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Hi, great video. I am having issues though with the leaves. It works great up until the point that I use Mix Operator for the second time with Distance. As soon as I switch to multiply, it just turns into a black square. I tried adjusting the distance settings like you had in the video, but it still doesn't show up on the render. Do you have any idea why?
Hi, great video. I am having issues though with the leaves. It works great up until the point that I use Mix Operator for the second time with Distance. As soon as I switch to multiply, it just turns into a black square. I tried adjusting the distance settings like you had in the video, but it still doesn't show up on the render. Do you have any idea why?
I really enjoyed your video. I have never gone in depth with texture, but this worked perfectly in creating a good road texture and working with large surfaces. Do you have a good tutorial for working with large wall surfaces - like large brick walls. Primarily to avoid repetition?
Hello, does anyone know how to achieve the same leave textures ? I tried bringing models from chaos cosmos to check how the SSS works with the trees, but it seems there's no SSS, so if anyone have any idea? (or I need to use the RTX rendering to get better results ?)
Wow, thank you so much. It was so hard because of the water expression, but I'm so happy that I can express it like it's real!!!! Thank you so much!!!! Even the kind explanation is the best!!! I wish you all the best