Hey everyone! My name's Aiden or 1adog1 as I'm sometimes called. I'm a pilot in training as well as the owner of a small youtube channel (seen here!). I make tutorials and let's-play gaming videos about Eve Online, X-Plane, Minecraft, and other fun stuffs! Check out the channel and subscribe if you want to see more! - - Upload Schedule: Every Other Day At: EST: 3:00 PM or 15:00 GMT: 8:00 PM or 20:00 PST: 1:00 PM or 13:00 - - I'm now officially partnered by MCN Freedom! Click on "Join MCN Freedom!" to learn more! - - Check out our Free Teamspeak and Minecraft servers! (In Beta) You can get whitelisted at: starsty.wix.com/starsty - - Want to support me a bit? Donate! Bitcoin Wallet: 1LKzsMybysJWujfjK3pUzNbBi7eA6eU78r - - Goals for the Channel:
Just use a pressure plate instead of a button, and you'll make it through before the door closes. Just walk through. Screw all that mess.. You need a house to make your door work? 😅
I didn't know about this fight, until a few days ago beautiful view. How did you get it? Was it simply a long range orbit, and you were cloaked, and zoomed out? Or where you uncloaked, and full burning, and nobody was going to go all that way out, just to get .... you?
I had an interceptor orbiting at 500 km going about 4.5 km/s for the duration of the fight. The track command used on a ship roughly between the two sides is what produces that cool camera effect.
How I sleep knowing at least one person lost a job grinding for this war: 😴 💤 🛏 😪 🛌 😴 💤 🛏 😪 (I wrote sleep and put whatever autocorrect suggested for the emojis)
I had just joined the game about 2 months before this battle. The day after it happened I had the wild idea of jumping in a Bantam and flying out to M2-XFE to see the aftermath. Somehow miraculously made it through the forces on the gate... only lasted about 3 minutes in system. Was insane. studio.ru-vid.com2tkwuOEZnnE/edit
It was part of a much larger war - the attackers (the temporary PAPI coalition) were attempting to completely wipe out the defenders (The Imperium aka Goonswarm Federation) from the game. Long story short: PAPI surrounded the Goons, who were left with only a handful of systems, and sieged their capital. But then the offensive lost steam, unable to sustain the war economically anymore. The attackers retreated, giving up right at the finish line. The PAPI coalition fell apart, while Goons retook their lands and went back to dominating nullsec politics.
There are 2 class of pilots in Eve - Alpha and Omega. An Alpha player can play completely for free, but there are certain skills they won't be able to learn, and ships they won't be able to fly. An Omega pilot has no such restrictions, but to be an Omega pilot you need to pay a monthly subscription. That subscription buys you PLEX (or Pilot Licence EXtension) which allows you to train unlimited skills, and unlocks all the ships and modules that are not available to Alpha pilots. PLEX can be purchased in one of 2 ways - either with real world money, or with in game currency. This gives gives a direct correlation between what in game currency is worth in real world terms. Using that correlation, it is possible to determine the cost of ships lost in battle in real world money.
Whaaat? Stone Age people called Americans? That sounds so... weird. Would have thought some American native nation. Then you end up having Lakotas (or something like) with Pentagon... Weird? Less weird I would say.
If you are using ancillary (which you are not supposed to unless very broke) reload cap boosters when panicked Edit: you can also align to something if they are using dreads, neut the hic out if the dreads are not in tackle range and warp off to a pos or a structure that you can get in deep tether of (basically a bookmark on the undock)
So the EVE dev team coulnd't stop the restart seeing that this was the largest battle that ever happened so far in the game history, but dully decided to proceed with the restart and basically ruined everything? Are you F kidding me?
The daily downtime is a consistent game mechanic that is always accounted for in large battles like this. Once it occurs the sides can always make a choice to continue fighting after it's done, but often it's used as an unofficial time limit so that a fight doesn't turn into a question of "how many days can your pilots stay up for?" Back in 2019 CCP did for the first time in the game's history prevent the daily downtime happening for one day, as an experiment to see if removing it would be viable. Such an event hasn't happened since, but it's possible they're still working on removing it altogether. www.eveonline.com/news/view/no-downtime-on-wednesday-december-4th
Having played literally any other RTS game I cant help but see EE2 as incomplete. There are so many quality of life features in other games that this game is severely lacking. Even features EE1 had that somehow disappeared. This game feels like a step back in time.
Congratulations, man. I know it's a year later, but still. What a moment. I can only imagine the satisfaction of achieving a goal you set out to do three years in advance. This is awesome.
This was just 1 of many battles over the past 6 months. This was several thousand players in one battle... already more battles have happened since this one (although this was the largest). These two factions are at war over in game territory/resources.
The objective was won by the attackers (though lost during the final timer a few days later). The attackers destroyed more value worth of ships while the defenders destroyed a few more titan hulls, so on the casualty side of things this battle was roughly even.
Yep most fleets bring dedicated healing ships, we call them 'logistics' or 'logi' for short, and the act of healing 'repairing' or 'repping'. To your point though there definitely can be a benefit to attacking from multiple angles, and in the past the same people defending this keepstar actually used this tactic to destroy some of the attackers' anchoring keepstars; but they did so at the cost of thousands of capitals which usually resulted in them heavily losing the 'ISK War' (the comparison of how much money worth of ships/structures each side lost) for the battle.