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Design and Deploy
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Tutorials for Microsoft Access databases.

Tutorials for video game design in Unity 4, 5, 2018, 2019, 2020, 2021

Tutorials for 3D Builder, MagicaVoxel, Rocket 3F, KenShape
Unity Tutorial - Watermelon Game - #5
15:48
11 месяцев назад
Unity Tutorial - Bug Fix for Watermelon Game
7:29
11 месяцев назад
RPG In A Box -Intro and Overview
12:25
Год назад
Channel Announcements! Sept 2022
11:22
2 года назад
Code Rewrite - InvokeRepeating
16:48
2 года назад
microStudio - Animating Sprites
10:41
2 года назад
microstudio - FREE and EASY Game Engine
10:21
2 года назад
So What's the Hold Up?
6:38
2 года назад
Unity Asset - Japanese Street
9:01
2 года назад
Комментарии
@jochewi
@jochewi День назад
It's not everything I was looking for, but at least it's a little bit of what I was looking for. Thanks
@ssshammi
@ssshammi 2 дня назад
nice nice
@mustaqimamus2521
@mustaqimamus2521 3 дня назад
hi can u repost the video " Unity 2018 Making a Game Like Coloring Pixels"
@designanddeploy5991
@designanddeploy5991 3 дня назад
My apologies, a case of bad timing. From time to time I go back and delete older videos with bad audio or there are better ways of doing it. I even checked analytics first and saw only 1 view in 48 hours. I think that was you. Unfortunately, I don't have the source file as it was recorded on a now scrapped PC. If I recall, from a coding point of view, Coloring Pixels is just grabbing the color value of an image, dropping it into a variable and apply it to blocks of another image.
@ueanimtion-kz9dy
@ueanimtion-kz9dy 12 дней назад
thank you man great job
@connortremeer657
@connortremeer657 14 дней назад
I'm using it to pose minitures that you can download of say cult3D. Some mini kits come in parts like arms torso heads and you print and glue but I figured I can merge in the program and print a whole model.
@Tiberlint
@Tiberlint 16 дней назад
Thanks! Реально лучший, только ты мне помог
@shreshthprasad
@shreshthprasad 16 дней назад
This tutorial is just amazing, i am a freshman in college, and i am trying to learn about game development. I found this video and i am just amazed with this.
@Brownsfan77
@Brownsfan77 28 дней назад
how do you download 3d builder. bc i don't see it on the store anymore
@designanddeploy5991
@designanddeploy5991 28 дней назад
Looks like its on the Microsoft page rather than the store. No idea why but possibly they are deprecating it: apps.microsoft.com/detail/9wzdncrfj3t6?hl=en-us&gl=US
@shyzkun
@shyzkun Месяц назад
I'm playing Disgaea 4 rn and I was looking for a good early spot for grinding and this one is helpful thank you ^^
@Alfa_Addict
@Alfa_Addict Месяц назад
How would you stop the camera bouncing with the ball?
@ogpudding
@ogpudding Месяц назад
Good video, easy to follow. Short and to the point. I think windows 3d builder is probably one of the most underrated 3d creating programs out there as far as functionality and user friendly interface.
@J3STEERR
@J3STEERR Месяц назад
Can you make a tutorial on how to make a game like lethal company
@oner_oncer
@oner_oncer Месяц назад
Hi, Thanks for these tutorial series. It helps a lot. Could you please make a menu system? like progression and save system, please?
@emad478
@emad478 Месяц назад
does it still work now ?
@JoeyAndFrankie
@JoeyAndFrankie 2 месяца назад
i cant find that setting
@numerotinko
@numerotinko 2 месяца назад
I want opposite 😄
@abdullah4653
@abdullah4653 2 месяца назад
wonderful tutorial
@atakprenses
@atakprenses 3 месяца назад
Hi! I have a problem I am writing same codes with you but when two same fruits crush the new fruit is spawning to cloud please can somebody help?
@arrianranger5800
@arrianranger5800 3 месяца назад
Best two tutorials that I have found that do not use a company name & produce. I have other uses for mine such as a data base of published books. Used to use Access ages ago and so many changed have been made, I no longer remember how to set up or use a query. So this first tutorial certainly looked promising. I can't wait to watch the second and more of your tutorials about Access 16. Thanks
@okaiogama
@okaiogama 3 месяца назад
tks bro!
@Fakeartexe
@Fakeartexe 3 месяца назад
Really helped me out! But you might have to improve the mic quality 😅
@monkereddo3049
@monkereddo3049 3 месяца назад
HELP ME I have an error code 'CS0103'. It also tells me that "The name 'cloudcon' does not exist in the current context." Here is the Monkey(Fruit)Con script that the error is for: using System.Collections; using System.Collections.Generic; using UnityEngine; public class MonkeyCon : MonoBehaviour { private string inthecloud = "y"; void Start() { } void Update() { if (inthecloud == "y") { GetComponent<Transform>().position = cloudcon.cloudxPos; } } } And then also Vine(Cloud) script: using System.Collections; using System.Collections.Generic; using UnityEngine; public class VineCon : MonoBehaviour { public Transform[] fruitObj; static public string spawnedYet = "n"; static public Vector2 cloudxPos; void Start() { } void Update() { spawnFruit(); if (Input.GetKey("a")) { GetComponent<Rigidbody2D>().velocity = new Vector2(-4, 0); } if (Input.GetKey("d")) { GetComponent<Rigidbody2D>().velocity = new Vector2(4, 0); } if ((!Input.GetKey("a")) && (!Input.GetKey("d"))) { GetComponent<Rigidbody2D>().velocity = new Vector2(0, 0); } cloudxPos = transform.position; } void spawnFruit() { if (spawnedYet=="n") { Instantiate(fruitObj[Random.Range(0, 4)], transform.position, fruitObj[0].rotation); spawnedYet="y"; } } }
@monkereddo3049
@monkereddo3049 3 месяца назад
i fixed it, had to change the name "cloudcon" to "Vinecon"
@monkereddo3049
@monkereddo3049 3 месяца назад
Thanks so much, we really appreciatyer you doing this forus.
@flincityproductions3323
@flincityproductions3323 3 месяца назад
noooo I thought I finally found a solution for my issues I can't believe you stopped here. This was so helpful
@SurroundingDarkness7
@SurroundingDarkness7 4 месяца назад
Super useful, thanks bud!
@mohamedfathi5551
@mohamedfathi5551 4 месяца назад
can I get the source code?
@mohamedfathi5551
@mohamedfathi5551 4 месяца назад
can i get the source code?
@ACreaturesJourney
@ACreaturesJourney 4 месяца назад
2:00 is the money shot 1) Add an "Event Triger" Component 2) Click "Add new Event Type" 3) Select PointerEnter 4) Add game object with the script attached of the method you want to invoke
@SergeNickiaz
@SergeNickiaz 2 месяца назад
We need more short text manuals in the modern world... thanks, bro!
@ANIMshit
@ANIMshit 4 месяца назад
Subtract Tool is buggy as hell, if you stick 2 figures toghader and use them to Subtract, there will be left 0.001 thick wall, because the figures do not stuck 100%
@designanddeploy5991
@designanddeploy5991 4 месяца назад
Yeah, MS ceased development on this so part of my enthusiasm was when it was still in dev. Too bad really as it was close to being a good free tool for beginners who didnt want to take a technical approach to 3D modeling.
@EZVR247
@EZVR247 5 месяцев назад
lol.. 5 years later I found this and thank you! :)
@momacods5958
@momacods5958 5 месяцев назад
Thank you!!! This was very informative.. I hope you continue to do more block bench tutorials...
@bigpotato__066
@bigpotato__066 5 месяцев назад
thank you so much your video was really helpful!
@shashanktambe6341
@shashanktambe6341 5 месяцев назад
Brother please aupload the second part I am dying here
@TikkaQrow
@TikkaQrow 5 месяцев назад
Got a tutorial for BIRP?
@mykhaelhernandez6388
@mykhaelhernandez6388 5 месяцев назад
I am reaching out in hope of help. MS Access I have a form with a subform in it I would like to use a command button to toggle in from visible to invisible or vice versa depending on the state the subform is in. Help would be greatly appreciated.
@annugamer24
@annugamer24 5 месяцев назад
If Anobody has the problem of Writing This Much COde HEres An Short one : using System.Collections; using System.Collections.Generic; using UnityEngine; public class Player_Controller : MonoBehaviour { void Update() { float horizontalInput = Input.GetAxis("Horizontal"); // Set velocity only on the x-axis based on input GetComponent<Rigidbody2D>().velocity = new Vector2(horizontalInput * 4, GetComponent<Rigidbody2D>().velocity.y); } } 🙃🙃
@YousefAlOmary
@YousefAlOmary 5 месяцев назад
Thanks a lot... it was a useful video 👍
@victorspresence1263
@victorspresence1263 5 месяцев назад
Simple, straight forward, no fluff or waste of time. Very commendable. This inspired me to get further into MicroStudio. The only question I have is can you make a compiled executable? Something to put on Steam for example?
@designanddeploy5991
@designanddeploy5991 5 месяцев назад
It's been a while since I used microStudio for various reasons but based on current documentation : To export your full project to a standalone HTML5 app, click "Export to HTML5".
@melindamassey14
@melindamassey14 5 месяцев назад
Will items import to Guru Game Classic?
@anthonymcguinness1789
@anthonymcguinness1789 6 месяцев назад
Thanks so much.
@bassimelharraq8184
@bassimelharraq8184 6 месяцев назад
Thanks man i appreciate that
@TheBadger25
@TheBadger25 6 месяцев назад
Thanks for the vid, very helpful! I do have a question about the faucet. After you made the first part of the faucet. Is there not away to copy those dimensions and apply to the bottom part? So you don’t have to scale it and match it?
@Artyzin
@Artyzin 6 месяцев назад
THANK YOU!!!!!!!
@moonbunny7380
@moonbunny7380 6 месяцев назад
how do i make this in 2d?does any code change
@melissalandess6054
@melissalandess6054 7 месяцев назад
thx super helpfull
@mango-vp1bv
@mango-vp1bv 7 месяцев назад
OMG TYY I WAS LOOKING FOR A FOOD PREP TUTORIAL
@bloomingyouth5736
@bloomingyouth5736 7 месяцев назад
hi,can i have the source code?may i know how i change it into the mobile touch control movement?
@banks3388
@banks3388 7 месяцев назад
I'm trying so hard to find the fluid lightsaber effect of games like KOTOR and Jedi Knight and still can't find it...
@Doronoss
@Doronoss 7 месяцев назад
A few important points to make about an asset like this 1. if you are saying things like "you got a controller" or "you got an interaction system so u can open door so u don't have to make it yourself" in an asset that gives you 3d models, you are appealing to the wrong audience. A game developer would make those system on his own with respect to the gameplay he designs. 2. when you say "this box doesn't open but it's fine you can substitute it with a box from another package, then firstly you make people create asset flipping game where the end product would look like a stitched up thing from different sources (not what the gamers want, the gamers want a fun looking game where everything look coherent) and secondly a 70$ asset should give you an opening chests, it's fair to demand that. 3. the package does look very good, actually its water is so much fun to look at, and the vivid colors, stylized environment is a dopamine rush. However, it's not enough to create a REAL game, the one who made this product needs to create more assets that are on the same stylized line, such as characters, weapons, enemies etc etc because bringing a very few house parts from this asset, and stitching it up with something from unrelated asset would make the game look and feel awful to play. I would conclude that I wouldn't buy this asset for 60$, MAYBE in a flash deal sale and only if I found some other stylized packages to complete a game. as a standalone it's just not good enough. Edit: This same developer have another asset called HIGHLANDS, it's on the same line as this with more props and options to expand and create more variations. It looks awesome, and it was released a couple of months ago. If the same developer keeps on bringing those assets out I would highly recommend buying those.
@sultanrahil3380
@sultanrahil3380 7 месяцев назад
Very helpful video. Thank you very much.