This was a very good tutorial for me. I was finally able to understand a little the basic principle of lighting technology with lumens. I will definitely book the course on Udemy. Thank you very much for this tutorial
Hi, thank you so much for the tutorial, i just followed it but when i go to viewport shading mode it doesn't render the hair particles only the towel, do you maybe know how to solve this?
Hey, very nice video and the course as well. Am more interested in unreal blueprints for archviz, will. You be doing course for that? And unreal c9urse for archviz not just lightning?
Thank you. this is how I think about my workflow as well. Somehow I try to manage set the environment better in unreal engine, my brain better integrates itself to 3d. thank you sharing your workflow.
another important note Local exposure in PPV will help you to control highlight areas you can control highlight on texture on the bottle it will be Fantastic 👌💣💣
Amazing work just i want to hit note you can use indirect light from Reclight settings it will help more for indirect light behind object without make higher intensity just it Thanks for wonderful tutorial
if you are interested in a full lighting course for Unreal Engine 5 you can check my Course here : www.udemy.com/course/introduction-to-lighting-in-unreal-engine-5-mastering-lumen
Can you make some tuturial about product presentation on unreal engine and how to import it to use any website or app..how can we provide the file to client