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ConradJustin
ConradJustin
ConradJustin
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Building levels, props and game stuff!
Modeling tent tutorial - Part 2
20:03
4 года назад
Modeling tent tutorial - part 1
12:52
4 года назад
Gothic Island official release
2:05
5 лет назад
Villain story - piano short
2:51
5 лет назад
Harbour - Anniversary
2:04
5 лет назад
Wooden Town + View Modes TUTORIAL
10:24
5 лет назад
Wooden Town trailer
2:46
6 лет назад
Ships and Rocks UPDATE COMING SOON
4:58
6 лет назад
Railway Station WIP
1:42
6 лет назад
Harbour update
1:24
6 лет назад
Ships and Rocks UE4
1:51
6 лет назад
Harbour pack... finished!?
1:38
6 лет назад
Harbour pack update
1:10
6 лет назад
Modular Ship Props - UE 4
0:46
6 лет назад
360 Shipwreck
0:18
7 лет назад
Modular ship props - UE4
1:25
7 лет назад
Shipwreck part 2
0:55
7 лет назад
Shipwreck in UE4
1:02
7 лет назад
Rope physics in UE 4
0:42
7 лет назад
Damped harmonic oscillator test
1:22
7 лет назад
Комментарии
@D3ck4rd87
@D3ck4rd87 2 месяца назад
Love this pack, would really love to see you release more like this. I bought this and got the tent on cgtrader. Great stuff man, keep it up.
@conradjustinart
@conradjustinart Месяц назад
I would like that too! I am doing commissions and have a bit of turmoil but I am slowly and surely working on a new one.
@D3ck4rd87
@D3ck4rd87 Месяц назад
@@conradjustinart That's great dude. I'll be there for it. Keep the UE content coming!
@RaoulUnger
@RaoulUnger 2 месяца назад
Very inspiration tutorial and beautiful model, thank you! The only thing that could be improved is the volume of the music. It really is a tad too loud, which makes it hard to hear you speak. Tutorials in general are much easier to follow when there is no music at all, or when it's barely audible at most. And now on to part two!
@pinilandok
@pinilandok 3 месяца назад
the fact that you need to do a lot of gymnastics in order to model gothic windows in blender just shows how clunky it is
@CanaryGames
@CanaryGames 3 месяца назад
Justin, this is crazy, these modular projects break my mind, I really congratulate you, you are an excellent artist!
@conradjustinart
@conradjustinart 3 месяца назад
Very happy I am to read this, thank you!
@CanaryGames
@CanaryGames 3 месяца назад
@@conradjustinart Jesteś maszyną, zawsze przeglądam co masz na Sketchfabie, szukam Mistrza, któremu mogę się przyjrzeć :)
@surajprakash3181
@surajprakash3181 3 месяца назад
So so so gorgeous!
@psychohacktive
@psychohacktive 6 месяцев назад
been tryna get into blender and doing my own models for awhile this tut was super solid, produced a professional quality asset I'm very pleased with and the one that got me over the hump, appreciate it boss!
@annanardo2358
@annanardo2358 7 месяцев назад
What ? No. I was looking on how to actually make tracery for my stain glass windows in cement.
@pavaoakrap5026
@pavaoakrap5026 8 месяцев назад
One question though....I m tryin to model one of these as well, but the issue I m facing is hull not so much in terms of modeling, but in terms of making it modular...like did you make it as whole or is hull modular as well? If so, how did you model planks that function both to straight parts and those curvy at stern parts?
@culsud
@culsud 9 месяцев назад
thank you i was always struggling where to start and stuff
@GuillaumeGdr
@GuillaumeGdr 9 месяцев назад
thank you very much for sharing your worflow
@pradeepdurai8661
@pradeepdurai8661 9 месяцев назад
Hey Justin I saw this post on sketch fab a month ago. didn't know it was made by you...That was an incredible experience for me. Great Work...!
@mortyjmodels9518
@mortyjmodels9518 10 месяцев назад
Oh this is lovely! Congrats on the RU-vid version of this masterpiece!
@ilypavan
@ilypavan 10 месяцев назад
House modular kit tutorial.
@LEEOSWALD69
@LEEOSWALD69 11 месяцев назад
This house looks really really cool, i love it
@albertgomezs-tcm-dpv5911
@albertgomezs-tcm-dpv5911 Год назад
Hey Conrad! I'm having problems finding a blueprint of an assembled ship or directly being able to copy and pasting a ship already assembled from the overview map!
@albertgomezs-tcm-dpv5911
@albertgomezs-tcm-dpv5911 Год назад
@ConradJustin
@conradjustinart
@conradjustinart Год назад
Hi! Sorry, only now I got the notification. The idea is to scroll down to the vault and pressing 'add to project'. Make sure you choose the project you want the models in! after it is done importing the assets into your project, go to the overview map, simply select all models you need (they are organized as parents and children or groups) and CTRL+C to copy. Then open your level and paste the models with Ctrl +V!@@albertgomezs-tcm-dpv5911
@мультифора
@мультифора Год назад
super underrated channel
@matpond
@matpond Год назад
so cool, would love to get a closer look at the drawings!
@Dhieen
@Dhieen Год назад
I really prefer to model the "curves" in edit mode with vertices, its way easier and faster, you apply a subsurf modifier then you transform the object into curve
@zaichothepsychoofficial7208
I saw this on an old unreal tournament custom map forum. Did you make the map with this or did someone else use your work for it?
@rhetoricbytolyan1987
@rhetoricbytolyan1987 Год назад
Cool!!! It deserves to be made out of cardboard.
@coffeediction
@coffeediction Год назад
good method but so tedious i think, lots of verts lying around ect. its messy, but maybe there is no other way for such good results without sculpting 👍
@Tonomono177
@Tonomono177 Год назад
Stretching options not shown up
@Tonomono177
@Tonomono177 Год назад
Hello sir . Overlays options doesn't show in uv editor.
@ajax2309
@ajax2309 Год назад
mind blowing 🤯
@gargithakur7885
@gargithakur7885 Год назад
Can i get to see the work? Or details
@gargithakur7885
@gargithakur7885 Год назад
In love with the work..
@itscoldcoldwinter
@itscoldcoldwinter Год назад
hi fam i got some of your stuff in unreal but collision its not working
@conradjustinart
@conradjustinart Год назад
When you import the model - make sure you check out the collision settings. And if you are referring to my UE asset packs - they all have custom collision meshes in them but it is possible for the UE to merge them into one big convex collider per mesh (once again - import options) or it also is possible that your collision settings disable the collision for some of the meshes - double click on the mesh and see its properties under collision tab. Maybe you will find what is the issue there. good luck solving it!
@federicoperini3446
@federicoperini3446 Год назад
Did you paint all the textures? Great works btw. fantastic!
@DonEsteban3D
@DonEsteban3D Год назад
To taki trim sheets na resorach :) Wszystko fajnie tylko trzeba z góry trafnie przewidywać jakie assety zrobić. Fajny tutorial, masz talent :p
@mrhollywood5285
@mrhollywood5285 Год назад
One of the most enjoyable and informative tuts I've seen. Thanks mate. Cheers MR H
@OmerAlsimit
@OmerAlsimit Год назад
it is nice and i like it but only one problem u made , which is the music is so loud which is the thing that made it very hard to hear u or to fallow up with ur tutorial not to mention the already u speeded up the video and u talk so fast and the music is even louder as i said I like ur video and i just wanted to tell u this 🙂
@wrzemian
@wrzemian Год назад
really cool model dude
@gnza2012
@gnza2012 Год назад
Thanks you!!
@Berven-gf9jq
@Berven-gf9jq Год назад
Love your work, man 🙂
@Berven-gf9jq
@Berven-gf9jq Год назад
You are amazing 🙂
@SquareysVids
@SquareysVids Год назад
Amazing tutorial! How do you bake such amazing looking lightmaps for upload to Sketchfab? Do you export the GLTF from UE4?
@conradjustinart
@conradjustinart Год назад
I bake them in Blender using GPU cycles with high samples (around 300). Bake type is set to 'combined' - this includes all material properties and all lights and HDRI in the scene. Keep in mind that baking should be done onto the UV set without any overlaps nor expanding beyond the boundaries of the UV space.
@SaturnineFR
@SaturnineFR 2 года назад
Very nice tutorial and theme. Keep going!
@ElenaBG3
@ElenaBG3 2 года назад
why are you so good 👈👍
@errol4185
@errol4185 2 года назад
I'm so happy to have discovered you please share more tutorials
@hockman_
@hockman_ 2 года назад
This is exactly what I was looking for! Thank you so much♡
@CrisisBomberman
@CrisisBomberman 2 года назад
I like how you actually teach your workflow and show how you approach different models. Looking forward to see more game ready asset tutorials
@JoelLovell
@JoelLovell 2 года назад
Amazing kit outstanding eye for detail.
@3dbabu604
@3dbabu604 2 года назад
we need more tutorial like this
@NecroViolator
@NecroViolator 2 года назад
Awesome video. !. If you import into Unreal Engine 5 would it look identical as in Blender ?
@conradjustinart
@conradjustinart 2 года назад
No, no identical. UE 5 has a different rendering engine then Blender. But it can look very similar! Many factors determine how the model with a PBR texture set will look - The most important is lighting. If you lit up the model in the same way in Blender as in Ray traced game engine - the results should be almost identical.
@NecroViolator
@NecroViolator 2 года назад
@@conradjustinart Thank you so much for the answer :). Awesome videos keep making them !.
@edrisqudaam1928
@edrisqudaam1928 2 года назад
Please link for Quixel suite add-on Is it work with Photoshop 2020 please do a tutorial how to install it and how to use it please 🙏
@artenazrud3313
@artenazrud3313 2 года назад
how you build the roof , from curve?
@katerinash1853
@katerinash1853 Год назад
have the same question
@joege0rge
@joege0rge 2 года назад
Incredible tutorial thank you<3
@alekjwrgnwekfgn
@alekjwrgnwekfgn 2 года назад
Master.
@alekjwrgnwekfgn
@alekjwrgnwekfgn 2 года назад
New subscriber. Really enjoying your content. I’m excited to see more in the future.
@starhopper4587
@starhopper4587 2 года назад
i love this so much, this is so cool!! thank you for making this tutorial