Hello, my name is Palumor or you may know me as Ryan. I'm a 27 year old Canadian. I am a professional multi r1 WoW multiclasser. I've been fortunate to be able to full time livestream/create content on RU-vid & Twitch since December 2020. I love to help people improve, or even just simply be an entertainer/creator. I hope you enjoy your time here.
I just wonder how possible that blizzard dont have brain.... Remove talents AFTER beta after pre patch after season starts.... remove in a way where whole gameplay changes. Im not playing as rogue main... Since Shadowlands... I remember that fcking nerf after first week. Where whole damage was nerfed more that 50%. Now here utility will be nerfed for onother 200%. I kill rogue on my priest//lapadin//warlock just like mobs... They no need nerfs. ------ Warrior healing need to be nerfed!!!!!!!! 100% at least for 50% Evokers mega burst possibly. Better give better sustain but remove that oneshots one button cleave ... Palas feels strong. The most OP ofc now fury... He cant do dps and be unstopable during that time. Should be or or. And now he also heling like devil...
Your opener is interesting. What I've been doing is similar but in a different order. 1. First I open with shadowstrike and rupture but without using blades in stealth. I do this to take advantage of premeditation, which gives you full combo points. I feel it's too risky to use blades into an opener without stun, if you get stopped you lose your most important CD. 2. Then I use blades + dance with symbols, tea and trinket. I use cheapshot to generate a first stack of dance macabre and get 7 combo points. 3. I use eviscerate, then sepsis to generate another 7 points + 2 more stacks of dance macabre. 4. Finally I use secret tech, which should be improved by all the previous setup and the tier set. 5. Then cheapshot > evis > cheapshot > evis. I know I'm losing damage, but it's the rotation I've been using since DF and I've gotten used to playing around dance macabre instead of deathstalker stacks. Personally I prefer the trickster gamestyle because it's more similar to what the spec should be, with burst and setups. Sadly, it's a build with a lot of counterplay and energy issues, and it won't exist soon because echoing is going to be reworked. I miss bursty sub, is a rupture spamming machine now. Of course is strong, but if I wanted to play around dots I'd play assa.
Can’t even express how refreshing it is to see an opening w shadow strike, it’s a huge reason I love sub and one of the most satisfying moves to use in the game. So it’s always been lame to see ppl just walking up to stun someone for an opener, boring af comparatively so I’d just create my own using ss anyways lol
In arena: Do you open up with your burst right away to keep up the momentum or do you wait for trinkets to be used? Dps tend to use their trinkets early when they get interupted during cds.
I think there us a better min max opener, if you hold symbols until after the first evisc, it will give you another 15% (compound damage boost) on the big evisc.
Even with more gear than me. i do more dps/burst in my rotation and rupture is def. not main to specc on + kyrian is extra global which is not needed in my opinion. Other talents are little bit easier and stronger
Where have you been dawg. I told you on twitch the other night. I’m a man Without a country here without your one shots and guides. You had me main an enh shaman out of abandonment. Finally I can start!
Why not strike then kidney, rupture is good for long fight but in burst window its only does 600k in 7s stun. Beside leaving 2 global in open without stun might get CC if 1v1. Even with shadowstrike open is risky. I dont know how your first opener can get up to 11mil total. Its rare to see 3.8mil Evis for 3 cast. Mostly its around 2.5-2.8 like a second opener. And yea make 1 for Assa.
just a lot of /cast [@focus] spellname or /cast [@arena 1/2/3] spellname depends on how u play and fewctricks like sappimg stealthed and removing Dance on stealth for reset mid burst
Is it just me or does the game look kinda uninteresting when dmg numbers go into absurd spaces? I'd much rather see a 2k crit or a 10k crit instead of a number my brain cant even comprehent
There's an addon called NameplateSCT that will do exactly that. You can make the number size smaller and also make it truncate so that its 1.2m or 800k etc