As of the 1.6 update, you can no longer "wear" a staircase. But if you have 2 hearts with Lewis, you can take a staircase to his bedroom and find a pair of shorts - FYI, take your weapon with you.
okay, gonna crunch some numbers. Dehydrator is 1.5 x (base value per fruit), plus 5 gold per fruit, times 5 fruits per day. The numbers round down if there's fractions left over. So for cranberries it's: 1.5 x 75 =112.5 112 + 5 =117 per cranberry 117 x 5 cranberries = 585 per day, for each dehydrator full of cranberries 585 times 3 is 1755 total, to dehydrate 15 cranberries The preserves jar is 2 times (base crop value), plus 50, and it takes 3 days. So for cranberries it's: 2 x 75 =150 150 + 50 = 200 per cranberry 200 x 15 jars = 3000 total, to jelly 15 cranberries Does this make perserve jars better? It depends whether you like making, storing, and processing 15 jars, compared to one dehydrator. For salmonberries it would be: 1.5x5=7.5 7+5=12 per salmonberry 12x5=60 per day for each dehydrator full of salmonberries. 60 times 3 is 180 total, to dehydrate 15 salmonberries. or: 2x5 = 10 10 + 50 = 60 per salmonberries 60 x 15 = 900 to jelly 15 salmonberries. So you see that different fruits give different ratios. Preserve jars do pay better overall. But you have to calculate in your time and effort, and cost of resources. The 10,000 cost of the dehydrator recipe should factor in there too, but so should the value of the resources you have to gather for each method. So it's complicated. I would go for dehydrators for fruit and mushrooms, and save the preserve jars for more valuable vegetables, generally. Pumpkins and cauliflower and melons do GREAT in preserve jars, and process much faster there than in kegs. Kegs are a whole other tangle of resources vs. time/energy etc. But to me kegs are only worth using for beer, pale ale, or starfruit or ancient fruit wine.
I appreciate you doing the math that I know I never will. It's very helpful. What I've probably decided on is that crops with multiple harvests, like cranberries and blueberries, where I end up with hundred of the things, get to be dehydrated. High value single crops like pumpkins are going to be pickled.
To process 15 berries, it takes 15 preserve jars and 3 days. To use one dehydrator for 3 days it takes 15 berries. So, equal berries and time, but way more resources to make jars, right? So I'd recommend dehydrators, if you have enough fire quartz and clay to make them. Fire quartz is the real limiting factor here. But one fire quartz, 2 clay, and 30 wood is probably a lot easier than the 750 stone, 600 wood, and 120 coal it takes to make the 15 preserves jars.
Remember you can move your farmhouse, greenhouse, silo, sell bin, or any other structures on your farm. You'll have more working room if you scootch your farmhouse farther back away from the crop area.
Can I assume this no longer works? After adding Backpack only to wares, and then selling all wares works just fine. However, switching characters and right clicking the Backpack in the trader window does indeed open up the backpack, and everything inside costs full price if you try to take it out.
Unfortunately this was patched in an update. However, an alternative that, to my knowledge, still works is to take a druid, transform them with Wild Shape, then attempt to sell their equipped items. Because they are transformed their equipment cannot be removed but you still get gold. An easy way to get a druid is to just by one from Withers.
Put a chest inside your barn, and that's the place to keep your pail. Also good to hold extra hay there. When you're harvesting hay, you can take it out of the hopper and put it into the chest, and keep on harvesting. That way you only need one silo, and can gather enough hay for all winter.
I just started a new challenge, because I got curious what might happen. I decided to do Meadowlands farm, and then sleep through till Winter. I pet the chickens every day, and the cat, and collected eggs, but otherwise just ignored the farm and went to bed before 7am. Then I emerged once snow hit the ground, just to see what it would be like to start the game with an overgrown farm, some extra money, and going through all the starting stuff in a totally different season than usual. It's pretty fun so far! I'm having to buy hay for my chickens, but that's okay I'm still making a profit from them. I'm growing some winter forage and powdermelon, but farming isn't a big pressure. I've been watching Queen of Sauce all year, so when Spring comes I should be able to make some Farmer's Breakfast for a buff to farming. The Special Orders board is open, which is kind of wild for a first-season farm. IDK how else to describe the differences, but it feels like a totally new game! I've played through Stardew so many times that it's really fun to approach it from a different perspective for once.
Don't take moss off the trees near the mushroom logs! Moss makes the mushrooms higher quality. Also more trees (within 7 spaces) makes more mushrooms, and better quality too.
LOL about ore fetch quests for Clint: it works to just buy the ore from him and then show it to him. Consider it a discount sale rebate! It makes sense, if you wanted to buy some ores anyway.
Good find on the apricot sapling! I'm holding on to one too, but I hope to get my greenhouse soon to plant it in. It's so nice to have tree fruit to give as gifts to absolutely everyone.
I hear your brain unravelling and I have so much sympathy! I have ADHD and my brain sounds like that all the time. I tried to make Stardew videos myself, and couldn't keep my thoughts straight enough to narrate and play at the same time, so congratulations and respect to you for having that skill! I'm having fun seeing you work through it all, mistakes included! Perfect is boring.
I agree that wheat is a wonderful crop, because beer. Beer is fast and has huge profits! It's also a good gift for nearly everyone in town except the kids.
Okay, time for Fruit Math: An orange is worth 100. Orange jelly is worth 250 and takes three days, so it's about 83 gold per day (gpd), per fruit. Five oranges are worth 500. Dried oranges (takes 5) is worth 775 and takes one day, so it's about 155 gpd, per fruit. So yes, the dehydrator is a good way to process fruit, even better than making jelly out of it. This calculates based on non-starred fruit. Edible mushrooms can also be dried, and if they were unstarred they also get good profits. If they're gold or iridium starred, it might be better to sell them raw.