hey i have a question how would i call the bones just to make sure the hair won't disappear or bones either one I want to make the best models for my anime character and how do you make your own mlp model if u do mind me asking this I'm trying to grow my youtube channel so people can check out the animations I will be making someday.
this is very useful, although one thing that bugs me is that, the default form of the hair won't stay, i mean whenever you add the physics onto the model, what happens is that the hair ''goes down'' losing its original form, what can i do to make it move fluidly but yet stay in the same form? :/
what about the last bone at the end of the hair? It's like staying on the same position when the physics is on, do you add the grey "invisible" bone too?
The gray "hidden" bone must automatically stay on the same position, because the physics can know their movement limits, I guess. The gray bone should never move. It automatically adds with the bones for the hair so don't worry, no need to look over that, it's not important
It is cleaner to replace them with a given direction and length the last bone is connecting to. Otherwise there's no difference. But you don't have a dump of "useless" gray bones if you use the newer method.
Thank you a lot for you tutorial! But I have a question. In english and in japanese verions of this plug in I don't have "Height" line in the main window. What and why can it be?
Super late, but since I didn't see a good answer, I'm assuming you never found out. Basically if your screen resolution is not the same as pmde, certain options will be cut off, so right click on pmde, go to "Properties", and under "Compatibility", click "Change high DPI settings". At the very bottom of the popup, make sure the check box is checked, and in the drop down menu, make sure it says either "System" or "System (Enhanced)". From there on, you'll be able to see everything in the program.