the game's performance. Some games do it better than others, but almost every good action game has good visual signposting and also expressly slow down things that are offscreen (at varying amounts) to give you time to react to them until you pan your camera to them again. That's the secret behind DMC and Souls working the way they do.
for me it was really challenging even on easy mode, though i was not gaming as much as i could have..i think most people can play it just fine on normal mode if they are gaming