I think the problem with this build is the lack of CRIT and cooldown, you will depend of the active skill and basic CRIT chance to get the 50% toughness, the backstab cooldown is good but you will not always have the time or the oportunity to place behind enemies, this build require a lot of skill.
Even with heavy duty shilling on your end, both the Bolt Pistol and the nerfed Invocation of Death seem to do fuck all , it's just painful to watch. Coupled with the n̶e̶r̶f̶e̶d̶ "bug fixed" FotF reducing viable Zealot ranged weapons that are capable of dealing with carapace armor and you need massive amount of Columbian grade copium to come out with the conclusion that this update done anything but make the entire experience worse.
This is outstanding, i regret not finding this sooner. Are there more conversations like this? Anyone know where TinyAngryCrab's RU-vid account he mentions at the end is?
Columnus V has flexibility, ammo pool, crit chance, crit damage, DPS and stability, who thought it was fine lol At least take off the penetration and bodyshot damage to make the other auto guns relevant, keep the Mk V as a crit monster that can't just be magdumped anywhere, anytime without thinking (even if it's a lot of fun)
I just wanted some more maps. and what game doesn't lag so much and of course my god fix the game's audio as many times as I play and the audio is horrible. Apart from these things, great content Pots XD
shit like the opening clip happens on a game to game basis now, whether it be dodging crushers, dogs or trappers and then getting hit while having your dodge refunded
Not to mention dogs glitching, freaking out, stopping, hovering infront of you, visibly missing you only to teleport sideways midair and somehow "it got you" and the list goes on. But fear not, they sure remember the NANOSECOND their holidays start!
That intro was PURE darktide.mp4 I dont know how exactly the dodge works, mostly because there are times that i cant tell it does tbh. I dont have the greatest ping and that is definetly making it worse, but holy shit does it feel like i dodged something that the game says hit me.
The new Eviscerator definitely feels like the Executioner sword from VT2, good horde clear, great single target, definitely feels more sluggish than the old one, plus the push back helped a lot, but the new Eviscerator is easy to use and versatile enough, the lunge attack on block counter does a lot of damage
Get Double Barrel Get close to 80% on all stats except Mobility Cry because mommy hadron sucked all your plasteel and you can't complete a build Rest is generic Blades of Faith and Fury of the Faithful build, he's also using the Inexorable Judgement keystone Have fun
@@action-nerd everyone makes mistakes. not every move needs to be A+ perfect. . I was just pointing out that they indeed... Made a tiny mistake and that they miss called it.
@@brovusmarillian3303 what of the dodge counter (i.e. the input before the pounce?) There's a dodge, but my question is - was it too late, or ineffective?
I just started using the Devil's claw on my psyker after only using duelling swords and force swords for the longest time. Omg, the defensive utility it brings on my Equinox is insane. He used to struggle so much if things got in his face and your team ran off. But that parry is goodlike, and having Telekine shield means I don't miss the deflector on my force sword at all. Such an underrated weapon!