Hi seiya! Thanks for the hard work! I´m using your gamebase to run in a second monitor wich is a CRT TV. I´d like to launch the games in fullscreen with autoswitch frequencies to the correct monitor. How do I modify the scripts to redirect the "screen" to the secondary monitor, set de Native to "fullscreen" and also enable the Resolution autoswitch??? Thanks in advance. I managed to set up retroarch in the gamebase to do all this but I would prefer to take advantage of all your hard work with winUAE. THANKS AGAIN!!!
from Gamebase you can change in Gemus the order of emulator. So if you put "overlay" in the top of the list, every games you launch (adf, whdload, hd) run with monitor overlay. Secondary monitor really i don't know how to do. I don't know how to modify the scripts for the other your request. Scripts are very complicated. Come to GameBase forum and ask there. There person that are much better good than me for Gamebase Scripts.
When I was a kid, I would've been amazed at an Amstrad racing game where you could choose different colours for your car, like I was amazed in Power Drift how when you chose different characters, you'd see a rear view of a different head and hairstyle!!!!
Sorry you got soft-locked there, that's very unusual. In this case, your only option is to exit with ESC and try again. (Also, minor gripe: the video's title is wrong. The game is actually called "Giana Sisters" (plural), funny enough, there is a game for Commodore Plus/4 called "Giana Sister" (singular), but it's completely different.)
This is one application where you really need the manual. I ended up tracking down a boxed copy late last year for around £10. The initial tutorial in the manual is excellent, taking you step by step through making your first document. It even printed out nicely on my Mac once I'd converted the postscript file to PDF. I really need to give this another visit as I wanted to get some black boxes into my document to use as section dividers, but they didn't display correctly. A powerful piece of software and one that I think I could actually get some decent results from if I practiced a bit more with it.
Hmmm bugger all tech spec on this machine on pathetic Google, looks light years ahead of the MSX port of the same game though with those impressive sprites.