Тёмный
A bit of everything
A bit of everything
A bit of everything
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This channel is going to be dedicated to things that I think of / do / create.
Комментарии
@ItsAceyBruv
@ItsAceyBruv 2 дня назад
hi mate, it's been a few years and was wondering how the bike was holding up, any issues that you've come across and if its worth it for commuting
@dylan400d
@dylan400d День назад
Hey - yes its not bad. Depending on the roads you are going to take it on, in terms of terrain will effect the number of miles you are going to get. Also, the amount of effort you put in to making the bike move will have an impact on the range. Typically, you can get around 30-40 miles out of it. Due to the weight of the bike, you will find that the rear tyre will wear out a lot quicker than other bikes.
@c.bmalhotra1530
@c.bmalhotra1530 5 дней назад
I prefer LGB or Piko G scale brass tracks. I am from Chennai India.
@alexandruturtoi1983
@alexandruturtoi1983 8 дней назад
ciao, scusa se sto scrivendo in italiano ma purtroppo non conosco bene l' inglese, tanto sotto ci dovrebbe essere il tasto traduci volevo chiederti se per caso sai un modo per dividere una variabile. Ad esempio. Creo una variabile rappresentata da un numero che in base al tempo continua ad aumentare. Poi voglio creare un evento disegno che mostra la scritta precedente però il risultato della variabile voglio che lo divida per 3. Ho provato "(nome della variabile) / (numero per cui voglio dividere )"e non va. Nel mio gioco ho implementato un "attacco speciale" che richiede del tempo per essere usato. Quindi ho fatto una variabile che continua ad aumentare e quando questa arriva a 1000 posso usare l' attacco speciale. Però nell' interfaccia non è molto pratico vedere "Attacchi speciali disponibili: 3000" quando invece sono solo 3. Quindi volevo fare una cosa come "prendi questa variabile e dividi il suo risultato in 3". Sapresti darmi qualche consiglio?
@luzeerr11
@luzeerr11 11 дней назад
Hey! Do you know how to fix the diagonal movement? It goes faster when the character goes diagonally so it would be amazing if you could tell me how to fix this.
@dylan400d
@dylan400d 11 дней назад
@@luzeerr11 check to make sure you have entered the same value in the x and y.
@dylan400d
@dylan400d 11 дней назад
@@luzeerr11 check to make sure you have entered the same value in the x and y.
@Bassotronics
@Bassotronics 15 дней назад
My favorite is the Aristocraft with the realistic sized ties.
@ElanurYY
@ElanurYY 20 дней назад
it was very helpful and i took many notes buy it, thank you! i'll be waiting for more.
@Skywalker1201
@Skywalker1201 20 дней назад
I really appreciate your videos! I use DND and you’re the only who uses it, thanks!
@kevinholland4156
@kevinholland4156 23 дня назад
What about Piko track? Does it connect with LGB track. I am a beginner to G scale RR and I have mainly LGB locomotives and cars with the exception of 3 Delton cars which are exceptional other than trying to adapt LGB couplers to them.
@LouieHollands-me2es
@LouieHollands-me2es 24 дня назад
i wunder how much of a frord this is
@MinkuMilo
@MinkuMilo 6 дней назад
?
@Bg074i
@Bg074i Месяц назад
How to create 2 create or 2 step event pls
@dylan400d
@dylan400d Месяц назад
What do you mean?? You could just put the code under each other or create two scripts and run the scripts from within the STEP event.
@Bg074i
@Bg074i Месяц назад
@@dylan400d ok thanks
@rohithp8868
@rohithp8868 2 месяца назад
Can you make an isometric do only no code please we all are beginners i always skip any coding video with game maker.
@LK_8
@LK_8 2 месяца назад
funny caterpillars
@ColorfulCountess
@ColorfulCountess 2 месяца назад
Wow. A very concise and useful tutorial. I really appreciate it. Keep making more. :) They really come in handy
@user-gr4cz1zx7d
@user-gr4cz1zx7d 3 месяца назад
used this for a project about creative media and i got a 100% ty
@teamawesome5153
@teamawesome5153 3 месяца назад
How do I rotate a layer?
@dylan400d
@dylan400d 3 месяца назад
There's a rotate button in the tool box, but its not great.
@iznabbas6020
@iznabbas6020 3 месяца назад
Straight and simple 👌
@dylan400d
@dylan400d 3 месяца назад
Thank you
@user-hy5yo2fs8g
@user-hy5yo2fs8g 3 месяца назад
does anyone have the same code but in code, im not using visual
@ballhairburger391
@ballhairburger391 3 месяца назад
How do i mirror using the canvas because i cant be bothered drawing loads and loads of the same thing over and over again
@dylan400d
@dylan400d 3 месяца назад
@sirgoogoo420 Look on at the menus on the top. Click IMAGE then there are two options, one says flip and one says mirror.
@Alienboi2005vidsandstuff
@Alienboi2005vidsandstuff 3 месяца назад
What if I wanted my player to take damage instead of just dying the moment they touch an enemy?
@dylan400d
@dylan400d 3 месяца назад
You could use a different variable then, and potentially link this with a health bar?
@Alienboi2005vidsandstuff
@Alienboi2005vidsandstuff 3 месяца назад
@@dylan400d alrighty. sounds great!
@Moss1403
@Moss1403 3 месяца назад
How can we make it so that once the player collects a certain amount of apples they teleport to another room instead of making them walk to the end to teleport to another room?
@dylan400d
@dylan400d 3 месяца назад
You could add this to the step event. if score is greater than or equal to 5, goto room 2 as an example.
@Moss1403
@Moss1403 3 месяца назад
@@dylan400d thank you so much! I’ll try it in the morning
@ginovasconcelos9314
@ginovasconcelos9314 3 месяца назад
Thank you very much for your video!! I'm pretty new still to game development and this was extremely helpful. Very informative and easy to follow!
@dylan400d
@dylan400d 3 месяца назад
Thank you :-)
@AMASTD2022
@AMASTD2022 3 месяца назад
hi dear i'm making a 2d shoot em up game (sth like defender arcade game) i'd like to add more enemies to my paths but don't know what should i do can you guide me?
@dylan400d
@dylan400d 3 месяца назад
There are a few guides on this channel.
@jw0725
@jw0725 3 месяца назад
thanks so much for this. Though it's simple this is the only tutorial I found doing this. Saved me a whole lot of figuring out
@jaystuckey4920
@jaystuckey4920 3 месяца назад
Is "Bok" man. As in Yohan Sebastian Bach
@user-cg6fv9fk1x
@user-cg6fv9fk1x 3 месяца назад
Aced my project with this one lol
@dylan400d
@dylan400d 3 месяца назад
Great job!
@user-se1rn3bi7i
@user-se1rn3bi7i 3 месяца назад
The current PIKO track is the same rail as LGB a few yrears ago I purchsed aquantity of the rail in tubes (Flex Track) from PIKO to build a Garden RR at an Alzhimers Facility. The tubes of 5" railcame in the same tubes as LGB and in fact had the LGB sticker on them along with the Piko sticker along side and over the LGB, The Piko tie strips are the same material as the LGB
@draymondscreen7313
@draymondscreen7313 4 месяца назад
This is old the IDE has changed a lot useless tutorial.
@dylan400d
@dylan400d 3 месяца назад
If you say so. There's not that much change, but thank you for the comment.
@ReedNunnemaker
@ReedNunnemaker 4 месяца назад
2 years late, but I hope I can still get some help. I tried this, but it goes flying off the screen to the right any time my player goes towards the right side of the screen. I have a viewport enabled that is following my player, and that's the only possible thing that I can think of that is making it do that. any tips??
@dylan400d
@dylan400d 4 месяца назад
Hey, when you have a viewport enabled things act slightly differently. I'll need to look at the code again, but try putting the code you need in the player, then making it 'relative'. @ReedNunnemaker
@dylan400d
@dylan400d 4 месяца назад
I should add sorry - If you are using a viewport, I would create another object and put the code in a DRAW event not a DRAW GUI. Then set the x and the y to be oPlayer.x and oPlayer.y (or whatever you have called the player).
@user-mw7dm2qt9d
@user-mw7dm2qt9d 4 месяца назад
thanks man, this was really helpful.
@dylan400d
@dylan400d 3 месяца назад
Glad it helped!
@krishparwani2039
@krishparwani2039 4 месяца назад
thx man not many dnd tutorials yours helped a lot (and it seems so simple now lol)
@dylan400d
@dylan400d 3 месяца назад
Cheers - comments like this keep me going!
@RadEditor12
@RadEditor12 4 месяца назад
THANK YOU SO MUCH BRO YOU THE GOAT FR
@dylan400d
@dylan400d 3 месяца назад
Happy to help
@user-pj2ri3kb7q
@user-pj2ri3kb7q 5 месяцев назад
This saved me
@Adam-iv7lx
@Adam-iv7lx 5 месяцев назад
hello
@dentipede
@dentipede 6 месяцев назад
As a beginner to Game Maker, this was very helpful! Thank you! subbed
@Yoro_kobii
@Yoro_kobii 6 месяцев назад
how do get de enemy to move toward you?
@sgtsuper1
@sgtsuper1 6 месяцев назад
Do you know how to make symmetrical when drawing?
@ethanstefura5359
@ethanstefura5359 7 месяцев назад
My player object won't transfer to the other room, despite it loading, help!
@Pernesjr
@Pernesjr 5 месяцев назад
@@ethanstefura5359I have the same problem, how did you fix it?
@keisui89
@keisui89 3 месяца назад
also having the same problem , my game just freezes edit : nvm , also got it
@AlfredoCampagna
@AlfredoCampagna 7 месяцев назад
Thank you, i was looking for this!
@olelauridsen666
@olelauridsen666 7 месяцев назад
Hand held cams sucks
@dylan400d
@dylan400d 7 месяцев назад
This was taken with an iPhone 4 many years ago - I think it came out well.
@Dunklevids
@Dunklevids 7 месяцев назад
Thanks, was really short and to the point! Was a big help
@dylan400d
@dylan400d 7 месяцев назад
Glad it helped!
@phel7369
@phel7369 7 месяцев назад
bro you cant even use GML, dont try make videos
@user-cg6fv9fk1x
@user-cg6fv9fk1x 3 месяца назад
@@phel7369 frick off bro what do you gain from commenting that
@samirzia18
@samirzia18 7 месяцев назад
Nice
@SadKnight48
@SadKnight48 7 месяцев назад
It helped a lot, thank you!
@dylan400d
@dylan400d 7 месяцев назад
Glad it helped!
@SulphaVODS
@SulphaVODS 7 месяцев назад
You have saved me. My game is due tomorrow for college and this video is so short and simple yet explained so well, thank you.
@chumorgan443
@chumorgan443 8 месяцев назад
Nice one bro this was a big help!. But one problem fixed opens another. Now my enemy keeps walking the path when he should be changing into his damage state. How do we brake the walk path, once set?.
@dylan400d
@dylan400d 8 месяцев назад
I'm not sure what you mean - do you mean what to do when it reaches the end of the path? If so, you can have it so that it will restart, or loop.
@chumorgan443
@chumorgan443 8 месяцев назад
I figgerd it out. I added " path end ( ) " At the start of the "Enemy's being hit state" that fixed my problem. Now I can't figger out how to "end" the path once it's completed. Example: have the Enemy to into an idle state once the paths been completed.
@ABanksy
@ABanksy 8 месяцев назад
I used Dreamweaver when I was 13-14 years old back in early 2000s. Its crazy seeing it again. Interesting to see how they integrated responsive webdesign into the WYSIWYG mode. Do you use this in any professional capacity or just as a hobby? I cant imagine any companies using DW now days.
@freddiecabrera2150
@freddiecabrera2150 9 месяцев назад
"promo sm"
@dylan400d
@dylan400d 8 месяцев назад
OK?
@rozzAugust
@rozzAugust 9 месяцев назад
thanks, it helped
@dylan400d
@dylan400d 8 месяцев назад
Glad it helped
@user-mh2ve2tn4h
@user-mh2ve2tn4h 9 месяцев назад
Hello when loco is driving forward,,do the cleaning wheels turn in reverse direction????
@dylan400d
@dylan400d 8 месяцев назад
Yes they do. There's a motor which makes it move which appears to make it bounce up and down slightly. This aids the cleaning process, however, if you have something really stubborn, then it might take a few passes.