Hello! I am the current double world record holder and world champion on tetris.com, and play various other games casually, and post some of my accomplishments here! Hope you enjoy :)
At 2:00 the que sucked but the recovery was lucky as hell At 2:55 what was the point of placing the L and I before the T? it confuzed me so much, i thought it was to get combo points but that isn't possible there. 700,000 at level 13 is insane
while pieces spawn on the field and will lock down very quickly on lv 30, they don't lock down instantly; they will lock down 150ms after the last movement. So, as long as I can make inputs (or have the piece moving left-right) in that timing window, then the piece wont lock down (there is a limit to how much this can be done though, after 15 movements the piece will lock into place if it hasn't fallen down further)
What exactly do you mean by the cooldown? Do you mean the time it takes for a piece to lock down, or the speed at which the pieces move left / right? If you mean the former, then the timer to lock the piece into place is 0.2s (or faster, even), but it resets every time you move or rotate the piece, so that allows the pieces to move around for longer than just 0.2s, as long as you can keep making inputs If you mean the speed in which the pieces move, then it's because I have changed my auto-repeat delay and speed to 150 ms and 100 ms, respectively. This makes the pieces move from side-to-side comparatively slower than the default settings.
I didn't realize that you had started to st stack and I thought you majorly messed up when you placed J pieces on top of each other, I might be slightly slow.
there actually are guides already out there for techniques I used in this game, the T-spin-focused strategy is called ST stacking, here is the doc docs.google.com/document/d/1oqu0zqANYqorEf3tRpWuoMQ8FIJPWCi13uJSjgjrvbA/edit?usp=sh If you'd like more info, here is a link to the community discord discord.gg/xWUdHa3vH2
Oh, you beat my high score by 3k from level 25. That is slightly sad for me. Anyways, here's a dumb idea, lst stacking (completely unviable on high gravity but let's just ignore that)
Yea LST isn't great for high gravity and barely improves score so that's why I dont use it, though I have actually practiced LST a bit and am not too bad at it, so I may record a run and upload it soon
to a certain extent yes, but it also requires lots and lots of practice to perfect. If you want to learn how to use the techniques I did in this run, you can join our discord at discord.gg/xWUdHa3vH2
The 10 start wr? I'm not really too sure to be honest, I'm the only person who's done a really large amount of lv 10 starts, though also this was pretty far ahead of anything else I had (and is still a bit better), so I'm really sure to be honest
Mouse allows you to get pieces wherever you want as if it were level 1, so it is very helpful in that regard, but it is also quite difficult to control, especially when the time before a piece locks down decreases. That's why I switched techniques just before level 25, so I could move to something more consistent at the very fastest speeds
believe it or not, just looping some common Tetris perfect clear openers is optimal for score lol (though only with good enough luck) though also I'd compare the early-game of this run more to tetrio/jstris blitz than to opener maining. You can see a lot of DPCs, which I dont think is really used by opener mains as much, but then again I have barely played any tetrio/jstris so I dont really know lol
On tetris.com (and most other modern tetris games too), T-spins and perfect clears (especially perfect clears with a Tetris) give the most score per line cleared, so yea in tetris.com and other newer tetris games, strategies like the ones used here are optimal for scoring
Can u explain this category I’m kind of confused. How come u switched your stack method part way through and avoided tetrises in the endgame even with so many line pieces. It also doesn’t look like you topped out?
pc loops give the most points but they become really hard to do on higher levels, which is why he switches to ST stacking at the end which gives a lot of t-spin doubles, so to get as many points as possible he passes on many tetrises at the end and the game ends at 300 lines no matter what
that was using my computer's touchscreen; it can be a nerve-wracking, somewhat unpredictable technique, but at high speeds is sometimes more reliable than using the mouse. (also this is something which I had approved by the leaderboard managers before using it)
In this case, I knew that I would be guaranteed to get a TSD immediately after this first one, and in that circumstance, getting a TSD first to create the b2b bonus for the second TSD actually scores slightly higher than getting a double PC; it is a pretty marginal improvement, but is worth going for in a circumstance like this as there's no downside here. Though it should be noted that in certain other situations, it can add extra risk, so you will often see me not set up TSDs like I did here in similar situations because of that
Yep I know that; I use the mouse a decent amount on lvs 13-17. However, the reason I (and most other top tetris.com players) mainly use keyboard is that the mouse is significantly more difficult to control, it requires very precise mouse movements at high speeds to place pieces where you want on lvs 25+, and it is easier to use the keyboard which cleanly lets you make a series of keypresses to move a piece where you want than to have to move the mouse quickly and with high precision
Yep I used mouse here, if you slow it down and pause you can see it appear at the bottom left of the play field just on the edge, by the vertical Z near the bottom of the stack. It just isn't visible for long because after making a keyboard input, the mouse disappears from the video (sometimes, sometimes it stays lol), and when moving an O like this with mouse I'm always also spamming a rotation key with the other hand, so yea it disappears pretty fast, and doesn't appear to show up at a first glance.
I mean you beat my high score (1,234,477) by lvl 17 on the pc from 160 to 162 lines and then tripled my high (makes more sense when you realize I don't know how to do pc loops), so I can't be talking but I find it so impressive is an average line value of 12,239 and a corrected average line value of around 792. That means that every single line was essentially a no B2B quad. This is even more insane considering that pure quad is a 300 real line val (My highest corrected line val run was around a 281 avg) and that pure t-spin doubles are I believe 900 per line real val (not sure if my math checks out) so in conclusion, I am not even close.