i checked in the editor and it only uses the default block, if youre wondering how he made spikes, saws or arrows he probably used warp scale and no touch
what is this proof you could demonstrate by copying the level and placing down all of the default blocks, and selecting the button to delete them all, and showing there are 0 objects left after deleting the base objects you have to delete all block by block btw
@@ASimpleOrb after checking the id, i have come to the conclusion that this level only uses one block, the default. although it uses 2.2 effects to warp and notouch some blocks
@@_Gam3r Why does it matter if it uses edit tools and options from 2.2? That's like saying "[text], although it uses 2.1 effects to scale and rotate some blocks" when we were early into 2.1.
Or you could use Select Filter and then in the delete tab select a default block and press "Select All" in the editor pause menu, then delete everything without having to go block by block. You could also show by going to the delete tab and showing you have Default Block selected and you have select filter enabled.
I really love level if creator have fun with it:) It doesn't matter it's super high detailed or just layout. I read description to this video and I agree with your point of view. Subscribed
@@ASimpleOrb for context, go to nexus' video on every end by mindcap, then go to the comments and find "this is a creative level by mindcap" be careful. the arguement on that comment thread is brain torture