He never hit the ground, was still 244 km above the ground. I have hit the ground and bounced hard from supercruise when I was interdicted near a planet in my Challenger, left me at about 15% hull from 100%.
Arrowhead said if i can't make PSN account in my country i will not be block, i wakeup, open my steam, and see Helldiver2 disappear from my country. Turn out that just a fking LIE. 3 months, not very long time but i have great experience.
If Helldivers has taught me anything, it's that enough (review)bombs can fix anything. I all seriousness though, they have screwed over a ton of people who don't have access to PSN and this kind of publisher meddling implied Helldivers could turn into another hellish live service game like Halo and CoD, on top of that the community managers are spreading misinformation to excuse the change in policy and have insulted everyone complaining. Either we make a stand here or Helldivers will die in a few months.
still really wish i knew how to actually get involved in this stuff, came back to the game a few days ago and witnessed the alert messages for titan Oya
@@caltheuntitled8021 If you run out of fuel in the exclusion zone (the boundary where you are forced to drop out of supercruise) you can't really connect to a client via nav lock. Usually you can just use nav lock to drop out of SC within a few kilometers but with an exclusion zone you need to do a TFP, basically line up your wing mate's position and slowly approach and instead of manually disengaging supercruise, just fly until you drop out by hitting the exclusion zone. Then you are about 20km away from the client, give or take. Just fly towards them and give them a fuel limpet. If any rats think any of this is outdated or incorrect, feel free to correct me.
@@caltheuntitled8021 it's done when a CMDR is in an EZ and cannot jump out themselves. So let's say for instance someone is completely out of fuel and jump into a star before. They cannot jump out and wingman navlock does not work. A rat has to faceplant into the start at the client's general location then give them fuel before their O2 timer runs out.
They've got some deeply magic materials in AC6. The big stationary structures hanging in space over Rubicon are only possible with basically unbreakable materials, so some relatively spindly missile arrays shouldn't be too bad to support IMO
Pretty sick. Mine wasn't quite as clean. I'm going to have to try ibis with the a melee weapon next time instead of dual gats and needles, but I can't complete his second phase with my melee build + dual ducketts.
its a titan class alien mothership getting exploded, tl;dr ongoing hostilities with alien race "Thargoids" led to an incursion with these gigantic ships going full scale invasion and this is a clip from ongoing push back by the player base
lol thanks! it’s a challenge rank in AXI so i had to do it eventually :D Wasn’t actually as hard as i expected, the main issue was synthing heatsinks, navigating the menus with only audio cues is not easy :P
It’s the standard Titankiller krait build with a medium nanite torp replacing the medium AX multicannon. edsy.org/s/vL7bPvn you can also replace the multis with enhanced or sirius AXMRs for more thermal core damage.