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Its more like a Cresent moon curve type shape, like a half roundabout, so lets say they are moving right to left but the station they need to get to is on the top right. They would need to use that curve to go left to right instead being able to reach that station faster than just going the long way around
time effector isnt making any rotational changes to my obects tho for some reason :( followed step by step but when i add time nothing happens to my scene
I come back to this video at least four times a year, and I still don't know what genre of video this would be... I do however know two things: 1. It's got a very nostalgic "educational video" vibe. 2. I NEED MORE. (I don't even play Factorio. I just need more videos in this style.)
@@martinbernasinski3905 I love T.C., but the vibe is very different. This video has a mix between "old educational video", "80's business investor update video", and "Wendy's Hot Drinks Video Training" vibes. Technology Connections, (unless he's had a massive style shakeup during / post Covid) doesn't have this vibe.
I saw this video a few years ago. Man, it was in my recs, and i didn't even see whole thing, but patterns in this video was engraved in my head. Every time i was planning my factory or trains, i tried to copy that layout as very effective. I remembered, that it was that exact video, but i never asked myself 'why am i using it?'. Now, when i saw it again, all memories refreshed, like i'm in school again and i'm 15-16 y.o. Amazing factory
Oh man, that is such a good idea to have all your train schedules like that... I feel like a fuckn idiot chasing the one I want around the place and ending up with the wrong one :D 5 years later thanks very much
that looks like inefficient train system, a lot of breaking.... I agree though that trains everywhere speeding and doing random things looks nice though. I preffer the system with mainframe line that splits only for drops, long spaghetti, 6 cells wide at best....